Player Matchup

Ra
Ra
Francotoro18
Ra
Level 66
God Stats
10W - 6L
1,717 SR
Queue Stats
642W - 679L
1,386 Elo+
Solo
Odin
Odin
RenCarN8edMadara
Odin
Level 65
God Stats
45W - 18L
1,500 SR
Queue Stats
48W - 21L
1,500 Elo+
Solo
Izanami
Izanami
WendigoNorth
Izanami
Level 78
God Stats
16W - 9L
1,453 SR
Queue Stats
165W - 185L
1,360 Elo+
Party 1
Bakasura
Bakasura
eNIL8e
Bakasura
Level 66
God Stats
34W - 34L
1,603 SR
Queue Stats
241W - 285L
1,393 Elo+
Party 1
Nike
Nike
x10PlyHoser
Nike
Level 95
God Stats
4W - 3L
1,497 SR
Queue Stats
200W - 228L
1,414 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,410 Elo+

VS

Team Averages
Level 66
1,387 SR
1,373 Elo+
Nu Wa
Nu Wa
Azure Dragon 86
Nu Wa
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 183L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
Broskii9424
Jormungandr
Level 62
God Stats
1W - 3L
1,453 SR
Queue Stats
54W - 52L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Dexter24683
Hou Yi
Level 64
God Stats
6W - 9L
1,409 SR
Queue Stats
440W - 490L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
RENAGADE GOD
Gilgamesh
Level 105
God Stats
8W - 29L
1,074 SR
Queue Stats
158W - 185L
1,382 Elo+
Party 2
Hun Batz
Hun Batz
bouncethatahh
Hun Batz
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 1
8,251
635
6,106
6,320
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 7
7,158
551
5,104
10,125
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
WendigoNorth
Izanami
12
3 / 3 / 1
6,958
535
5,778
8,849
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
eNIL8e
Bakasura
14
5 / 2 / 2
7,957
612
5,858
10,870
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 4
7,341
565
6,860
5,501
3,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,304
485
5,598
8,190
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Broskii9424
Jormungandr
11
2 / 3 / 3
6,392
492
7,216
10,460
4,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
9
1 / 5 / 2
5,887
453
4,556
8,418
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RENAGADE GOD
Gilgamesh
12
5 / 3 / 1
7,471
575
7,904
9,888
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
bouncethatahh
Hun Batz
13
0 / 3 / 0
6,778
521
1,380
7,970
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
9
9
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Jormungandr
Broskii9424
Jormungandr
2
3
3
1.17
L
Hou Yi
1
5
2
0.4
W
9
2
1
4.75
L
Gilgamesh
RENAGADE GOD
Gilgamesh
5
3
1
1.83
W
1
2
7
2.25
W
Izanami
WendigoNorth
Izanami
3
3
1
1.17
L
Hun Batz
bouncethatahh
Hun Batz
0
3
0
0
W
Bakasura
eNIL8e
Bakasura
5
2
2
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
26,654
41,665
Taken
44,926
18,977
Mitigated
16,570
14,199
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,598
1,213
0
891
8,190
2,645
443
4,136
4,054
23,818
0
L
Jormungandr
Broskii9424
Jormungandr
7,216
2,081
0
1,188
10,460
4,204
0
584
9,851
30,641
0
L
Hou Yi
4,556
1,994
0
1,083
8,418
2,356
0
922
7,356
0
24,022
W
6,106
429
105
2,412
6,320
1,991
1,899
2,419
3,661
44,027
0
L
Gilgamesh
RENAGADE GOD
Gilgamesh
7,904
2,829
133
2,723
9,888
3,899
0
718
9,105
0
34,493
W
5,104
836
0
3,102
10,125
5,402
0
4,157
5,820
1,517
18,531
W
Izanami
WendigoNorth
Izanami
5,778
4,507
0
2,982
8,849
2,389
0
2,459
6,335
0
46,938
L
Hun Batz
bouncethatahh
Hun Batz
1,380
266
0
1,849
7,970
3,466
0
237
7,733
0
36,418
W
Bakasura
eNIL8e
Bakasura
5,858
4,651
0
4,318
10,870
5,254
805
2,161
8,513
0
44,858
W
6,860
54
0
1,280
5,501
3,941
160
844
4,485
0
27,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
32,832
373
Minions Killed
289
0
Camps Cleared
0
1,333,908
Distance Traveled
1,248,334
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,304
485
49
4
0
221,703
2
L
Jormungandr
6,392
492
47
4
0
215,613
2
L
Hou Yi
5,887
453
41
3
0
237,129
2
W
Ra
8,251
635
87
7
0
268,254
0
L
Gilgamesh
7,471
575
73
6
0
314,602
0
W
Odin
7,158
551
33
3
0
277,545
3
W
Izanami
6,958
535
89
7
0
219,183
2
L
Hun Batz
6,778
521
79
6
0
259,287
4
W
Bakasura
7,957
612
110
8
0
294,538
0
W
Nike
7,341
565
54
4
0
274,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role