Player Matchup

Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FactoRRR
Izanami
Level 134
God Stats
20W - 7L
1,788 SR
Queue Stats
285W - 272L
1,550 Elo+
Solo
Olorun
Olorun
InfinitTsukuyomi
Olorun
Level 26
God Stats
1W - 2L
1,311 SR
Queue Stats
3W - 15L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
TikiTaki97
Erlang Shen
Level 89
God Stats
3W - 2L
1,728 SR
Queue Stats
35W - 33L
1,591 Elo+
Party 1
Artio
Artio
benicesenpai
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,199 Elo+
Party 1
Team Averages
Level 75
1,565 SR
1,438 Elo+

VS

Team Averages
Level 139
1,587 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SisterShrimp
Cliodhna
Level 139
God Stats
11W - 5L
1,881 SR
Queue Stats
150W - 140L
1,417 Elo+
Party 2
Persephone
Persephone
SleepyShrimp
Persephone
Level 160
God Stats
10W - 15L
1,552 SR
Queue Stats
285W - 253L
1,554 Elo+
Party 2
Rama
Rama
StealthyShrimp
Rama
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 122L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
6 / 2 / 2
6,822
569
7,348
8,847
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
FactoRRR
Izanami
12
0 / 2 / 0
6,414
535
4,927
8,833
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
6,038
503
997
4,071
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TikiTaki97
Erlang Shen
10
2 / 1 / 2
6,506
542
4,181
7,984
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 3
5,745
479
1,245
7,184
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 0
7,156
596
4,516
6,719
2,538
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
 
Atlas
10
0 / 2 / 4
6,057
505
4,283
9,682
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
SisterShrimp
Cliodhna
11
0 / 2 / 2
6,251
521
4,122
7,657
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
SleepyShrimp
Persephone
12
5 / 3 / 1
7,675
640
5,719
5,624
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
7,025
585
5,787
6,194
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
9
9
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
2
2
3.5
W
King Arthur
 
King Arthur
2
2
0
1
W
Atlas
 
Atlas
0
2
4
1
L
Izanami
FactoRRR
Izanami
0
2
0
0
L
1
3
1
0.5
W
Cliodhna
SisterShrimp
Cliodhna
0
2
2
0.5
W
Persephone
SleepyShrimp
Persephone
5
3
1
1.83
W
2
0
1
2.5
L
Erlang Shen
TikiTaki97
Erlang Shen
2
1
2
3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
24,427
36,919
Taken
35,876
15,488
Mitigated
12,818
10,586
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,348
2,358
0
1,118
8,847
3,285
0
3,281
5,566
0
36,820
W
King Arthur
 
King Arthur
4,516
564
0
1,510
6,719
2,538
322
0
6,719
0
40,912
W
Atlas
 
Atlas
4,283
1,739
196
2,970
9,682
5,470
0
656
9,026
18,651
0
L
Izanami
FactoRRR
Izanami
4,927
3,582
0
3,277
8,833
2,218
0
1,435
7,398
0
59,024
L
997
502
0
900
4,071
1,410
0
2,053
2,018
30,447
1,990
W
Cliodhna
SisterShrimp
Cliodhna
4,122
462
0
3,573
7,657
2,076
0
571
7,086
0
43,618
W
Persephone
SleepyShrimp
Persephone
5,719
422
0
745
5,624
1,399
386
593
5,028
39,363
0
W
5,787
5,122
0
5,069
6,194
1,335
648
260
5,934
0
45,505
L
Erlang Shen
TikiTaki97
Erlang Shen
4,181
2,450
0
3,667
7,984
5,024
0
67
7,917
0
28,874
L
1,245
35
73
1,551
7,184
3,551
0
3,166
4,018
3,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
34,164
323
Minions Killed
394
0
Camps Cleared
0
1,112,392
Distance Traveled
1,241,760
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,822
569
66
6
0
219,602
1
W
King Arthur
7,156
596
92
8
0
250,008
5
W
Atlas
6,057
505
23
2
0
247,961
6
L
Izanami
6,414
535
112
9
0
218,908
5
L
Olorun
6,038
503
70
6
0
242,431
4
W
Cliodhna
6,251
521
93
8
0
272,500
3
W
Persephone
7,675
640
80
7
0
233,868
0
W
Rama
7,025
585
106
9
0
237,423
5
L
Erlang Shen
6,506
542
66
6
0
198,942
3
L
Artio
5,745
479
9
1
0
232,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role