Player Matchup

Bastet
Bastet
XbyAdamX
Bastet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 19L
1,679 Elo+
Party 2
Erlang Shen
Erlang Shen
kradant96
Erlang Shen
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 23L
1,833 Elo+
Party 2
Tiamat
Tiamat
mercera427
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,797 Elo+
Party 2
Team Averages
Level 126
1,500 SR
1,770 Elo+

VS

Team Averages
Level 96
1,550 SR
1,577 Elo+
Jormungandr
Jormungandr
Harvuu
Jormungandr
Level 101
God Stats
33W - 19L
1,592 SR
Queue Stats
293W - 149L
1,569 Elo+
Party 1
Bacchus
Bacchus
MooseInThePoose
Bacchus
Level 99
God Stats
10W - 3L
1,733 SR
Queue Stats
172W - 82L
1,581 Elo+
Party 1
Ganesha
Ganesha
rubberduckiiii
Ganesha
Level 89
God Stats
3W - 3L
1,325 SR
Queue Stats
170W - 103L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
XbyAdamX
Bastet
14
3 / 7 / 3
10,338
646
15,060
16,893
5,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
kradant96
Erlang Shen
15
2 / 5 / 4
10,586
662
11,931
14,050
14,642
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
mercera427
Tiamat
14
1 / 7 / 5
10,038
627
8,361
11,108
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Harvuu
Jormungandr
18
16 / 2 / 2
13,690
856
22,095
13,655
15,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 13
10,883
680
7,266
14,645
22,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 19
11,869
742
7,366
20,936
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
19
19
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Harvuu
Jormungandr
16
2
2
8.5
W
3
3
13
3.17
L
Bastet
XbyAdamX
Bastet
3
7
3
0.64
L
Erlang Shen
kradant96
Erlang Shen
2
5
4
0.8
L
Tiamat
mercera427
Tiamat
1
7
5
0.5
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
36,727
42,051
Taken
49,236
25,044
Mitigated
59,796
7,446
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Harvuu
Jormungandr
22,095
6,004
0
4,123
13,655
15,098
334
3,170
10,485
69,884
0
W
7,266
717
0
2,152
14,645
22,886
0
3,440
11,205
16,211
0
L
Bastet
XbyAdamX
Bastet
15,060
2,883
0
3,716
16,893
5,079
0
14,504
2,150
0
34,911
L
Erlang Shen
kradant96
Erlang Shen
11,931
5,373
0
2,826
14,050
14,642
0
11,451
2,200
0
33,340
L
Tiamat
mercera427
Tiamat
8,361
924
0
904
11,108
5,323
0
10,512
465
25,874
0
W
7,366
868
0
4,893
20,936
21,812
82
2,211
18,725
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
36,442
148
Minions Killed
205
6
Camps Cleared
9
787,223
Distance Traveled
944,789
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,690
856
146
9
8
304,622
11
W
Bacchus
10,883
680
54
3
1
315,661
4
L
Bastet
10,338
646
41
3
2
275,503
2
L
Erlang Shen
10,586
662
45
3
2
271,732
1
L
Tiamat
10,038
627
62
4
2
239,988
0
W
Ganesha
11,869
742
5
0
0
324,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role