Player Matchup

Eset
Eset
Bronze V
Basicly Legacy
Eset
Bronze V
Level 101
God Stats
3W - 3L
1,505 SR
Queue Stats
62W - 47L
1,522 MMR
Party 3
Chaac
Chaac
Silver II
EcuaSpooky
Chaac
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,510 MMR
Solo
Hun Batz
Hun Batz
Gold IV
LokisTheName
Hun Batz
Gold IV
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
458W - 464L
1,512 MMR
Solo
Charybdis
Charybdis
Silver II
PRiD3SmoKe
Charybdis
Silver II
Level 159
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 15L
1,511 MMR
Solo
Sylvanus
Sylvanus
Bronze V
Tvckie
Sylvanus
Bronze V
Level 89
God Stats
0W - 1L
1,298 SR
Queue Stats
19W - 12L
1,488 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,425 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,627 SR
1,511 MMR
Gilgamesh
Gilgamesh
Gold V
ComeUpZan
Gilgamesh
Gold V
Level 86
God Stats
3W - 2L
1,585 SR
Queue Stats
200W - 203L
1,392 MMR
Party 1
Arachne
Arachne
Gold II
FadedCade
Arachne
Gold II
Level 128
God Stats
25W - 12L
1,786 SR
Queue Stats
294W - 302L
1,609 MMR
Party 1
Medusa
Medusa
Gold III
Gerusalem_
Medusa
Gold III
Level 160
God Stats
11W - 6L
1,574 SR
Queue Stats
295W - 322L
1,598 MMR
Party 2
Cerberus
Cerberus
Gold V
SephirothX01
Cerberus
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,448 MMR
Party 2
Poseidon
Poseidon
Silver II
keving1207
Poseidon
Silver II
Level 126
God Stats
1W - 1L
1,690 SR
Queue Stats
16W - 15L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 5
13,565
438
18,925
23,551
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
6 / 7 / 3
15,386
496
12,022
29,208
37,424
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
LokisTheName
Hun Batz
20
7 / 10 / 5
15,349
495
16,877
24,884
12,496
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
PRiD3SmoKe
Charybdis
20
2 / 14 / 2
13,748
443
9,131
30,778
8,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Tvckie
Sylvanus
15
1 / 13 / 4
10,446
337
8,068
29,539
31,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Nu WaArtioThothKing Arthur

VS

Bans
BastetAthenaCliodhnaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComeUpZan
Gilgamesh
20
1 / 3 / 15
17,706
571
7,967
21,881
22,387
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
FadedCade
Arachne
20
18 / 5 / 12
19,154
618
31,136
32,868
24,747
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Gerusalem_
Medusa
20
9 / 6 / 11
18,107
584
17,596
23,152
10,798
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
SephirothX01
Cerberus
20
5 / 2 / 35
16,018
517
15,776
31,409
47,790
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
keving1207
Poseidon
20
22 / 2 / 14
20,701
668
42,304
17,765
7,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
18
Kills
55
55
Deaths
18
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
W
Gilgamesh
ComeUpZan
Gilgamesh
1
3
15
2.83
L
Chaac
6
7
3
1.07
W
Arachne
FadedCade
Arachne
18
5
12
4.8
W
Medusa
Gerusalem_
Medusa
9
6
11
2.42
L
Hun Batz
LokisTheName
Hun Batz
7
10
5
0.95
L
Charybdis
PRiD3SmoKe
Charybdis
2
14
2
0.21
W
Cerberus
SephirothX01
Cerberus
5
2
35
11.25
L
Sylvanus
Tvckie
Sylvanus
1
13
4
0.23
W
Poseidon
keving1207
Poseidon
22
2
14
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,023
Damage
114,779
137,960
Taken
127,075
97,464
Mitigated
113,389
20,844
Healing
49,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,925
200
1,026
3,044
23,551
8,040
0
11,923
11,628
84,007
0
W
Gilgamesh
ComeUpZan
Gilgamesh
7,967
2,678
0
5,829
21,881
22,387
1,051
4,354
15,330
0
112,072
L
Chaac
12,022
1,563
186
5,997
29,208
37,424
0
9,574
19,634
10,891
75,777
W
Arachne
FadedCade
Arachne
31,136
21,186
0
17,952
32,868
24,747
321
9,639
21,347
0
200,618
W
Medusa
Gerusalem_
Medusa
17,596
9,717
0
10,117
23,152
10,798
8,089
1,340
21,744
0
149,089
L
Hun Batz
LokisTheName
Hun Batz
16,877
5,237
0
4,030
24,884
12,496
0
7,180
17,704
0
108,447
L
Charybdis
PRiD3SmoKe
Charybdis
9,131
3,142
0
3,578
30,778
8,249
192
15,862
14,916
0
98,485
W
Cerberus
SephirothX01
Cerberus
15,776
520
0
8,949
31,409
47,790
212
8,514
22,027
53,177
0
L
Sylvanus
Tvckie
Sylvanus
8,068
1,856
267
2,716
29,539
31,255
0
13,541
15,998
32,824
9,936
W
Poseidon
keving1207
Poseidon
42,304
5,215
1,077
5,689
17,765
7,667
2,733
4,545
13,018
206,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,494
Gold Earned
91,686
754
Minions Killed
871
0
Camps Cleared
0
2,313,115
Distance Traveled
2,958,238
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,565
438
161
5
0
487,312
10
W
Gilgamesh
17,706
571
182
6
0
583,053
1
L
Chaac
15,386
496
181
6
0
520,630
5
W
Arachne
19,154
618
184
6
0
687,334
2
W
Medusa
18,107
584
181
6
0
485,672
4
L
Hun Batz
15,349
495
172
6
0
516,238
6
L
Charybdis
13,748
443
172
6
0
449,885
6
W
Cerberus
16,018
517
77
2
0
589,396
13
L
Sylvanus
10,446
337
68
2
0
339,050
3
W
Poseidon
20,701
668
247
8
0
612,783
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role