Player Matchup

Cliodhna
Cliodhna
Finch_McLovin
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,408 Elo+
Solo
Shiva
Shiva
Fluid-combo
Shiva
Level 118
God Stats
24W - 10L
1,675 SR
Queue Stats
204W - 175L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
WinterMcFly
Zhong Kui
Level 118
God Stats
8W - 7L
1,585 SR
Queue Stats
298W - 340L
1,452 Elo+
Solo
Izanami
Izanami
errorfromdanorth
Izanami
Level 29
God Stats
19W - 17L
1,500 SR
Queue Stats
683W - 730L
1,524 Elo+
Party 1
Fafnir
Fafnir
ttv_mkinneberg
Fafnir
Level 113
God Stats
3W - 3L
1,708 SR
Queue Stats
342W - 319L
1,542 Elo+
Party 1
Team Averages
Level 105
1,594 SR
1,493 Elo+

VS

Team Averages
Level 82
1,573 SR
1,498 Elo+
Kukulkan
Kukulkan
AllDanielSR
Kukulkan
Level 48
God Stats
2W - 1L
1,602 SR
Queue Stats
106W - 81L
1,509 Elo+
Party 2
Chiron
Chiron
ESFINGED
Chiron
Level 106
God Stats
10W - 2L
1,513 SR
Queue Stats
192W - 165L
1,510 Elo+
Party 2
Bacchus
Bacchus
White Preacher
Bacchus
Level 109
God Stats
5W - 3L
1,392 SR
Queue Stats
264W - 261L
1,494 Elo+
Party 3
Horus
Horus
YmirsBallSweat
Horus
Level 80
God Stats
12W - 13L
1,527 SR
Queue Stats
273W - 252L
1,442 Elo+
Party 3
Ao Kuang
Ao Kuang
tinobar
Ao Kuang
Level 67
God Stats
8W - 4L
1,833 SR
Queue Stats
144W - 121L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Finch_McLovin
Cliodhna
14
3 / 4 / 2
8,807
550
9,255
12,204
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 3 / 1
9,433
590
13,465
13,598
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
WinterMcFly
Zhong Kui
11
0 / 4 / 2
7,279
455
5,491
12,856
8,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 8 / 2
6,913
432
2,214
10,207
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
7,870
492
4,555
8,989
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AllDanielSR
Kukulkan
11
0 / 4 / 5
6,840
428
5,036
7,510
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ESFINGED
Chiron
17
12 / 1 / 2
10,481
655
16,919
11,514
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 11
8,116
507
4,448
11,819
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 2
8,768
548
3,612
12,502
7,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
tinobar
Ao Kuang
13
6 / 4 / 4
8,324
520
10,578
14,642
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
19
20
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AllDanielSR
Kukulkan
0
4
5
0.63
W
Chiron
ESFINGED
Chiron
12
1
2
13
L
Cliodhna
Finch_McLovin
Cliodhna
3
4
2
1
L
6
3
1
2.17
W
1
0
11
6.5
L
Zhong Kui
WinterMcFly
Zhong Kui
0
4
2
0.25
W
0
2
2
0.5
L
0
8
2
0.13
W
Ao Kuang
tinobar
Ao Kuang
6
4
4
2
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
40,593
57,854
Taken
57,987
30,331
Mitigated
32,054
22,219
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AllDanielSR
Kukulkan
5,036
673
0
1,792
7,510
2,047
340
2,708
4,802
31,165
0
W
Chiron
ESFINGED
Chiron
16,919
8,145
729
3,528
11,514
3,731
4,277
2,257
9,206
0
79,473
L
Cliodhna
Finch_McLovin
Cliodhna
9,255
723
0
5,503
12,204
3,586
0
2,730
9,474
0
58,684
L
13,465
4,811
292
6,863
13,598
8,967
281
3,741
9,857
1,745
55,481
W
4,448
807
304
3,870
11,819
13,404
365
2,615
9,204
19,747
0
L
Zhong Kui
WinterMcFly
Zhong Kui
5,491
46
0
5,400
12,856
8,181
307
9,217
3,639
35,295
0
W
3,612
1,600
1,108
3,345
12,502
7,904
585
1,179
11,323
4,519
50,110
L
2,214
1,388
0
1,037
10,207
1,988
0
2,217
7,990
0
29,045
W
Ao Kuang
tinobar
Ao Kuang
10,578
2,743
0
7,634
14,642
4,968
0
1,796
12,846
40,445
0
L
4,555
763
173
2,951
8,989
7,609
23
2,910
6,079
16,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
42,529
386
Minions Killed
398
0
Camps Cleared
0
1,533,582
Distance Traveled
1,542,654
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,840
428
63
4
0
269,850
2
W
Chiron
10,481
655
132
8
0
289,560
2
L
Cliodhna
8,807
550
96
6
0
345,465
0
L
Shiva
9,433
590
120
8
0
314,404
5
W
Bacchus
8,116
507
32
2
0
332,744
7
L
Zhong Kui
7,279
455
83
5
0
302,592
5
W
Horus
8,768
548
117
7
0
335,160
6
L
Izanami
6,913
432
64
4
0
270,555
2
W
Ao Kuang
8,324
520
54
3
0
315,340
0
L
Fafnir
7,870
492
23
1
0
300,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role