Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Haaknor99
Ah Muzen Cab
Level 60
God Stats
0W - 4L
1,297 SR
Queue Stats
87W - 96L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
Morder_ADAM
Baba Yaga
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,597 Elo+
Party 1
Nike
Nike
l_CatS_l
Nike
Level 66
God Stats
27W - 24L
1,553 SR
Queue Stats
327W - 320L
1,521 Elo+
Party 2
Fenrir
Fenrir
taleb_kh_99
Fenrir
Level 118
God Stats
3W - 10L
1,358 SR
Queue Stats
318W - 328L
1,512 Elo+
Party 1
Team Averages
Level 81
1,442 SR
1,530 Elo+

VS

Team Averages
Level 80
1,491 SR
1,498 Elo+
Agni
Agni
CGB08
Agni
Level 156
God Stats
2W - 1L
1,303 SR
Queue Stats
12W - 15L
1,446 Elo+
Party 3
Bacchus
Bacchus
Kevinthegoalie
Bacchus
Level 59
God Stats
4W - 2L
1,719 SR
Queue Stats
90W - 94L
1,480 Elo+
Party 4
Heimdallr
Heimdallr
LibanesischerSib
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 3
Fenrir
Fenrir
LightShelf79941
Fenrir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 147L
1,494 Elo+
Party 4
Osiris
Osiris
XxBarnsey10xX
Osiris
Level 47
God Stats
7W - 10L
1,431 SR
Queue Stats
207W - 226L
1,483 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 3 / 2
7,257
484
5,762
12,283
12,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Haaknor99
Ah Muzen Cab
12
0 / 6 / 1
6,865
458
5,476
9,551
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Morder_ADAM
Baba Yaga
11
2 / 5 / 2
6,888
459
5,429
8,880
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
13
0 / 3 / 1
7,221
481
3,436
10,435
8,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
13
1 / 5 / 4
7,615
508
5,885
12,590
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CGB08
Agni
14
2 / 1 / 4
8,381
559
6,964
7,037
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 6
8,413
561
6,891
6,825
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
15
5 / 1 / 4
9,254
617
9,038
9,098
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 5
8,462
564
6,948
13,495
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 0
9,198
613
9,870
8,090
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
22
22
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
2
1.33
W
Agni
CGB08
Agni
2
1
4
4
L
Ah Muzen Cab
Haaknor99
Ah Muzen Cab
0
6
1
0.08
W
6
0
6
9
W
Heimdallr
5
1
4
7
W
4
3
5
2.17
L
Baba Yaga
Morder_ADAM
Baba Yaga
2
5
2
0.6
W
5
1
0
5
L
Nike
0
3
1
0.17
L
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
39,711
53,739
Taken
44,545
30,962
Mitigated
25,468
9,400
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,762
2,646
0
954
12,283
12,715
0
4,793
7,490
22,936
0
W
Agni
CGB08
Agni
6,964
692
0
2,520
7,037
2,400
0
3,632
3,183
49,481
0
L
Ah Muzen Cab
Haaknor99
Ah Muzen Cab
5,476
1,510
0
770
9,551
1,998
0
2,516
7,035
0
46,459
W
6,891
1,318
0
1,818
6,825
7,437
0
1,774
4,988
19,798
0
W
Heimdallr
9,038
3,586
0
3,778
9,098
3,524
486
1,957
7,063
0
62,324
W
6,948
1,649
0
4,153
13,495
5,126
0
2,848
10,427
0
51,243
L
Baba Yaga
Morder_ADAM
Baba Yaga
5,429
205
0
1,249
8,880
3,281
31
3,877
5,003
27,472
0
W
9,870
3,241
0
763
8,090
6,981
0
1,693
6,397
0
61,127
L
Nike
3,436
505
155
2,496
10,435
8,363
0
0
10,435
7,875
31,332
L
Fenrir
5,885
1,550
0
3,776
12,590
4,605
0
2,669
9,921
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
43,708
367
Minions Killed
447
0
Camps Cleared
0
1,547,531
Distance Traveled
1,480,456
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,257
484
32
2
0
289,527
2
W
Agni
8,381
559
92
6
0
299,254
1
L
Ah Muzen Cab
6,865
458
100
7
0
341,071
5
W
Bacchus
8,413
561
29
2
0
296,036
4
W
Heimdallr
9,254
617
131
9
0
270,252
1
W
Fenrir
8,462
564
87
6
0
316,097
2
L
Baba Yaga
6,888
459
63
4
0
284,882
0
W
Osiris
9,198
613
108
7
0
298,817
6
L
Nike
7,221
481
96
6
0
266,666
4
L
Fenrir
7,615
508
76
5
0
365,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role