Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElbaGinon
Ymir
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,639 Elo+
Party 1
Hel
Hel
Guicgs
Hel
Level 109
God Stats
4W - 3L
1,836 SR
Queue Stats
114W - 173L
1,440 Elo+
Solo
He Bo
He Bo
Jagum96
He Bo
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 90L
1,493 Elo+
Solo
Team Averages
Level 121
1,567 SR
1,515 Elo+

VS

Team Averages
Level 133
1,450 SR
1,454 Elo+
Khepri
Khepri
DragonRJ
Khepri
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,276 Elo+
Solo
Yemoja
Yemoja
DragãoGTI
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,395 Elo+
Solo
Xbalanque
Xbalanque
Galdds
Xbalanque
Level 129
God Stats
0W - 1L
1,394 SR
Queue Stats
30W - 43L
1,514 Elo+
Solo
Ganesha
Ganesha
GranDoritos
Ganesha
Level 127
God Stats
0W - 1L
1,355 SR
Queue Stats
147W - 152L
1,580 Elo+
Solo
Hou Yi
Hou Yi
KingMarley
Hou Yi
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 91L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
4 / 5 / 11
12,592
700
42,904
16,361
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
 
King Arthur
20
4 / 3 / 9
11,582
643
13,315
23,299
22,602
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
19
2 / 4 / 14
12,038
669
13,188
26,592
38,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
Guicgs
Hel
17
1 / 2 / 10
10,751
597
12,167
10,742
4,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
Jagum96
He Bo
19
6 / 6 / 5
12,115
673
18,519
14,882
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DragonRJ
Khepri
19
5 / 4 / 10
12,710
706
11,516
30,195
41,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
DragãoGTI
Yemoja
18
2 / 2 / 11
11,164
620
10,232
16,660
6,042
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Galdds
Xbalanque
18
4 / 2 / 13
11,745
653
19,972
17,498
6,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
GranDoritos
Ganesha
18
1 / 4 / 16
11,756
653
18,269
28,311
25,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
KingMarley
Hou Yi
19
7 / 5 / 8
12,061
670
15,953
15,943
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
17
Kills
19
20
Deaths
17
49
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
5
11
1.9
W
King Arthur
 
King Arthur
4
3
9
2.83
L
Khepri
DragonRJ
Khepri
5
4
10
2.5
L
Yemoja
DragãoGTI
Yemoja
2
2
11
3.75
W
Ymir
2
4
14
2.25
L
Xbalanque
Galdds
Xbalanque
4
2
13
5.25
L
Ganesha
GranDoritos
Ganesha
1
4
16
2.25
W
Hel
Guicgs
Hel
1
2
10
3
W
He Bo
Jagum96
He Bo
6
6
5
1.42
L
Hou Yi
KingMarley
Hou Yi
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,093
Damage
75,942
91,876
Taken
108,607
78,810
Mitigated
85,453
44,836
Healing
44,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
42,904
10,368
2,197
2,943
16,361
7,616
2,523
8,056
8,305
79,836
0
W
King Arthur
 
King Arthur
13,315
365
2,081
2,466
23,299
22,602
270
7,531
15,768
3,521
28,394
L
Khepri
DragonRJ
Khepri
11,516
1,118
1,674
2,895
30,195
41,717
126
22,575
7,620
19,761
0
L
Yemoja
DragãoGTI
Yemoja
10,232
1,546
10,255
2,689
16,660
6,042
647
14,310
2,350
23,235
0
W
Ymir
13,188
1,590
1,933
5,597
26,592
38,071
176
8,603
17,989
24,168
0
L
Xbalanque
Galdds
Xbalanque
19,972
8,478
2,117
3,597
17,498
6,339
2,634
16,010
1,488
0
54,245
L
Ganesha
GranDoritos
Ganesha
18,269
1,114
5,617
9,143
28,311
25,136
648
21,146
7,165
37,106
0
W
Hel
Guicgs
Hel
12,167
1,756
18,651
5,730
10,742
4,983
991
6,676
4,066
23,345
0
W
He Bo
Jagum96
He Bo
18,519
1,643
1,839
1,399
14,882
5,538
1,433
9,151
5,731
30,698
0
L
Hou Yi
KingMarley
Hou Yi
15,953
5,754
3,497
2,547
15,943
6,219
1,971
13,754
2,189
0
38,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
59,436
173
Minions Killed
173
0
Camps Cleared
0
1,629,295
Distance Traveled
1,605,145
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,592
700
72
4
0
318,055
1
W
King Arthur
11,582
643
30
2
0
342,654
5
L
Khepri
12,710
706
24
1
0
339,400
0
L
Yemoja
11,164
620
30
2
0
308,215
0
W
Ymir
12,038
669
21
1
0
315,204
2
L
Xbalanque
11,745
653
70
4
0
330,104
0
L
Ganesha
11,756
653
0
0
0
319,186
0
W
Hel
10,751
597
24
1
0
340,254
0
W
He Bo
12,115
673
26
1
0
313,128
0
L
Hou Yi
12,061
670
49
3
0
308,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role