Player Matchup

Anhur
Anhur
LittlerDevil
Anhur
Level 125
God Stats
14W - 19L
1,505 SR
Queue Stats
536W - 397L
1,637 Elo+
Party 1
Cerberus
Cerberus
coxacalls321
Cerberus
Level 27
God Stats
115W - 39L
1,732 SR
Queue Stats
150W - 49L
1,657 Elo+
Party 1
Hel
Hel
ewesty333
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 279L
1,702 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,665 Elo+

VS

Team Averages
Level 126
1,512 SR
1,798 Elo+
Ah Muzen Cab
Ah Muzen Cab
XbyAdamX
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 19L
1,693 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kradant96
Morgan Le Fay
Level 154
God Stats
1W - 1L
1,305 SR
Queue Stats
37W - 23L
1,803 Elo+
Party 2
Atlas
Atlas
mercera427
Atlas
Level 65
God Stats
3W - 0L
1,732 SR
Queue Stats
10W - 6L
1,897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 2
12,623
743
10,631
21,553
5,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
coxacalls321
Cerberus
14
1 / 8 / 7
10,629
625
7,840
25,418
23,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 7 / 8
11,548
679
12,095
19,117
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
XbyAdamX
Ah Muzen Cab
19
12 / 3 / 10
13,837
814
31,846
16,557
5,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
kradant96
Morgan Le Fay
15
3 / 6 / 14
11,581
681
15,877
11,952
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
19
8 / 1 / 15
14,149
832
10,898
15,467
21,333
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
10
Kills
23
23
Deaths
10
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
W
Ah Muzen Cab
XbyAdamX
Ah Muzen Cab
12
3
10
5.67
L
Cerberus
coxacalls321
Cerberus
1
8
7
0.56
L
2
7
8
0.86
W
Morgan Le Fay
kradant96
Morgan Le Fay
3
6
14
1.67
W
Atlas
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
58,621
66,088
Taken
43,976
34,178
Mitigated
31,050
20,380
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,631
3,333
0
2,401
21,553
5,428
0
8,256
13,297
0
41,152
W
Ah Muzen Cab
XbyAdamX
Ah Muzen Cab
31,846
14,721
0
6,559
16,557
5,890
2,675
6,494
9,998
0
107,994
L
Cerberus
coxacalls321
Cerberus
7,840
254
0
2,298
25,418
23,171
0
9,846
15,572
20,871
0
L
12,095
487
6,680
9,001
19,117
5,579
0
9,136
9,981
52,844
0
W
Morgan Le Fay
kradant96
Morgan Le Fay
15,877
1,409
0
1,604
11,952
3,827
532
6,367
5,380
39,756
0
W
Atlas
10,898
2,277
514
4,327
15,467
21,333
280
6,464
8,430
26,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
39,567
203
Minions Killed
196
4
Camps Cleared
10
866,777
Distance Traveled
902,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,623
743
88
5
1
279,582
3
W
Ah Muzen Cab
13,837
814
132
8
8
290,494
1
L
Cerberus
10,629
625
42
2
0
293,609
0
L
Hel
11,548
679
73
4
3
293,586
3
W
Morgan Le Fay
11,581
681
45
3
2
283,972
1
W
Atlas
14,149
832
19
1
0
328,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role