Player Matchup

Sun Wukong
Sun Wukong
Jaquayviontavius
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,532 Elo+
Party 3
Chronos
Chronos
JugoFrio
Chronos
Level 56
God Stats
4W - 2L
1,726 SR
Queue Stats
15W - 11L
1,622 Elo+
Party 1
Chiron
Chiron
Nolimit_BG17
Chiron
Level 14
God Stats
5W - 2L
1,523 SR
Queue Stats
41W - 36L
1,505 Elo+
Party 1
Cerberus
Cerberus
SpiralLaw
Cerberus
Level 155
God Stats
2W - 4L
1,205 SR
Queue Stats
156W - 141L
1,528 Elo+
Party 3
Zeus
Zeus
oP Aust
Zeus
Level 120
God Stats
9W - 8L
1,472 SR
Queue Stats
66W - 55L
1,671 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,572 Elo+

VS

Team Averages
Level 65
1,523 SR
1,403 Elo+
Freya
Freya
HurtfulCone548
Freya
Level 29
God Stats
3W - 2L
1,535 SR
Queue Stats
36W - 25L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
KSI Blood69
Baron Samedi
Level 105
God Stats
2W - 2L
1,523 SR
Queue Stats
14W - 23L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
KSI LUFFY OG
Gilgamesh
Level 156
God Stats
5W - 3L
1,701 SR
Queue Stats
53W - 40L
1,407 Elo+
Party 2
Hachiman
Hachiman
KSIsuprafan
Hachiman
Level 8
God Stats
0W - 3L
1,197 SR
Queue Stats
1W - 6L
1,317 Elo+
Party 2
Hou Yi
Hou Yi
MerciTx
Hou Yi
Level 29
God Stats
1W - 3L
1,661 SR
Queue Stats
6W - 9L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jaquayviontavius
Sun Wukong
19
2 / 2 / 9
12,955
762
10,474
16,869
13,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
JugoFrio
Chronos
20
12 / 5 / 16
14,396
847
25,913
16,322
7,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
20
10 / 5 / 19
13,796
812
19,911
17,005
7,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SpiralLaw
Cerberus
20
12 / 3 / 14
13,206
777
16,067
20,861
15,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zeus
oP Aust
Zeus
20
7 / 8 / 15
13,198
776
24,748
14,850
6,022
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 5
13,186
776
13,482
19,013
7,114
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
KSI Blood69
Baron Samedi
20
7 / 10 / 4
12,953
762
11,176
25,669
17,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KSI LUFFY OG
Gilgamesh
19
8 / 11 / 9
13,442
791
19,803
32,812
35,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
KSIsuprafan
Hachiman
15
0 / 8 / 3
9,809
577
1,287
12,751
5,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
MerciTx
Hou Yi
19
2 / 8 / 5
12,019
707
9,776
21,369
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
43
Kills
22
23
Deaths
43
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Sun Wukong
Jaquayviontavius
Sun Wukong
2
2
9
3.25
W
Chronos
JugoFrio
Chronos
12
5
16
4
L
Baron Samedi
KSI Blood69
Baron Samedi
7
10
4
0.9
L
Gilgamesh
KSI LUFFY OG
Gilgamesh
8
11
9
1.14
L
Hachiman
KSIsuprafan
Hachiman
0
8
3
0.19
L
Hou Yi
MerciTx
Hou Yi
2
8
5
0.56
W
Chiron
10
5
19
3.9
W
Cerberus
SpiralLaw
Cerberus
12
3
14
6.33
W
Zeus
oP Aust
Zeus
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,113
Damage
55,524
85,907
Taken
111,614
50,081
Mitigated
74,730
17,849
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,482
4,741
0
4,590
19,013
7,114
871
11,746
6,947
67,403
0
W
Sun Wukong
Jaquayviontavius
Sun Wukong
10,474
3,871
1,250
2,905
16,869
13,649
774
2,084
14,785
0
53,255
W
Chronos
JugoFrio
Chronos
25,913
9,217
0
1,168
16,322
7,059
3,471
4,444
11,878
59,268
0
L
Baron Samedi
KSI Blood69
Baron Samedi
11,176
162
2,569
3,869
25,669
17,836
516
17,094
8,338
34,272
0
L
Gilgamesh
KSI LUFFY OG
Gilgamesh
19,803
5,669
1,547
2,456
32,812
35,967
64
14,624
17,746
2,458
27,895
L
Hachiman
KSIsuprafan
Hachiman
1,287
861
0
70
12,751
5,793
0
8,473
4,254
0
5,480
L
Hou Yi
MerciTx
Hou Yi
9,776
5,979
0
3,175
21,369
8,020
286
13,682
7,601
0
38,840
W
Chiron
19,911
7,907
1,162
4,252
17,005
7,388
2,036
5,286
11,718
0
42,266
W
Cerberus
SpiralLaw
Cerberus
16,067
248
0
6,229
20,861
15,963
2,661
6,863
13,998
27,567
0
W
Zeus
oP Aust
Zeus
24,748
2,903
397
486
14,850
6,022
2,079
7,025
7,825
50,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,551
Gold Earned
61,409
246
Minions Killed
208
0
Camps Cleared
0
1,689,813
Distance Traveled
1,242,501
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,186
776
84
5
0
261,831
2
W
Sun Wukong
12,955
762
54
3
0
351,948
1
W
Chronos
14,396
847
63
4
0
361,805
2
L
Baron Samedi
12,953
762
49
3
0
284,817
3
L
Gilgamesh
13,442
791
9
1
0
281,867
0
L
Hachiman
9,809
577
5
0
0
137,444
5
L
Hou Yi
12,019
707
61
4
0
276,542
0
W
Chiron
13,796
812
46
3
0
323,073
4
W
Cerberus
13,206
777
20
1
0
341,026
1
W
Zeus
13,198
776
63
4
0
311,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role