Player Matchup

Medusa
Medusa
Gold III
HavokxLegacy
Medusa
Gold III
Level 145
God Stats
22W - 14L
1,585 SR
Queue Stats
60W - 50L
1,483 MMR
Party 1
Athena
Athena
Silver II
LithsAspect
Athena
Silver II
Level 68
God Stats
3W - 0L
1,913 SR
Queue Stats
15W - 16L
1,452 MMR
Solo
Zeus
Zeus
Silver II
bink666
Zeus
Silver II
Level 120
God Stats
9W - 5L
1,675 SR
Queue Stats
44W - 45L
1,203 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,724 SR
1,380 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,498 SR
1,371 MMR
Kuzenbo
Kuzenbo
Gold IV
QSM THUNDER
Kuzenbo
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 279L
1,305 MMR
Solo
Chang'e
Chang'e
Gold IV
RiskyCookie7
Chang'e
Gold IV
Level 109
God Stats
14W - 16L
1,533 SR
Queue Stats
90W - 120L
1,477 MMR
Solo
Artemis
Artemis
Gold V
sombrea
Artemis
Gold V
Level 111
God Stats
37W - 48L
1,460 SR
Queue Stats
114W - 148L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 0 / 4
8,468
847
8,092
5,714
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
0 / 0 / 11
7,480
748
4,780
11,554
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
bink666
Zeus
12
4 / 0 / 8
7,550
755
12,453
5,870
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshBastetChaacFenrirGeb

VS

Bans
OdinAresAh PuchCthulhuSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
QSM THUNDER
Kuzenbo
10
0 / 6 / 0
6,192
619
3,469
14,675
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
RiskyCookie7
Chang'e
9
0 / 4 / 0
5,704
570
4,253
7,313
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
sombrea
Artemis
9
0 / 3 / 0
5,725
573
5,152
6,924
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
4
11
W
Athena
0
0
11
5.5
L
Kuzenbo
QSM THUNDER
Kuzenbo
0
6
0
0
L
Chang'e
RiskyCookie7
Chang'e
0
4
0
0
W
Zeus
bink666
Zeus
4
0
8
8
L
Artemis
sombrea
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
12,874
23,138
Taken
28,912
18,770
Mitigated
17,275
5,475
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,092
3,310
0
2,557
5,714
2,936
1,284
2,658
3,056
0
31,822
W
Athena
4,780
871
403
1,757
11,554
13,118
194
2,859
8,695
11,249
0
L
Kuzenbo
QSM THUNDER
Kuzenbo
3,469
1,055
175
1,430
14,675
13,519
0
9,797
4,878
12,088
0
L
Chang'e
RiskyCookie7
Chang'e
4,253
192
1,261
1,860
7,313
1,986
0
3,115
4,198
16,243
0
W
Zeus
bink666
Zeus
12,453
1,387
0
758
5,870
2,716
467
2,482
3,388
33,726
0
L
Artemis
sombrea
Artemis
5,152
1,450
0
1,729
6,924
1,770
0
4,428
2,496
0
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
17,621
121
Minions Killed
87
6
Camps Cleared
3
557,561
Distance Traveled
479,427
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,468
847
48
5
2
182,792
1
W
Athena
7,480
748
21
2
1
199,282
2
L
Kuzenbo
6,192
619
17
2
0
163,569
1
L
Chang'e
5,704
570
33
3
1
162,270
3
W
Zeus
7,550
755
52
5
3
175,487
2
L
Artemis
5,725
573
37
4
2
153,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role