Player Matchup

Xing Tian
Xing Tian
FeedLane
Xing Tian
Level 49
God Stats
3W - 0L
1,759 SR
Queue Stats
25W - 25L
1,320 Elo+
Party 1
Thanatos
Thanatos
Groszek123
Thanatos
Level 157
God Stats
3W - 0L
1,617 SR
Queue Stats
60W - 50L
1,561 Elo+
Party 3
Ratatoskr
Ratatoskr
JCMetro
Ratatoskr
Level 24
God Stats
3W - 1L
1,496 SR
Queue Stats
41W - 41L
1,524 Elo+
Party 3
Anhur
Anhur
Rekovo
Anhur
Level 28
God Stats
5W - 5L
1,506 SR
Queue Stats
39W - 36L
1,320 Elo+
Party 1
Zeus
Zeus
Stormyyy2020
Zeus
Level 129
God Stats
2W - 0L
1,714 SR
Queue Stats
55W - 52L
1,529 Elo+
Party 3
Team Averages
Level 77
1,618 SR
1,451 Elo+

VS

Team Averages
Level 99
1,516 SR
1,523 Elo+
Serqet
Serqet
DBFanboy
Serqet
Level 156
God Stats
0W - 1L
1,205 SR
Queue Stats
18W - 17L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
Kulipiraatti
Sylvanus
Level 29
God Stats
7W - 6L
1,580 SR
Queue Stats
42W - 36L
1,523 Elo+
Party 2
Chaac
Chaac
Metalman666
Chaac
Level 81
God Stats
6W - 4L
1,709 SR
Queue Stats
50W - 44L
1,530 Elo+
Party 2
Olorun
Olorun
Videopelimies
Olorun
Level 102
God Stats
2W - 4L
1,465 SR
Queue Stats
41W - 34L
1,525 Elo+
Party 2
Anubis
Anubis
jnbvnvb54644
Anubis
Level 125
God Stats
13W - 3L
1,624 SR
Queue Stats
56W - 39L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FeedLane
Xing Tian
18
3 / 0 / 5
13,036
501
5,170
16,563
22,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Groszek123
Thanatos
20
10 / 8 / 4
16,798
646
26,412
32,644
14,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
JCMetro
Ratatoskr
20
3 / 3 / 13
15,394
592
9,450
17,309
7,110
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Rekovo
Anhur
20
3 / 2 / 5
13,795
531
6,586
13,273
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 1 / 7
16,949
652
28,631
13,103
5,609
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DBFanboy
Serqet
20
10 / 6 / 1
15,174
584
11,407
22,630
9,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Kulipiraatti
Sylvanus
16
1 / 4 / 2
10,689
411
5,413
21,072
25,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 8 / 3
12,952
498
13,151
31,328
18,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 4 / 1
12,305
473
8,912
14,679
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
0 / 5 / 2
7,841
302
2,903
7,046
2,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
27
Kills
14
14
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
DBFanboy
Serqet
10
6
1
1.75
W
Xing Tian
FeedLane
Xing Tian
3
0
5
5.5
W
Thanatos
Groszek123
Thanatos
10
8
4
1.5
W
Ratatoskr
JCMetro
Ratatoskr
3
3
13
3.17
L
Sylvanus
Kulipiraatti
Sylvanus
1
4
2
0.5
L
2
8
3
0.44
W
Anhur
Rekovo
Anhur
3
2
5
2.75
W
8
1
7
11.5
L
1
4
1
0.38
L
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,249
Damage
41,786
92,892
Taken
96,755
55,958
Mitigated
62,497
49,618
Healing
24,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DBFanboy
Serqet
11,407
2,828
0
8,156
22,630
9,792
0
7,013
15,403
0
119,084
W
Xing Tian
FeedLane
Xing Tian
5,170
496
0
4,378
16,563
22,865
854
5,740
10,481
25,527
0
W
Thanatos
Groszek123
Thanatos
26,412
7,035
0
28,704
32,644
14,946
4,777
1,733
30,310
0
125,711
W
Ratatoskr
JCMetro
Ratatoskr
9,450
1,463
0
7,813
17,309
7,110
1,315
2,444
14,415
0
101,366
L
Sylvanus
Kulipiraatti
Sylvanus
5,413
525
672
2,277
21,072
25,692
0
11,971
8,912
24,326
0
L
13,151
2,292
0
7,601
31,328
18,604
1,262
3,766
27,562
0
91,272
W
Anhur
Rekovo
Anhur
6,586
2,538
0
3,812
13,273
5,428
6,082
5,302
7,212
0
117,404
W
28,631
4,619
177
4,734
13,103
5,609
1,727
3,520
9,301
163,627
0
L
8,912
4,314
14
4,866
14,679
5,485
0
6,016
8,583
100,564
0
L
Anubis
2,903
0
0
532
7,046
2,924
0
4,284
2,494
21,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,972
Gold Earned
58,961
802
Minions Killed
640
0
Camps Cleared
0
2,593,069
Distance Traveled
2,190,497
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
15,174
584
205
8
0
583,544
6
W
Xing Tian
13,036
501
37
1
0
510,381
7
W
Thanatos
16,798
646
194
7
0
491,233
1
W
Ratatoskr
15,394
592
152
6
0
609,499
14
L
Sylvanus
10,689
411
32
1
0
530,010
8
L
Chaac
12,952
498
173
7
0
430,888
3
W
Anhur
13,795
531
194
7
0
468,568
4
W
Zeus
16,949
652
225
9
0
513,388
6
L
Olorun
12,305
473
199
8
0
470,140
6
L
Anubis
7,841
302
31
1
0
175,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role