Player Matchup

Erlang Shen
Erlang Shen
KonjikiN0Yami
Erlang Shen
Level 125
God Stats
61W - 48L
1,682 SR
Queue Stats
434W - 416L
1,577 Elo+
Solo
Achilles
Achilles
N0TInteresting
Achilles
Level 87
God Stats
7W - 7L
1,535 SR
Queue Stats
159W - 126L
1,689 Elo+
Solo
Sol
Sol
TragicGomeX
Sol
Level 127
God Stats
1W - 1L
1,770 SR
Queue Stats
17W - 32L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
mrguy321
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,650 Elo+
Solo
Athena
Athena
spikeurameshi
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,473 Elo+
Party 2
Team Averages
Level 114
1,597 SR
1,577 Elo+

VS

Team Averages
Level 104
1,697 SR
1,571 Elo+
Bellona
Bellona
ANGELJULIAN
Bellona
Level 128
God Stats
18W - 13L
1,695 SR
Queue Stats
133W - 137L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Drewz03
Ne Zha
Level 154
God Stats
2W - 1L
1,819 SR
Queue Stats
57W - 65L
1,487 Elo+
Party 1
Chronos
Chronos
PorkWizard
Chronos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,617 Elo+
Solo
Ullr
Ullr
connorsnipe24
Ullr
Level 85
God Stats
46W - 25L
1,685 SR
Queue Stats
191W - 159L
1,620 Elo+
Party 1
Geb
Geb
oChickypoox
Geb
Level 69
God Stats
2W - 5L
1,786 SR
Queue Stats
337W - 318L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KonjikiN0Yami
Erlang Shen
17
1 / 6 / 8
10,008
477
8,680
18,701
14,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
18
5 / 3 / 1
11,291
538
13,010
20,835
29,742
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 5 / 2
11,166
532
10,773
16,292
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
mrguy321
Zhong Kui
17
4 / 4 / 0
10,450
498
13,861
17,954
13,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
0 / 3 / 9
9,914
472
8,003
21,886
23,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANGELJULIAN
Bellona
18
3 / 5 / 7
11,318
539
11,332
15,666
13,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Drewz03
Ne Zha
17
0 / 2 / 15
10,024
477
6,160
17,254
15,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
PorkWizard
Chronos
18
2 / 5 / 7
11,084
528
12,855
17,880
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 0 / 6
13,658
650
25,223
18,256
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 3 / 13
11,246
536
11,591
16,954
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
15
Kills
21
21
Deaths
15
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
ANGELJULIAN
Bellona
3
5
7
1.3
W
Ne Zha
Drewz03
Ne Zha
0
2
15
3.75
L
Erlang Shen
KonjikiN0Yami
Erlang Shen
1
6
8
0.83
L
Achilles
5
3
1
1.83
W
Chronos
PorkWizard
Chronos
2
5
7
1.1
L
5
5
2
1.2
W
13
0
6
16
L
Zhong Kui
mrguy321
Zhong Kui
4
4
0
1
W
3
3
13
3.17
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,327
Damage
67,161
95,668
Taken
86,010
87,267
Mitigated
54,140
26,391
Healing
33,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ANGELJULIAN
Bellona
11,332
4,114
655
3,876
15,666
13,882
1,143
3,221
12,445
0
62,527
W
Ne Zha
Drewz03
Ne Zha
6,160
1,224
1,115
5,262
17,254
15,448
58
5,908
11,346
404
51,331
L
Erlang Shen
KonjikiN0Yami
Erlang Shen
8,680
3,955
0
4,851
18,701
14,973
0
2,421
16,280
0
84,154
L
Achilles
13,010
1,933
0
3,761
20,835
29,742
72
4,028
16,807
0
73,669
W
Chronos
PorkWizard
Chronos
12,855
5,263
0
8,535
17,880
8,219
507
7,392
10,488
77,048
11,525
L
10,773
3,859
0
5,545
16,292
5,853
1,002
5,899
10,393
78,335
11,239
W
25,223
12,238
0
8,259
18,256
7,599
2,970
9,638
8,618
0
101,877
L
Zhong Kui
mrguy321
Zhong Kui
13,861
1,625
0
6,471
17,954
13,649
0
3,332
14,622
82,723
1,627
W
11,591
1,701
0
5,554
16,954
8,992
206
4,837
12,117
69,506
4,876
L
8,003
3,287
1,999
3,764
21,886
23,050
0
7,104
14,782
33,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
57,330
607
Minions Killed
641
0
Camps Cleared
0
2,026,424
Distance Traveled
2,135,515
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,318
539
139
7
0
383,356
2
W
Ne Zha
10,024
477
69
3
0
457,984
10
L
Erlang Shen
10,008
477
121
6
0
424,382
8
L
Achilles
11,291
538
142
7
0
411,196
3
W
Chronos
11,084
528
131
6
0
381,382
5
L
Sol
11,166
532
153
7
0
376,609
6
W
Ullr
13,658
650
184
9
0
440,811
4
L
Zhong Kui
10,450
498
153
7
0
379,028
7
W
Geb
11,246
536
118
6
0
471,982
2
L
Athena
9,914
472
38
2
0
435,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role