Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Existencialista
Thoth
Level 160
God Stats
2W - 2L
1,660 SR
Queue Stats
193W - 197L
1,534 Elo+
Solo
Heimdallr
Heimdallr
SuedeBR
Heimdallr
Level 145
God Stats
3W - 0L
1,733 SR
Queue Stats
242W - 244L
1,483 Elo+
Solo
Agni
Agni
xRomanoff
Agni
Level 128
God Stats
8W - 5L
1,582 SR
Queue Stats
132W - 131L
1,479 Elo+
Solo
Team Averages
Level 148
1,595 SR
1,499 Elo+

VS

Team Averages
Level 50
1,436 SR
1,470 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eniac13
Ah Muzen Cab
Level 67
God Stats
9W - 8L
1,182 SR
Queue Stats
472W - 484L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XunniOsu
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Raijin
Raijin
YuutoSuoh
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
kaiserkaindor
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 1 / 12
8,637
864
6,233
6,778
2,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
 
Ymir
13
1 / 3 / 17
7,768
777
2,406
18,284
18,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 1 / 14
9,748
975
19,614
7,785
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SuedeBR
Heimdallr
15
6 / 4 / 12
8,775
878
8,331
10,924
4,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
16
8 / 1 / 15
9,255
926
13,613
7,069
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 4 / 3
7,204
720
7,945
8,637
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Eniac13
Ah Muzen Cab
18
7 / 1 / 2
9,207
921
14,134
7,302
2,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XunniOsu
Morgan Le Fay
11
1 / 7 / 4
7,280
728
5,785
9,290
3,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
YuutoSuoh
Raijin
10
2 / 11 / 2
6,751
675
4,582
12,594
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
14
0 / 6 / 9
7,829
783
3,784
14,390
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
29
Kills
10
10
Deaths
29
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
12
11
W
Ymir
 
Ymir
1
3
17
3.17
L
Tiamat
 
Tiamat
0
4
3
0.38
L
Ah Muzen Cab
Eniac13
Ah Muzen Cab
7
1
2
8
W
9
1
14
16
W
Heimdallr
SuedeBR
Heimdallr
6
4
12
3
L
Morgan Le Fay
XunniOsu
Morgan Le Fay
1
7
4
0.43
L
Raijin
YuutoSuoh
Raijin
2
11
2
0.27
L
Ganesha
0
6
9
0.75
W
Agni
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,197
Damage
36,230
50,840
Taken
52,213
32,716
Mitigated
30,506
18,399
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,233
141
630
824
6,778
2,617
334
3,141
3,589
11,945
0
W
Ymir
 
Ymir
2,406
306
92
2,522
18,284
18,943
23
6,913
11,243
3,921
0
L
Tiamat
 
Tiamat
7,945
143
170
2,200
8,637
4,124
0
7,665
972
20,564
0
L
Ah Muzen Cab
Eniac13
Ah Muzen Cab
14,134
794
1,400
3,612
7,302
2,805
0
6,103
1,199
0
33,687
W
19,614
60
785
2,546
7,785
3,499
218
3,601
4,056
36,215
0
W
Heimdallr
SuedeBR
Heimdallr
8,331
2,846
2,527
2,563
10,924
4,915
615
4,721
6,053
0
18,574
L
Morgan Le Fay
XunniOsu
Morgan Le Fay
5,785
1,076
191
831
9,290
3,230
0
8,277
1,013
10,518
0
L
Raijin
YuutoSuoh
Raijin
4,582
121
0
593
12,594
4,795
0
9,162
3,430
5,199
0
L
Ganesha
3,784
55
311
1,433
14,390
15,552
0
10,659
3,724
7,213
0
W
Agni
13,613
356
3,904
2,006
7,069
2,742
192
3,136
3,803
29,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
38,271
118
Minions Killed
85
0
Camps Cleared
0
1,016,140
Distance Traveled
1,015,371
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,637
864
24
2
0
210,718
0
W
Ymir
7,768
777
1
0
0
169,029
2
L
Tiamat
7,204
720
29
3
0
194,646
3
L
Ah Muzen Cab
9,207
921
42
4
0
227,814
0
W
Thoth
9,748
975
36
4
0
233,862
2
W
Heimdallr
8,775
878
29
3
0
190,305
1
L
Morgan Le Fay
7,280
728
8
1
0
177,804
0
L
Raijin
6,751
675
6
1
0
181,738
0
L
Ganesha
7,829
783
0
0
0
233,369
0
W
Agni
9,255
926
28
3
0
212,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role