Player Matchup

Eset
Eset
Ekendra
Eset
Level 6
God Stats
26W - 9L
1,726 SR
Queue Stats
250W - 132L
1,647 Elo+
Party 1
Zhong Kui
Zhong Kui
Eyeless JW
Zhong Kui
Level 97
God Stats
3W - 4L
1,286 SR
Queue Stats
205W - 211L
1,486 Elo+
Party 3
Atlas
Atlas
amazin9 dude
Atlas
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 74L
1,656 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
eElsucioDan
Ah Muzen Cab
Level 108
God Stats
1W - 1L
1,755 SR
Queue Stats
62W - 53L
1,555 Elo+
Solo
Serqet
Serqet
fumikochan
Serqet
Level 68
God Stats
63W - 32L
1,796 SR
Queue Stats
915W - 613L
1,680 Elo+
Party 1
Team Averages
Level 73
1,613 SR
1,605 Elo+

VS

Team Averages
Level 88
1,472 SR
1,687 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Scoreburger
Hel
Level 88
God Stats
52W - 41L
1,541 SR
Queue Stats
409W - 354L
1,506 Elo+
Solo
Bellona
Bellona
SinSolo
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,804 Elo+
Party 2
Chronos
Chronos
Zombies
Chronos
Level 158
God Stats
3W - 6L
1,318 SR
Queue Stats
105W - 79L
1,734 Elo+
Party 2
Hachiman
Hachiman
vvnf
Hachiman
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 5L
1,889 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ekendra
Eset
20
8 / 3 / 4
12,194
530
20,773
16,424
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Eyeless JW
Zhong Kui
17
4 / 8 / 2
10,544
458
17,355
21,594
15,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 2 / 10
11,010
479
11,976
21,527
26,475
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
eElsucioDan
Ah Muzen Cab
17
1 / 6 / 0
10,813
470
9,312
12,737
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
fumikochan
Serqet
17
4 / 5 / 7
10,894
474
9,850
21,945
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
1 / 5 / 5
11,807
513
8,948
26,710
24,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 4 / 7
12,761
555
14,428
16,915
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SinSolo
Bellona
20
11 / 1 / 8
15,725
684
29,563
24,286
16,740
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Zombies
Chronos
20
4 / 4 / 9
12,479
543
9,720
23,033
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
vvnf
Hachiman
14
2 / 5 / 8
10,026
436
6,735
20,138
9,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
19
Kills
24
24
Deaths
19
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
5
0.7
L
Eset
Ekendra
Eset
8
3
4
3.33
L
Zhong Kui
Eyeless JW
Zhong Kui
4
8
2
0.63
W
6
4
7
2.38
W
Bellona
SinSolo
Bellona
11
1
8
15
W
Chronos
Zombies
Chronos
4
4
9
2.13
L
2
2
10
3.5
L
Ah Muzen Cab
eElsucioDan
Ah Muzen Cab
1
6
0
0.17
L
Serqet
fumikochan
Serqet
4
5
7
1.5
W
Hachiman
vvnf
Hachiman
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,266
Damage
69,394
94,227
Taken
111,082
73,071
Mitigated
66,016
23,729
Healing
49,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,948
2,054
1,638
9,288
26,710
24,178
482
14,793
11,602
4,806
62,504
L
Eset
Ekendra
Eset
20,773
2,364
452
3,335
16,424
8,063
204
4,411
12,013
110,065
0
L
Zhong Kui
Eyeless JW
Zhong Kui
17,355
2,018
0
7,397
21,594
15,371
0
9,757
11,837
75,228
8,431
W
14,428
558
7,749
8,615
16,915
5,911
1,821
10,820
5,728
97,341
1,148
W
Bellona
SinSolo
Bellona
29,563
14,032
0
15,535
24,286
16,740
1,573
5,188
18,938
0
167,792
W
Chronos
Zombies
Chronos
9,720
2,574
0
5,011
23,033
9,590
1,921
10,672
12,091
96,807
10,013
L
11,976
4,659
0
3,704
21,527
26,475
250
3,701
17,826
64,607
0
L
Ah Muzen Cab
eElsucioDan
Ah Muzen Cab
9,312
4,150
0
3,316
12,737
2,733
0
479
12,258
0
74,578
L
Serqet
fumikochan
Serqet
9,850
1,511
474
5,051
21,945
20,429
36
6,126
15,819
920
25,988
W
Hachiman
vvnf
Hachiman
6,735
3,615
465
1,629
20,138
9,597
992
8,155
11,352
0
26,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,455
Gold Earned
62,798
617
Minions Killed
741
0
Camps Cleared
0
1,969,543
Distance Traveled
2,229,990
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,807
513
127
6
0
374,325
0
L
Eset
12,194
530
188
8
0
403,565
2
L
Zhong Kui
10,544
458
128
6
0
352,158
5
W
Hel
12,761
555
176
8
0
443,630
2
W
Bellona
15,725
684
261
11
0
482,017
2
W
Chronos
12,479
543
149
6
0
481,381
6
L
Atlas
11,010
479
107
5
0
376,598
6
L
Ah Muzen Cab
10,813
470
156
7
0
388,900
14
L
Serqet
10,894
474
38
2
0
448,322
5
W
Hachiman
10,026
436
28
1
0
448,637
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role