Player Matchup

Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
BuschLightBrew
Hercules
Silver I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 24L
1,545 MMR
Solo
Apollo
Apollo
Gold I
Kai_Makaveli
Apollo
Gold I
Level 91
God Stats
0W - 2L
1,301 SR
Queue Stats
131W - 124L
1,765 MMR
Party 1
Hera
Hera
Gold V
VuaqzKing
Hera
Gold V
Level 109
God Stats
0W - 2L
1,336 SR
Queue Stats
413W - 413L
1,547 MMR
Solo
Thanatos
Thanatos
Bronze III
juliannmmedina
Thanatos
Bronze III
Level 112
God Stats
6W - 7L
1,686 SR
Queue Stats
44W - 49L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,464 SR
1,581 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,540 SR
1,548 MMR
Geb
Geb
Gold II
Derpasaures_Rex
Geb
Gold II
Level 125
God Stats
2W - 0L
1,287 SR
Queue Stats
25W - 14L
1,766 MMR
Party 3
Sol
Sol
Gold II
GrindedCoffee
Sol
Gold II
Level 108
God Stats
2W - 6L
1,379 SR
Queue Stats
224W - 216L
1,563 MMR
Party 2
Fenrir
Fenrir
Silver I
QuailzEnFuego
Fenrir
Silver I
Level 125
God Stats
3W - 0L
1,891 SR
Queue Stats
14W - 14L
1,357 MMR
Party 3
Cliodhna
Cliodhna
Silver I
VIV1ID_XIXVII
Cliodhna
Silver I
Level 131
God Stats
6W - 6L
1,500 SR
Queue Stats
161W - 143L
1,537 MMR
Solo
Cernunnos
Cernunnos
Gold III
drobo27
Cernunnos
Gold III
Level 107
God Stats
10W - 7L
1,640 SR
Queue Stats
140W - 138L
1,518 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 0
6,635
415
2,043
4,343
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
10
4 / 5 / 1
7,205
450
7,547
12,897
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
12
2 / 7 / 3
7,623
476
6,514
12,994
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
0 / 4 / 1
7,674
480
7,072
7,921
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
0 / 3 / 0
5,887
368
1,736
6,286
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAchillesLoki

VS

Bans
BastetAtlasThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
8,706
544
3,821
13,469
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 5
9,647
603
5,219
7,483
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
9 / 1 / 3
10,439
652
7,889
10,035
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
VIV1ID_XIXVII
Cliodhna
17
4 / 0 / 2
10,445
653
5,443
6,940
6,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
drobo27
Cernunnos
15
4 / 5 / 4
9,714
607
9,651
10,700
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
20
20
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Hercules
4
5
1
0.9
W
1
1
10
6
W
2
0
5
4.5
L
Apollo
2
7
3
0.5
W
9
1
3
10.5
W
Cliodhna
VIV1ID_XIXVII
Cliodhna
4
0
2
5
L
Hera
0
4
1
0.13
W
Cernunnos
drobo27
Cernunnos
4
5
4
1.2
L
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
32,023
44,441
Taken
48,627
19,597
Mitigated
28,501
10,263
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,043
617
0
1,016
4,343
3,639
0
45
4,298
28,367
0
L
Hercules
7,547
3,260
0
3,200
12,897
7,611
0
2,533
10,364
0
20,891
W
3,821
728
0
3,474
13,469
11,449
31
2,563
10,719
17,971
166
W
5,219
2,886
0
3,361
7,483
3,007
2,161
2,335
5,002
62,657
0
L
Apollo
6,514
4,261
0
2,086
12,994
3,260
0
1,083
11,911
0
47,663
W
7,889
2,226
0
3,051
10,035
4,345
0
401
9,583
0
81,092
W
Cliodhna
VIV1ID_XIXVII
Cliodhna
5,443
725
0
1,691
6,940
6,082
0
2,170
4,487
0
77,802
L
Hera
7,072
994
0
746
7,921
2,953
0
4,402
3,519
55,248
0
W
Cernunnos
drobo27
Cernunnos
9,651
5,233
0
2,874
10,700
3,618
2,054
957
9,721
0
65,939
L
Thanatos
1,736
269
0
3,215
6,286
2,134
0
811
5,475
0
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
48,951
345
Minions Killed
539
0
Camps Cleared
0
1,271,394
Distance Traveled
1,577,224
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,635
415
67
4
0
294,932
2
L
Hercules
7,205
450
32
2
0
242,257
4
W
Geb
8,706
544
23
1
0
340,098
5
W
Sol
9,647
603
129
8
0
290,943
5
L
Apollo
7,623
476
79
5
0
260,774
3
W
Fenrir
10,439
652
127
8
0
349,031
3
W
Cliodhna
10,445
653
148
9
0
330,938
6
L
Hera
7,674
480
117
7
0
289,948
3
W
Cernunnos
9,714
607
112
7
0
266,214
6
L
Thanatos
5,887
368
50
3
0
183,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role