Player Matchup

Merlin
Merlin
DRASTIC NIBBLES
Merlin
Level 125
God Stats
2W - 3L
1,162 SR
Queue Stats
150W - 168L
1,407 Elo+
Solo
Yemoja
Yemoja
G2R--MoKeuR--
Yemoja
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,508 Elo+
Solo
Atlas
Atlas
Riedle06
Atlas
Level 128
God Stats
2W - 0L
1,642 SR
Queue Stats
46W - 41L
1,461 Elo+
Party 1
Fenrir
Fenrir
Uktena_KW
Fenrir
Level 127
God Stats
3W - 1L
1,297 SR
Queue Stats
163W - 176L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
clytonxu167
The Morrigan
Level 155
God Stats
1W - 0L
1,582 SR
Queue Stats
27W - 27L
1,433 Elo+
Party 1
Team Averages
Level 122
1,437 SR
1,456 Elo+

VS

Team Averages
Level 115
1,433 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
Bleyko
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,552 Elo+
Solo
Hel
Hel
Liald
Hel
Level 107
God Stats
9W - 11L
1,500 SR
Queue Stats
797W - 765L
1,509 Elo+
Solo
Artio
Artio
Mocubaa
Artio
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 90L
1,119 Elo+
Solo
Mercury
Mercury
Slanxs
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 228L
1,459 Elo+
Solo
Bakasura
Bakasura
josh211292
Bakasura
Level 109
God Stats
0W - 1L
1,167 SR
Queue Stats
116W - 110L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 17
9,480
677
16,266
8,148
3,862
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 16
10,253
732
8,571
5,741
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Riedle06
Atlas
17
5 / 1 / 14
10,479
749
13,994
13,454
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Uktena_KW
Fenrir
17
11 / 3 / 10
10,246
732
12,454
12,937
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
clytonxu167
The Morrigan
15
2 / 3 / 12
8,857
633
13,843
7,359
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bleyko
Cu Chulainn
16
2 / 5 / 5
9,074
648
13,799
16,676
10,652
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Liald
Hel
14
0 / 5 / 4
7,904
565
2,366
11,145
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Mocubaa
Artio
15
4 / 5 / 3
9,227
659
8,030
17,271
22,010
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Slanxs
Mercury
16
0 / 3 / 4
8,759
626
5,990
13,480
5,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
josh211292
Bakasura
16
3 / 4 / 4
9,428
673
9,972
16,284
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
22
Kills
9
9
Deaths
22
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bleyko
Cu Chulainn
2
5
5
0.9
W
2
2
17
5.25
W
2
0
16
10
L
Hel
Liald
Hel
0
5
4
0.4
L
Artio
Mocubaa
Artio
4
5
3
1.1
W
Atlas
Riedle06
Atlas
5
1
14
12
L
Mercury
Slanxs
Mercury
0
3
4
0.67
W
Fenrir
Uktena_KW
Fenrir
11
3
10
5.33
W
The Morrigan
clytonxu167
The Morrigan
2
3
12
2.67
L
Bakasura
josh211292
Bakasura
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,128
Damage
40,157
47,639
Taken
74,856
31,706
Mitigated
48,926
25,134
Healing
35,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bleyko
Cu Chulainn
13,799
4,158
1,288
1,911
16,676
10,652
0
9,337
7,339
0
31,226
W
16,266
1,371
2,412
1,883
8,148
3,862
0
1,915
5,882
39,772
0
W
8,571
2,022
7,281
1,652
5,741
4,189
29
1,470
4,166
22,110
0
L
Hel
Liald
Hel
2,366
148
13,643
4,877
11,145
4,439
0
9,265
1,880
5,155
0
L
Artio
Mocubaa
Artio
8,030
356
2,267
3,299
17,271
22,010
0
9,776
7,495
14,503
0
W
Atlas
Riedle06
Atlas
13,994
5,105
1,195
2,280
13,454
14,522
37
2,563
10,001
22,642
0
L
Mercury
Slanxs
Mercury
5,990
533
1,080
2,002
13,480
5,474
0
9,202
4,278
0
23,158
W
Fenrir
Uktena_KW
Fenrir
12,454
1,718
2,721
3,375
12,937
6,032
0
2,198
9,793
0
17,062
W
The Morrigan
clytonxu167
The Morrigan
13,843
2,182
373
1,962
7,359
3,101
0
1,460
5,367
22,518
2,627
L
Bakasura
josh211292
Bakasura
9,972
6,929
1,483
3,634
16,284
6,351
0
12,770
3,514
0
16,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
44,392
131
Minions Killed
122
0
Camps Cleared
0
1,245,012
Distance Traveled
1,299,599
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,074
648
34
2
0
264,677
2
W
Merlin
9,480
677
58
4
0
266,159
1
W
Yemoja
10,253
732
29
2
0
247,092
0
L
Hel
7,904
565
13
1
0
264,237
0
L
Artio
9,227
659
7
1
0
210,184
0
W
Atlas
10,479
749
20
1
0
261,321
0
L
Mercury
8,759
626
29
2
0
304,489
0
W
Fenrir
10,246
732
6
0
0
267,550
0
W
The Morrigan
8,857
633
18
1
0
202,890
0
L
Bakasura
9,428
673
39
3
0
256,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role