Player Matchup

Cliodhna
Cliodhna
Modestsnake2
Cliodhna
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,127 Elo+
Party 1
Kukulkan
Kukulkan
RedneckWiskey
Kukulkan
Level 120
God Stats
16W - 23L
1,359 SR
Queue Stats
486W - 860L
1,239 Elo+
Solo
Cabrakan
Cabrakan
spykerC14
Cabrakan
Level 15
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 8L
1,050 Elo+
Party 1
Team Averages
Level 59
1,373 SR
1,138 Elo+

VS

Team Averages
Level 61
1,456 SR
1,394 Elo+
Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CircusCuties
Hel
Level 88
God Stats
1W - 5L
1,367 SR
Queue Stats
22W - 47L
1,226 Elo+
Solo
Pele
Pele
VideoCee
Pele
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Modestsnake2
Cliodhna
20
7 / 8 / 3
14,590
730
20,007
16,472
4,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
RedneckWiskey
Kukulkan
19
1 / 3 / 9
13,781
689
10,434
10,674
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
spykerC14
Cabrakan
18
3 / 4 / 6
13,530
677
19,134
19,738
9,840
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 3 / 10
13,458
673
17,359
35,069
39,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

1
0 / 1 / 0
7,458
373
0
477
0
Pele
19
12 / 7 / 3
14,894
745
19,651
19,849
7,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
11
Kills
15
15
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
10
2.67
L
0
1
0
0
W
Cliodhna
Modestsnake2
Cliodhna
7
8
3
1.06
W
Kukulkan
RedneckWiskey
Kukulkan
1
3
9
1.83
L
Pele
12
7
3
1.93
W
Cabrakan
spykerC14
Cabrakan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,575
Damage
37,010
46,884
Taken
55,395
17,374
Mitigated
47,123
7,508
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
17,359
3,928
0
5,502
35,069
39,641
396
20,597
13,963
36,899
0
L
0
0
0
0
477
0
0
0
477
0
0
W
Cliodhna
Modestsnake2
Cliodhna
20,007
2,083
0
1,421
16,472
4,351
157
6,226
10,246
0
55,686
W
Kukulkan
RedneckWiskey
Kukulkan
10,434
777
1,195
3,634
10,674
3,183
1,438
5,038
5,636
58,972
0
L
Pele
19,651
2,723
0
1,355
19,849
7,482
854
8,769
10,872
0
61,812
W
Cabrakan
spykerC14
Cabrakan
19,134
1,710
264
994
19,738
9,840
196
7,263
12,475
46,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
35,810
210
Minions Killed
136
12
Camps Cleared
3
995,826
Distance Traveled
687,449
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,458
673
28
1
2
353,797
0
L
Hel
7,458
373
0
0
0
0
0
W
Cliodhna
14,590
730
68
3
4
353,905
0
W
Kukulkan
13,781
689
100
5
6
318,008
2
L
Pele
14,894
745
108
5
1
333,652
4
W
Cabrakan
13,530
677
42
2
2
323,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role