Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SiriusPadfoot22
Hera
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 85L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xBSTxCDAWG
Morgan Le Fay
Level 109
God Stats
2W - 8L
1,387 SR
Queue Stats
369W - 369L
1,497 Elo+
Solo
Team Averages
Level 134
1,477 SR
1,496 Elo+

VS

Team Averages
Level 115
1,473 SR
1,491 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cmumeatsnuts
Ganesha
Level 83
God Stats
3W - 6L
1,500 SR
Queue Stats
371W - 407L
1,430 Elo+
Solo
Sobek
Sobek
OG BadTrip
Sobek
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,518 Elo+
Party 2
King Arthur
King Arthur
Seans Breath
King Arthur
Level 143
God Stats
1W - 1L
1,677 SR
Queue Stats
122W - 116L
1,467 Elo+
Party 2
Ymir
Ymir
one rub chub
Ymir
Level 115
God Stats
0W - 3L
1,187 SR
Queue Stats
62W - 51L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 1 / 13
9,566
957
13,931
19,648
12,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
 
Nu Wa
14
4 / 5 / 15
8,536
854
12,395
8,575
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
 
Ullr
14
4 / 1 / 13
8,400
840
8,485
6,334
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 14
9,187
919
11,587
7,906
2,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
xBSTxCDAWG
Morgan Le Fay
15
3 / 1 / 15
8,540
854
13,481
5,829
2,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 4 / 2
8,897
890
13,567
6,675
2,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ganesha
Cmumeatsnuts
Ganesha
15
0 / 2 / 6
7,784
778
7,449
17,362
12,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
14
2 / 5 / 5
7,680
768
7,265
15,459
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Seans Breath
King Arthur
11
2 / 7 / 1
6,902
690
7,103
13,776
12,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 2
6,755
676
4,347
14,322
5,746
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
24
Kills
9
9
Deaths
24
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
13
14.5
W
Nu Wa
 
Nu Wa
4
5
15
2.3
W
Ullr
 
Ullr
4
1
13
10.5
L
Hera
 
Hera
4
4
2
1.25
L
Ganesha
Cmumeatsnuts
Ganesha
0
2
6
1.5
L
Sobek
2
5
5
0.9
L
King Arthur
Seans Breath
King Arthur
2
7
1
0.36
W
5
1
14
12
L
1
6
2
0.33
W
Morgan Le Fay
xBSTxCDAWG
Morgan Le Fay
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,879
Damage
39,731
48,292
Taken
67,594
22,652
Mitigated
51,152
26,420
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,931
1,869
3,087
11,611
19,648
12,218
794
13,851
5,797
0
25,910
W
Nu Wa
 
Nu Wa
12,395
3,252
1,067
1,074
8,575
3,137
340
4,741
3,834
19,412
0
W
Ullr
 
Ullr
8,485
5,834
1,410
2,366
6,334
2,363
659
4,154
2,180
0
15,029
L
Hera
 
Hera
13,567
3,415
317
448
6,675
2,904
240
2,043
4,632
35,908
0
L
Ganesha
Cmumeatsnuts
Ganesha
7,449
522
1,322
7,954
17,362
12,659
193
10,532
6,830
14,908
0
L
Sobek
7,265
745
311
2,840
15,459
17,790
406
8,298
7,161
13,684
0
L
King Arthur
Seans Breath
King Arthur
7,103
180
528
593
13,776
12,053
69
6,897
6,879
0
14,840
W
11,587
4,213
1,227
2,137
7,906
2,897
856
5,898
2,008
27,956
0
L
4,347
116
937
2,037
14,322
5,746
0
9,693
4,629
8,335
0
W
Morgan Le Fay
xBSTxCDAWG
Morgan Le Fay
13,481
1,076
933
1,508
5,829
2,037
130
3,984
1,845
25,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
38,018
108
Minions Killed
83
0
Camps Cleared
0
970,299
Distance Traveled
933,626
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,566
957
13
1
0
221,915
0
W
Nu Wa
8,536
854
19
2
0
174,306
0
W
Ullr
8,400
840
19
2
0
173,956
0
L
Hera
8,897
890
52
5
0
200,900
1
L
Ganesha
7,784
778
0
0
0
197,413
0
L
Sobek
7,680
768
17
2
0
177,197
0
L
King Arthur
6,902
690
9
1
0
197,909
0
W
Hera
9,187
919
34
3
0
182,394
2
L
Ymir
6,755
676
5
1
0
160,207
0
W
Morgan Le Fay
8,540
854
23
2
0
217,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role