Player Matchup

Bacchus
Bacchus
KingCarryMe-
Bacchus
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
66W - 66L
1,500 Elo+
Party 1
Discordia
Discordia
SplurgedJay
Discordia
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
66W - 87L
1,500 Elo+
Party 1
Nike
Nike
TakenSniiper
Nike
Level 30
God Stats
1W - 4L
1,705 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 1
Team Averages
Level 28
1,568 SR
1,500 Elo+

VS

Team Averages
Level 93
1,644 SR
1,407 Elo+
Janus
Janus
CLutchTheGhost
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,384 Elo+
Party 2
Geb
Geb
Unknown Terr0r
Geb
Level 124
God Stats
1W - 1L
1,882 SR
Queue Stats
25W - 30L
1,436 Elo+
Party 2
Bakasura
Bakasura
UnspokenH0rror
Bakasura
Level 126
God Stats
2W - 1L
1,551 SR
Queue Stats
20W - 34L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingCarryMe-
Bacchus
15
6 / 3 / 12
10,527
752
9,827
12,783
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SplurgedJay
Discordia
14
3 / 3 / 12
9,904
707
10,600
6,488
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 2 / 5
12,012
858
15,841
13,475
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
8,707
622
8,791
14,121
4,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 5
8,891
635
8,085
16,014
17,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
6 / 7 / 2
10,076
720
10,040
13,405
6,126
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
8
8
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Bacchus
KingCarryMe-
Bacchus
6
3
12
4
W
Discordia
SplurgedJay
Discordia
3
3
12
3
W
12
2
5
7.25
L
2
6
5
0.75
L
Bakasura
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
26,916
32,746
Taken
43,540
17,731
Mitigated
28,580
3,533
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,791
1,772
173
1,537
14,121
4,596
0
7,335
6,533
31,772
0
W
Bacchus
KingCarryMe-
Bacchus
9,827
1,351
532
577
12,783
6,666
265
6,997
4,826
28,920
0
W
Discordia
SplurgedJay
Discordia
10,600
944
245
461
6,488
1,932
0
3,641
2,454
22,371
0
W
15,841
3,631
117
1,601
13,475
9,133
472
6,629
5,706
7,500
36,401
L
8,085
875
246
617
16,014
17,858
0
9,515
6,124
19,887
0
L
Bakasura
10,040
6,945
0
1,230
13,405
6,126
27
6,845
6,214
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
27,674
140
Minions Killed
109
7
Camps Cleared
4
764,134
Distance Traveled
726,449
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,707
622
62
4
0
198,045
1
W
Bacchus
10,527
752
40
3
3
261,663
0
W
Discordia
9,904
707
35
3
2
237,735
0
W
Nike
12,012
858
65
5
2
264,736
1
L
Geb
8,891
635
13
1
0
247,994
3
L
Bakasura
10,076
720
34
2
4
280,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role