Player Matchup

Rama
Rama
Gold II
DracoSZN
Rama
Gold II
Level 120
God Stats
12W - 14L
1,277 SR
Queue Stats
231W - 227L
1,549 MMR
Solo
Yemoja
Yemoja
Gold II
Jaguardian
Yemoja
Gold II
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 133L
1,570 MMR
Solo
Bastet
Bastet
Gold III
MrJ64
Bastet
Gold III
Level 141
God Stats
3W - 2L
1,562 SR
Queue Stats
113W - 102L
1,550 MMR
Solo
Tiamat
Tiamat
Silver I
Ráyyz
Tiamat
Silver I
Level 159
God Stats
2W - 0L
1,778 SR
Queue Stats
40W - 28L
1,613 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Tyłer
Tsukuyomi
Silver II
Level 129
God Stats
3W - 0L
1,778 SR
Queue Stats
7W - 3L
1,522 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,579 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,615 SR
1,563 MMR
Achilles
Achilles
Platinum V
APEXScar
Achilles
Platinum V
Level 123
God Stats
4W - 5L
1,594 SR
Queue Stats
67W - 73L
1,708 MMR
Party 2
Khepri
Khepri
Silver I
Kärna
Khepri
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 108L
1,547 MMR
Solo
Thanatos
Thanatos
Silver III
QuaintByrdman718
Thanatos
Silver III
Level 102
God Stats
6W - 3L
1,463 SR
Queue Stats
147W - 132L
1,569 MMR
Solo
Hachiman
Hachiman
Gold II
njl4516
Hachiman
Gold II
Level 109
God Stats
11W - 11L
1,673 SR
Queue Stats
64W - 58L
1,544 MMR
Solo
Poseidon
Poseidon
Gold IV
Ηaydn
Poseidon
Gold IV
Level 157
God Stats
9W - 5L
1,847 SR
Queue Stats
120W - 125L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 3 / 6
12,006
600
7,965
14,458
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Jaguardian
Yemoja
15
0 / 0 / 12
10,043
502
3,285
11,215
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
MrJ64
Bastet
19
4 / 3 / 5
12,144
607
15,095
16,482
5,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Ráyyz
Tiamat
18
3 / 1 / 5
11,232
562
6,817
9,093
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tyłer
Tsukuyomi
20
15 / 0 / 5
13,831
692
23,259
16,527
9,277
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaAtlasArtioThoth

VS

Bans
ApolloGebKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APEXScar
Achilles
14
0 / 6 / 2
8,906
445
7,620
20,919
18,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Kärna
Khepri
13
0 / 4 / 2
7,954
398
4,281
13,150
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 0
10,242
512
9,930
20,274
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
njl4516
Hachiman
15
1 / 5 / 1
9,359
468
8,704
11,824
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Ηaydn
Poseidon
16
1 / 4 / 0
9,528
476
8,821
7,400
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
25
Kills
7
7
Deaths
25
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
APEXScar
Achilles
0
6
2
0.17
W
Rama
3
3
6
2
W
Yemoja
Jaguardian
Yemoja
0
0
12
6
L
Khepri
Kärna
Khepri
0
4
2
0.25
W
Bastet
MrJ64
Bastet
4
3
5
2.17
L
5
6
0
0.83
W
Tiamat
Ráyyz
Tiamat
3
1
5
5.5
W
Tsukuyomi
Tyłer
Tsukuyomi
15
0
5
17.5
L
Hachiman
njl4516
Hachiman
1
5
1
0.3
L
Poseidon
Ηaydn
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,421
Damage
39,356
67,775
Taken
73,567
36,188
Mitigated
43,854
31,252
Healing
23,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
APEXScar
Achilles
7,620
1,292
0
5,579
20,919
18,685
280
1,964
18,955
0
51,376
W
Rama
7,965
6,312
3
6,344
14,458
4,942
3,265
1,593
12,865
0
100,544
W
Yemoja
Jaguardian
Yemoja
3,285
1,317
4,915
5,301
11,215
11,800
841
2,594
8,621
22,036
2,773
L
Khepri
Kärna
Khepri
4,281
425
0
1,658
13,150
12,538
0
3,915
9,235
28,406
0
W
Bastet
MrJ64
Bastet
15,095
3,243
0
6,539
16,482
5,504
0
742
15,740
0
80,113
L
9,930
3,631
0
12,399
20,274
7,419
750
2,343
17,931
0
88,599
W
Tiamat
Ráyyz
Tiamat
6,817
697
0
4,382
9,093
4,665
1,464
4,160
4,933
80,196
0
W
Tsukuyomi
Tyłer
Tsukuyomi
23,259
8,049
0
3,768
16,527
9,277
1,854
5,514
11,013
0
126,338
L
Hachiman
njl4516
Hachiman
8,704
3,495
0
3,653
11,824
3,107
0
1,484
10,340
0
72,774
L
Poseidon
Ηaydn
Poseidon
8,821
478
0
452
7,400
2,105
0
396
7,004
82,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,256
Gold Earned
45,989
670
Minions Killed
600
0
Camps Cleared
0
2,056,374
Distance Traveled
1,901,993
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,906
445
114
6
0
343,511
2
W
Rama
12,006
600
168
8
0
348,050
7
W
Yemoja
10,043
502
37
2
0
397,702
4
L
Khepri
7,954
398
45
2
0
400,692
8
W
Bastet
12,144
607
141
7
0
396,972
5
L
Thanatos
10,242
512
133
7
0
428,168
3
W
Tiamat
11,232
562
148
7
0
413,688
6
W
Tsukuyomi
13,831
692
176
9
0
499,962
3
L
Hachiman
9,359
468
127
6
0
341,330
7
L
Poseidon
9,528
476
181
9
0
388,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role