Player Matchup

Fenrir
Fenrir
DestinoXD
Fenrir
Level 108
God Stats
6W - 3L
1,805 SR
Queue Stats
153W - 156L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
Itsdozer42
Baron Samedi
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 112L
1,413 Elo+
Solo
Izanami
Izanami
KiKiSmolsPP
Izanami
Level 90
God Stats
16W - 9L
1,698 SR
Queue Stats
163W - 133L
1,494 Elo+
Solo
Nike
Nike
TGR Man1aco
Nike
Level 40
God Stats
5W - 7L
1,412 SR
Queue Stats
377W - 411L
1,448 Elo+
Solo
Cthulhu
Cthulhu
V2Cosby
Cthulhu
Level 108
God Stats
7W - 5L
1,714 SR
Queue Stats
376W - 393L
1,398 Elo+
Solo
Team Averages
Level 81
1,626 SR
1,422 Elo+

VS

Team Averages
Level 60
1,475 SR
1,374 Elo+
Thor
Thor
Drizzt9717
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,386 Elo+
Solo
Guan Yu
Guan Yu
N4V0 J
Guan Yu
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 40L
1,257 Elo+
Solo
Fafnir
Fafnir
PapaNurgle12
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Vzwq
Xbalanque
Level 33
God Stats
9W - 7L
1,375 SR
Queue Stats
9W - 7L
1,390 Elo+
Solo
Anubis
Anubis
xTSpacey
Anubis
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 87L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DestinoXD
Fenrir
11
2 / 1 / 1
6,225
566
3,166
4,985
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Itsdozer42
Baron Samedi
12
3 / 1 / 1
6,725
611
3,605
4,226
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KiKiSmolsPP
Izanami
12
4 / 0 / 4
7,244
659
6,664
7,468
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 0
6,120
556
2,234
5,150
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
V2Cosby
Cthulhu
10
3 / 0 / 5
6,538
594
5,793
7,805
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,943
449
3,304
7,470
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
N4V0 J
Guan Yu
10
1 / 2 / 0
5,995
545
2,968
8,095
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
9
0 / 3 / 0
5,311
483
2,609
9,807
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Vzwq
Xbalanque
1
0 / 0 / 0
2,091
190
0
0
0
Anubis
xTSpacey
Anubis
9
2 / 4 / 0
5,572
507
4,864
8,175
3,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
3
3
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DestinoXD
Fenrir
2
1
1
2.5
L
0
5
0
0
W
Baron Samedi
Itsdozer42
Baron Samedi
3
1
1
3.5
W
Izanami
KiKiSmolsPP
Izanami
4
0
4
6
L
Guan Yu
N4V0 J
Guan Yu
1
2
0
0.5
L
Fafnir
0
3
0
0
W
2
1
0
2
W
Cthulhu
V2Cosby
Cthulhu
3
0
5
5.5
L
Xbalanque
Vzwq
Xbalanque
0
0
0
0
L
Anubis
xTSpacey
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
13,745
29,634
Taken
33,547
11,515
Mitigated
16,139
10,163
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DestinoXD
Fenrir
3,166
428
0
354
4,985
1,537
102
1,082
3,846
0
33,215
L
3,304
1,187
0
150
7,470
1,831
0
2,590
4,798
0
25,328
W
Baron Samedi
Itsdozer42
Baron Samedi
3,605
456
360
1,653
4,226
1,242
666
1,244
2,982
33,249
0
W
Izanami
KiKiSmolsPP
Izanami
6,664
4,839
0
4,423
7,468
2,096
1,279
2,475
4,993
0
52,675
L
Guan Yu
N4V0 J
Guan Yu
2,968
936
0
3,357
8,095
3,959
0
249
7,518
0
31,134
L
Fafnir
2,609
749
0
2,123
9,807
6,997
0
3,359
6,426
17,372
0
W
2,234
456
0
900
5,150
2,677
793
0
4,920
1,786
26,022
W
Cthulhu
V2Cosby
Cthulhu
5,793
691
314
2,159
7,805
3,963
0
2,672
5,133
19,876
3,951
L
Xbalanque
Vzwq
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
xTSpacey
Anubis
4,864
38
0
2,670
8,175
3,352
0
2,357
5,612
24,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
23,912
324
Minions Killed
170
0
Camps Cleared
0
1,087,180
Distance Traveled
801,195
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,225
566
64
6
0
224,774
6
L
Thor
4,943
449
48
4
0
216,402
2
W
Baron Samedi
6,725
611
76
7
0
199,843
0
W
Izanami
7,244
659
97
9
0
204,027
0
L
Guan Yu
5,995
545
60
5
0
197,475
3
L
Fafnir
5,311
483
22
2
0
209,459
3
W
Nike
6,120
556
44
4
0
236,630
1
W
Cthulhu
6,538
594
43
4
0
221,906
1
L
Xbalanque
2,091
190
0
0
0
0
0
L
Anubis
5,572
507
40
4
0
177,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role