Player Matchup

King Arthur
King Arthur
DragonLord_100
King Arthur
Level 122
God Stats
16W - 32L
1,203 SR
Queue Stats
446W - 502L
1,362 Elo+
Party 1
Charybdis
Charybdis
LordSamuel19
Charybdis
Level 47
God Stats
0W - 6L
1,081 SR
Queue Stats
19W - 31L
1,307 Elo+
Solo
Nu Wa
Nu Wa
MinaBell
Nu Wa
Level 126
God Stats
75W - 68L
1,282 SR
Queue Stats
366W - 422L
1,310 Elo+
Party 1
Nemesis
Nemesis
Xepky
Nemesis
Level 46
God Stats
0W - 4L
1,088 SR
Queue Stats
108W - 116L
1,389 Elo+
Solo
Artio
Artio
rookrulz
Artio
Level 88
God Stats
6W - 13L
1,269 SR
Queue Stats
176W - 216L
1,305 Elo+
Party 1
Team Averages
Level 86
1,185 SR
1,335 Elo+

VS

Team Averages
Level 86
1,579 SR
1,328 Elo+
Thanatos
Thanatos
ArcticDelusion
Thanatos
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 77L
1,267 Elo+
Solo
Erlang Shen
Erlang Shen
LifelikeTrain83
Erlang Shen
Level 103
God Stats
2W - 1L
1,707 SR
Queue Stats
75W - 70L
1,383 Elo+
Solo
Hel
Hel
Smiter0805
Hel
Level 75
God Stats
14W - 11L
1,388 SR
Queue Stats
101W - 92L
1,369 Elo+
Solo
Izanami
Izanami
llxXChristoxXll
Izanami
Level 86
God Stats
8W - 9L
1,385 SR
Queue Stats
72W - 82L
1,329 Elo+
Solo
Atlas
Atlas
xtckilz
Atlas
Level 128
God Stats
8W - 3L
1,917 SR
Queue Stats
349W - 358L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonLord_100
King Arthur
17
5 / 4 / 3
11,124
484
14,220
21,146
19,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
LordSamuel19
Charybdis
14
2 / 11 / 4
9,241
402
7,548
16,750
3,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
MinaBell
Nu Wa
18
7 / 8 / 5
12,092
526
14,572
16,843
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Xepky
Nemesis
16
4 / 8 / 4
10,354
450
12,343
20,847
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
rookrulz
Artio
14
1 / 8 / 7
9,864
429
5,996
26,332
23,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 9 / 13
11,534
501
12,053
17,322
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
LifelikeTrain83
Erlang Shen
16
2 / 5 / 14
11,047
480
9,210
20,253
19,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 1 / 13
13,443
584
16,966
17,697
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 0 / 12
15,237
662
26,706
15,500
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
xtckilz
Atlas
16
7 / 5 / 12
11,712
509
16,333
24,098
10,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
19
Kills
39
39
Deaths
20
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
9
13
1.39
L
King Arthur
DragonLord_100
King Arthur
5
4
3
1.63
W
Erlang Shen
LifelikeTrain83
Erlang Shen
2
5
14
1.8
L
Charybdis
LordSamuel19
Charybdis
2
11
4
0.36
L
Nu Wa
MinaBell
Nu Wa
7
8
5
1.19
W
8
1
13
14.5
L
Nemesis
Xepky
Nemesis
4
8
4
0.75
W
16
0
12
22
L
Artio
rookrulz
Artio
1
8
7
0.56
W
Atlas
xtckilz
Atlas
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,679
Damage
81,268
101,918
Taken
94,870
56,773
Mitigated
48,734
12,789
Healing
46,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,053
2,468
0
7,983
17,322
4,864
1,345
4,749
12,269
0
35,237
L
King Arthur
DragonLord_100
King Arthur
14,220
2,434
77
1,667
21,146
19,745
0
8,929
11,997
0
75,916
W
Erlang Shen
LifelikeTrain83
Erlang Shen
9,210
3,053
0
2,772
20,253
19,933
1,792
3,178
16,968
10,022
35,686
L
Charybdis
LordSamuel19
Charybdis
7,548
2,751
0
1,088
16,750
3,006
1,184
6,055
10,661
0
39,888
L
Nu Wa
MinaBell
Nu Wa
14,572
3,342
0
2,892
16,843
3,970
553
8,227
8,346
72,504
0
W
16,966
704
7,749
11,749
17,697
6,879
1,784
3,134
14,427
99,292
0
L
Nemesis
Xepky
Nemesis
12,343
4,982
0
2,244
20,847
6,998
0
5,769
14,868
0
72,132
W
26,706
15,427
0
8,509
15,500
6,468
11,571
3,972
11,382
0
135,649
L
Artio
rookrulz
Artio
5,996
850
180
4,641
26,332
23,054
825
5,924
20,322
25,882
0
W
Atlas
xtckilz
Atlas
16,333
4,391
580
6,928
24,098
10,590
879
4,664
19,256
51,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,675
Gold Earned
62,973
434
Minions Killed
546
0
Camps Cleared
0
2,004,910
Distance Traveled
2,150,647
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,534
501
39
2
0
426,537
0
L
King Arthur
11,124
484
119
5
0
446,012
2
W
Erlang Shen
11,047
480
77
3
0
456,252
0
L
Charybdis
9,241
402
64
3
0
347,189
1
L
Nu Wa
12,092
526
135
6
0
357,115
6
W
Hel
13,443
584
162
7
0
449,289
3
L
Nemesis
10,354
450
91
4
0
450,992
6
W
Izanami
15,237
662
198
9
0
424,780
2
L
Artio
9,864
429
25
1
0
403,602
5
W
Atlas
11,712
509
70
3
0
393,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role