Player Matchup

Mulan
Mulan
FlutterKick
Mulan
Level 46
God Stats
16W - 28L
1,381 SR
Queue Stats
36W - 62L
1,269 Elo+
Party 1
Fenrir
Fenrir
Jeffs_27
Fenrir
Level 32
God Stats
0W - 5L
1,118 SR
Queue Stats
58W - 99L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
SlyJester08
Baron Samedi
Level 85
God Stats
10W - 5L
1,726 SR
Queue Stats
54W - 82L
1,290 Elo+
Party 1
Team Averages
Level 54
1,408 SR
1,290 Elo+

VS

Team Averages
Level 79
1,473 SR
1,289 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kaygotbillz
Ymir
Level 46
God Stats
14W - 3L
1,500 SR
Queue Stats
126W - 125L
1,060 Elo+
Solo
Achilles
Achilles
Thors_kin
Achilles
Level 44
God Stats
4W - 5L
1,419 SR
Queue Stats
25W - 39L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
11,792
621
11,592
23,328
20,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Jeffs_27
Fenrir
15
3 / 10 / 3
11,348
597
11,267
18,738
6,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SlyJester08
Baron Samedi
19
2 / 1 / 5
13,083
689
22,322
12,476
4,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
5 / 2 / 7
12,997
684
23,040
10,265
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 12
13,336
702
6,262
24,037
26,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Thors_kin
Achilles
18
8 / 3 / 7
13,523
712
15,525
20,374
27,444
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
15
15
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
7
4.25
L
3
4
4
1.25
L
Fenrir
Jeffs_27
Fenrir
3
10
3
0.45
W
2
3
12
2.67
L
Baron Samedi
SlyJester08
Baron Samedi
2
1
5
4.5
W
Achilles
Thors_kin
Achilles
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
44,827
54,542
Taken
54,676
32,006
Mitigated
57,039
20,055
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,040
1,746
0
824
10,265
3,347
1,758
4,095
6,047
75,707
0
L
11,592
967
258
5,934
23,328
20,436
222
12,311
10,495
3,529
18,508
L
Fenrir
Jeffs_27
Fenrir
11,267
1,894
375
2,092
18,738
6,954
825
8,966
9,464
0
32,411
W
6,262
546
70
8,121
24,037
26,248
120
11,631
11,931
32,006
0
L
Baron Samedi
SlyJester08
Baron Samedi
22,322
884
4,735
6,661
12,476
4,616
450
7,385
4,735
87,127
0
W
Achilles
Thors_kin
Achilles
15,525
3,524
0
2,089
20,374
27,444
197
9,076
10,747
0
29,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
39,856
196
Minions Killed
193
5
Camps Cleared
9
1,014,771
Distance Traveled
1,004,125
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,997
684
126
7
8
328,895
7
L
Mulan
11,792
621
33
2
0
342,285
0
L
Fenrir
11,348
597
30
2
3
306,595
3
W
Ymir
13,336
702
36
2
1
305,538
0
L
Baron Samedi
13,083
689
133
7
2
365,891
2
W
Achilles
13,523
712
31
2
0
369,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role