Player Matchup

Chaac
Chaac
BjWrldd
Chaac
Level 57
God Stats
1W - 4L
1,355 SR
Queue Stats
117W - 128L
1,503 Elo+
Party 2
Tiamat
Tiamat
Mad4Money
Tiamat
Level 93
God Stats
3W - 4L
1,361 SR
Queue Stats
197W - 189L
1,504 Elo+
Party 2
Cliodhna
Cliodhna
Rookie99Overall
Cliodhna
Level 29
God Stats
60W - 44L
1,573 SR
Queue Stats
157W - 177L
1,413 Elo+
Party 1
Odin
Odin
Rxuozz
Odin
Level 45
God Stats
18W - 16L
1,672 SR
Queue Stats
192W - 180L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
grizoulefou1
Danzaburou
Level 58
God Stats
17W - 16L
1,600 SR
Queue Stats
215W - 248L
1,466 Elo+
Party 1
Team Averages
Level 56
1,512 SR
1,476 Elo+

VS

Team Averages
Level 84
1,529 SR
1,493 Elo+
Bacchus
Bacchus
DADDY_L0NG_LEGSI
Bacchus
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 199L
1,419 Elo+
Solo
Jing Wei
Jing Wei
MyhreFire
Jing Wei
Level 19
God Stats
3W - 6L
1,735 SR
Queue Stats
18W - 18L
1,513 Elo+
Party 3
Heimdallr
Heimdallr
bobbyboy1962
Heimdallr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 82L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
dylthethot
Baron Samedi
Level 88
God Stats
5W - 3L
1,290 SR
Queue Stats
78W - 71L
1,533 Elo+
Party 3
Da Ji
Da Ji
leafymoose
Da Ji
Level 99
God Stats
10W - 7L
1,621 SR
Queue Stats
72W - 66L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BjWrldd
Chaac
18
4 / 5 / 5
11,615
465
10,606
26,611
22,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Mad4Money
Tiamat
20
5 / 7 / 6
12,506
500
13,902
17,515
8,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
17
4 / 8 / 5
11,185
447
12,860
20,573
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Rxuozz
Odin
15
2 / 8 / 12
10,877
435
6,334
29,882
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
grizoulefou1
Danzaburou
18
18 / 7 / 4
13,522
541
21,694
20,908
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 14
11,571
463
14,298
15,968
18,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
MyhreFire
Jing Wei
16
0 / 14 / 6
9,588
384
6,045
21,839
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
bobbyboy1962
Heimdallr
20
11 / 7 / 12
13,671
547
25,120
21,547
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
dylthethot
Baron Samedi
20
8 / 1 / 7
14,732
589
21,587
14,528
13,994
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
20
14 / 6 / 5
13,172
527
21,536
19,811
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
79
33
Kills
35
35
Deaths
33
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
BjWrldd
Chaac
4
5
5
1.3
W
2
5
14
1.8
L
Tiamat
Mad4Money
Tiamat
5
7
6
1.14
W
Jing Wei
MyhreFire
Jing Wei
0
14
6
0.21
L
Cliodhna
4
8
5
0.81
L
Odin
Rxuozz
Odin
2
8
12
1
W
Heimdallr
bobbyboy1962
Heimdallr
11
7
12
2.43
W
Baron Samedi
dylthethot
Baron Samedi
8
1
7
11.5
L
Danzaburou
grizoulefou1
Danzaburou
18
7
4
2.86
W
Da Ji
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,396
Damage
88,586
115,489
Taken
93,693
64,276
Mitigated
53,403
23,526
Healing
30,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BjWrldd
Chaac
10,606
1,108
278
6,340
26,611
22,630
0
8,321
17,945
0
68,890
W
14,298
821
0
4,485
15,968
18,365
0
1,667
14,301
44,647
0
L
Tiamat
Mad4Money
Tiamat
13,902
1,288
0
3,663
17,515
8,934
1,550
3,540
13,971
88,971
0
W
Jing Wei
MyhreFire
Jing Wei
6,045
5,106
0
3,815
21,839
4,732
2,714
1,725
20,114
0
54,021
L
Cliodhna
12,860
295
0
3,504
20,573
6,280
0
6,023
14,310
0
73,934
L
Odin
Rxuozz
Odin
6,334
1,115
955
4,830
29,882
19,898
137
7,980
19,675
0
40,786
W
Heimdallr
bobbyboy1962
Heimdallr
25,120
11,940
0
5,951
21,547
8,383
633
5,500
16,047
0
85,303
W
Baron Samedi
dylthethot
Baron Samedi
21,587
1,925
1,498
8,365
14,528
13,994
76
2,862
11,666
124,189
0
L
Danzaburou
grizoulefou1
Danzaburou
21,694
7,053
0
3,956
20,908
6,534
701
10,021
10,886
0
63,046
W
Da Ji
21,536
4,615
0
6,231
19,811
7,929
29
2,148
17,663
0
86,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,705
Gold Earned
62,734
531
Minions Killed
587
0
Camps Cleared
0
2,451,334
Distance Traveled
2,330,715
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,615
465
128
5
0
474,774
0
W
Bacchus
11,571
463
45
2
0
476,590
7
L
Tiamat
12,506
500
140
6
0
445,687
6
W
Jing Wei
9,588
384
80
3
0
464,550
0
L
Cliodhna
11,185
447
117
5
0
519,303
0
L
Odin
10,877
435
50
2
0
544,734
3
W
Heimdallr
13,671
547
119
5
0
459,831
1
W
Baron Samedi
14,732
589
220
9
0
424,319
5
L
Danzaburou
13,522
541
96
4
0
466,836
0
W
Da Ji
13,172
527
123
5
0
505,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role