Player Matchup

Charybdis
Charybdis
BlueTorpedo0522
Charybdis
Level 107
God Stats
113W - 61L
1,494 SR
Queue Stats
224W - 214L
1,447 Elo+
Solo
Danzaburou
Danzaburou
SkillzGoat33
Danzaburou
Level 87
God Stats
4W - 0L
1,729 SR
Queue Stats
242W - 240L
1,502 Elo+
Party 1
Camazotz
Camazotz
UniformDuck
Camazotz
Level 64
God Stats
4W - 1L
1,768 SR
Queue Stats
29W - 29L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
illuminati147
Kumbhakarna
Level 107
God Stats
4W - 4L
1,717 SR
Queue Stats
316W - 328L
1,475 Elo+
Party 1
Scylla
Scylla
sixqv
Scylla
Level 87
God Stats
2W - 0L
1,536 SR
Queue Stats
26W - 11L
1,610 Elo+
Solo
Team Averages
Level 90
1,649 SR
1,508 Elo+

VS

Team Averages
Level 118
1,504 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LuciidXIV
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,491 Elo+
Solo
Bacchus
Bacchus
QCkeeper7
Bacchus
Level 119
God Stats
34W - 45L
1,516 SR
Queue Stats
377W - 420L
1,457 Elo+
Solo
Charybdis
Charybdis
Shruiken
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,625 Elo+
Solo
Cliodhna
Cliodhna
tcsch92
Cliodhna
Level 159
God Stats
55W - 71L
1,502 SR
Queue Stats
449W - 460L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueTorpedo0522
Charybdis
19
3 / 1 / 0
11,375
632
16,062
11,405
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
SkillzGoat33
Danzaburou
16
7 / 3 / 4
11,093
616
9,271
10,138
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
UniformDuck
Camazotz
15
6 / 1 / 3
10,135
563
6,692
11,167
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
illuminati147
Kumbhakarna
13
0 / 3 / 13
9,305
517
6,238
16,610
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
sixqv
Scylla
17
5 / 5 / 3
10,427
579
11,073
9,601
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 3 / 1
8,854
492
6,661
20,947
17,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 3
8,572
476
6,015
10,727
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
QCkeeper7
Bacchus
11
0 / 6 / 7
7,406
411
3,984
15,306
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Shruiken
Charybdis
15
4 / 5 / 3
9,432
524
6,201
13,336
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
tcsch92
Cliodhna
16
7 / 1 / 5
9,855
548
14,229
10,128
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
21
Kills
13
13
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Charybdis
BlueTorpedo0522
Charybdis
3
1
0
3
L
2
6
3
0.58
L
Bacchus
QCkeeper7
Bacchus
0
6
7
0.58
L
Charybdis
Shruiken
Charybdis
4
5
3
1.1
W
Danzaburou
SkillzGoat33
Danzaburou
7
3
4
3
W
Camazotz
UniformDuck
Camazotz
6
1
3
7.5
W
Kumbhakarna
illuminati147
Kumbhakarna
0
3
13
2.17
W
Scylla
sixqv
Scylla
5
5
3
1.3
L
Cliodhna
tcsch92
Cliodhna
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,336
Damage
37,090
58,921
Taken
70,444
30,709
Mitigated
41,451
19,322
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,661
882
0
9,093
20,947
17,343
444
0
20,947
2,437
54,373
W
Charybdis
BlueTorpedo0522
Charybdis
16,062
9,485
0
6,693
11,405
4,825
3,180
647
10,758
0
81,679
L
6,015
1,590
0
2,614
10,727
2,969
0
6,061
4,524
47,915
6,932
L
Bacchus
QCkeeper7
Bacchus
3,984
370
116
2,804
15,306
14,330
0
4,946
10,194
21,812
0
L
Charybdis
Shruiken
Charybdis
6,201
2,219
0
3,919
13,336
3,471
2,686
3,060
10,246
0
51,509
W
Danzaburou
SkillzGoat33
Danzaburou
9,271
2,846
0
3,450
10,138
3,468
2,681
1,922
8,216
0
69,714
W
Camazotz
UniformDuck
Camazotz
6,692
916
0
6,158
11,167
3,118
1,666
982
10,185
0
38,917
W
Kumbhakarna
illuminati147
Kumbhakarna
6,238
962
640
1,616
16,610
16,343
450
3,855
12,755
19,207
0
W
Scylla
sixqv
Scylla
11,073
729
0
765
9,601
2,955
2,242
2,881
6,720
82,414
0
L
Cliodhna
tcsch92
Cliodhna
14,229
376
0
5,746
10,128
3,338
0
3,235
6,865
0
60,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
44,119
514
Minions Killed
450
0
Camps Cleared
0
1,698,354
Distance Traveled
1,688,612
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,854
492
131
7
0
341,894
1
W
Charybdis
11,375
632
161
9
0
291,363
3
L
Sol
8,572
476
108
6
0
304,030
2
L
Bacchus
7,406
411
21
1
0
326,971
1
L
Charybdis
9,432
524
99
6
0
281,631
0
W
Danzaburou
11,093
616
106
6
0
353,026
3
W
Camazotz
10,135
563
76
4
0
370,609
5
W
Kumbhakarna
9,305
517
20
1
0
354,112
1
W
Scylla
10,427
579
151
8
0
329,244
2
L
Cliodhna
9,855
548
91
5
0
434,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role