Player Matchup

Izanami
Izanami
CeeFour20
Izanami
Level 80
God Stats
71W - 61L
1,522 SR
Queue Stats
224W - 190L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
KI11M3PL3ASE69
Sun Wukong
Level 89
God Stats
2W - 3L
1,769 SR
Queue Stats
270W - 229L
1,603 Elo+
Party 2
Atlas
Atlas
Kilted Koala
Atlas
Level 85
God Stats
1W - 6L
1,432 SR
Queue Stats
90W - 98L
1,405 Elo+
Party 2
Ra
Ra
Ryen420
Ra
Level 27
God Stats
0W - 1L
1,594 SR
Queue Stats
18W - 20L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
Trssshhh
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,255 Elo+
Solo
Team Averages
Level 65
1,563 SR
1,479 Elo+

VS

Team Averages
Level 88
1,507 SR
1,494 Elo+
Shiva
Shiva
ElFree_0
Shiva
Level 125
God Stats
16W - 9L
1,569 SR
Queue Stats
493W - 508L
1,495 Elo+
Party 3
Loki
Loki
SAGE ISOo
Loki
Level 115
God Stats
17W - 17L
1,035 SR
Queue Stats
303W - 331L
1,475 Elo+
Party 1
Ganesha
Ganesha
Socia1Outcast
Ganesha
Level 111
God Stats
44W - 27L
1,755 SR
Queue Stats
499W - 558L
1,461 Elo+
Party 1
Artemis
Artemis
Yaminotenshi812
Artemis
Level 43
God Stats
26W - 20L
1,674 SR
Queue Stats
342W - 354L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
manuelteo1321
Cliodhna
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 104L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CeeFour20
Izanami
10
4 / 4 / 3
6,175
561
5,226
6,841
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
KI11M3PL3ASE69
Sun Wukong
10
1 / 2 / 2
5,779
525
3,146
7,290
2,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 4
6,661
606
4,897
9,342
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 3
6,445
586
3,498
3,760
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Trssshhh
Ne Zha
10
2 / 2 / 3
5,870
534
3,591
7,846
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ElFree_0
Shiva
11
3 / 1 / 0
6,451
586
6,399
6,798
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
11
0 / 2 / 1
6,248
568
647
5,110
1,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
9
1 / 4 / 4
5,675
516
5,030
8,074
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 3 / 0
6,670
606
6,591
7,119
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
manuelteo1321
Cliodhna
10
2 / 2 / 1
6,086
553
4,048
7,770
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
10
10
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CeeFour20
Izanami
4
4
3
1.38
W
Shiva
ElFree_0
Shiva
3
1
0
3
L
Sun Wukong
KI11M3PL3ASE69
Sun Wukong
1
2
2
1
L
3
0
4
5
L
2
2
3
1.75
W
Loki
0
2
1
0.25
W
Ganesha
1
4
4
0.75
L
Ne Zha
Trssshhh
Ne Zha
2
2
3
1.75
W
4
3
0
1.33
W
Cliodhna
manuelteo1321
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
22,715
35,079
Taken
34,871
12,115
Mitigated
13,976
9,639
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CeeFour20
Izanami
5,226
3,935
0
1,673
6,841
1,290
407
1,957
4,884
0
32,870
W
Shiva
ElFree_0
Shiva
6,399
719
0
1,990
6,798
3,297
226
872
5,828
584
28,572
L
Sun Wukong
KI11M3PL3ASE69
Sun Wukong
3,146
462
0
1,997
7,290
2,986
0
0
7,000
0
23,475
L
4,897
2,307
0
3,879
9,342
4,734
68
1,890
7,452
19,077
0
L
3,498
274
216
931
3,760
915
621
0
3,727
30,769
0
W
Loki
647
134
149
1,085
5,110
1,395
577
1,395
3,515
0
33,120
W
Ganesha
5,030
561
184
2,340
8,074
5,070
157
2,959
5,107
21,332
0
L
Ne Zha
Trssshhh
Ne Zha
3,591
1,712
0
943
7,846
2,190
0
1,235
6,398
0
28,093
W
6,591
4,419
0
2,338
7,119
1,960
784
2,085
5,034
0
33,982
W
Cliodhna
manuelteo1321
Cliodhna
4,048
415
0
2,298
7,770
2,254
230
710
6,992
0
32,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
31,130
264
Minions Killed
277
0
Camps Cleared
0
1,166,097
Distance Traveled
1,122,193
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,175
561
67
6
0
194,197
0
W
Shiva
6,451
586
51
5
0
226,516
3
L
Sun Wukong
5,779
525
57
5
0
244,248
0
L
Atlas
6,661
606
26
2
0
228,901
1
L
Ra
6,445
586
67
6
0
240,764
3
W
Loki
6,248
568
59
5
0
230,764
9
W
Ganesha
5,675
516
15
1
0
209,787
2
L
Ne Zha
5,870
534
47
4
0
257,987
1
W
Artemis
6,670
606
86
8
0
194,100
2
W
Cliodhna
6,086
553
66
6
0
261,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role