Player Matchup

Baron Samedi
Baron Samedi
CreΩtor
Baron Samedi
Level 89
God Stats
70W - 68L
1,467 SR
Queue Stats
885W - 923L
1,518 Elo+
Solo
King Arthur
King Arthur
DexomMulf
King Arthur
Level 24
God Stats
2W - 4L
1,346 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
MrHipster
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,234 Elo+
Party 1
Olorun
Olorun
Möku
Olorun
Level 76
God Stats
2W - 0L
1,729 SR
Queue Stats
80W - 91L
1,450 Elo+
Solo
Fenrir
Fenrir
mrRandyBobandy
Fenrir
Level 63
God Stats
20W - 18L
1,448 SR
Queue Stats
99W - 108L
1,464 Elo+
Solo
Team Averages
Level 62
1,498 SR
1,380 Elo+

VS

Team Averages
Level 70
1,512 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrErkle
Charybdis
Level 34
God Stats
7W - 13L
1,238 SR
Queue Stats
449W - 441L
1,456 Elo+
Solo
Cerberus
Cerberus
javiersosa879
Cerberus
Level 124
God Stats
5W - 3L
1,541 SR
Queue Stats
51W - 51L
1,529 Elo+
Solo
Nu Wa
Nu Wa
ladiosa99
Nu Wa
Level 68
God Stats
7W - 4L
1,591 SR
Queue Stats
61W - 66L
1,510 Elo+
Solo
Aphrodite
Aphrodite
prozacprince
Aphrodite
Level 89
God Stats
24W - 23L
1,692 SR
Queue Stats
423W - 461L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreΩtor
Baron Samedi
18
5 / 1 / 10
11,887
1,081
10,844
5,325
1,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DexomMulf
King Arthur
18
2 / 0 / 18
11,926
1,084
11,715
17,403
12,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
MrHipster
Cthulhu
19
7 / 1 / 18
13,091
1,190
19,815
16,378
19,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Möku
Olorun
18
5 / 4 / 16
12,499
1,136
22,112
12,826
3,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 12
12,909
1,174
12,388
8,166
3,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

266

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 0
11,160
1,015
6,704
6,541
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
DrErkle
Charybdis
17
1 / 7 / 4
11,395
1,036
10,840
14,799
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
javiersosa879
Cerberus
16
0 / 7 / 4
10,523
957
13,228
28,405
27,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
ladiosa99
Nu Wa
17
2 / 6 / 2
11,055
1,005
11,726
14,226
4,638
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
prozacprince
Aphrodite
16
1 / 7 / 4
10,958
996
11,464
16,682
8,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
27
Kills
6
6
Deaths
27
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
W
Baron Samedi
CreΩtor
Baron Samedi
5
1
10
10
W
King Arthur
DexomMulf
King Arthur
2
0
18
11
L
Charybdis
DrErkle
Charybdis
1
7
4
0.43
W
Cthulhu
MrHipster
Cthulhu
7
1
18
16
W
Olorun
Möku
Olorun
5
4
16
3.25
L
Cerberus
javiersosa879
Cerberus
0
7
4
0.29
L
Nu Wa
ladiosa99
Nu Wa
2
6
2
0.5
W
8
0
12
14
L
Aphrodite
prozacprince
Aphrodite
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,874
Damage
53,962
60,098
Taken
80,653
40,074
Mitigated
48,324
15,763
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,704
1,631
0
2,006
6,541
2,694
0
3,831
2,710
0
34,449
W
Baron Samedi
CreΩtor
Baron Samedi
10,844
39
3,177
1,036
5,325
1,826
0
3,266
1,990
25,051
0
W
King Arthur
DexomMulf
King Arthur
11,715
1,321
0
4,717
17,403
12,618
0
10,043
6,962
0
33,348
L
Charybdis
DrErkle
Charybdis
10,840
4,151
0
1,110
14,799
4,860
0
6,357
8,442
0
29,756
W
Cthulhu
MrHipster
Cthulhu
19,815
698
526
0
16,378
19,116
0
8,514
7,547
43,135
0
W
Olorun
Möku
Olorun
22,112
13,442
799
4,175
12,826
3,255
0
9,538
3,220
52,077
0
L
Cerberus
javiersosa879
Cerberus
13,228
734
0
3,703
28,405
27,159
0
20,014
8,391
21,554
0
L
Nu Wa
ladiosa99
Nu Wa
11,726
2,345
0
299
14,226
4,638
0
10,314
3,912
25,918
0
W
12,388
3,694
0
1,333
8,166
3,259
0
4,162
3,961
0
24,698
L
Aphrodite
prozacprince
Aphrodite
11,464
793
5,115
6,075
16,682
8,973
0
12,255
4,427
26,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,312
Gold Earned
55,091
227
Minions Killed
196
12
Camps Cleared
6
1,059,982
Distance Traveled
942,308
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,160
1,015
62
6
3
189,859
16
W
Baron Samedi
11,887
1,081
33
3
3
209,547
2
W
King Arthur
11,926
1,084
45
4
1
234,364
0
L
Charybdis
11,395
1,036
44
4
2
191,444
0
W
Cthulhu
13,091
1,190
60
5
1
210,630
0
W
Olorun
12,499
1,136
67
6
3
159,656
1
L
Cerberus
10,523
957
34
3
0
194,203
0
L
Nu Wa
11,055
1,005
25
2
0
154,928
0
W
Fenrir
12,909
1,174
22
2
4
245,785
0
L
Aphrodite
10,958
996
31
3
1
211,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role