Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Croik
Anhur
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 258L
1,576 Elo+
Solo
Chang'e
Chang'e
Giv3m3Pipe
Chang'e
Level 155
God Stats
2W - 2L
1,814 SR
Queue Stats
56W - 49L
1,663 Elo+
Party 1
Persephone
Persephone
Jakugara
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,760 Elo+
Party 1
Merlin
Merlin
TheGildedWarrior
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,606 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,621 Elo+

VS

Team Averages
Level 152
1,398 SR
1,582 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AshRomale
Cu Chulainn
Level 148
God Stats
9W - 7L
1,424 SR
Queue Stats
655W - 677L
1,599 Elo+
Solo
Guan Yu
Guan Yu
FourDiamonds
Guan Yu
Level 155
God Stats
3W - 5L
1,224 SR
Queue Stats
125W - 135L
1,606 Elo+
Solo
Scylla
Scylla
Jastrocol
Scylla
Level 160
God Stats
8W - 14L
1,468 SR
Queue Stats
538W - 585L
1,610 Elo+
Solo
Cabrakan
Cabrakan
Lemoncholly
Cabrakan
Level 139
God Stats
1W - 1L
1,372 SR
Queue Stats
53W - 56L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 5 / 5
8,321
756
9,750
13,941
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anhur
Croik
Anhur
18
5 / 3 / 9
9,906
901
11,927
15,155
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Giv3m3Pipe
Chang'e
16
3 / 5 / 11
9,269
843
12,889
12,399
4,315
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Jakugara
Persephone
14
3 / 6 / 7
8,817
802
5,988
10,617
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 7
8,278
753
12,434
9,474
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 3 / 14
10,082
917
19,513
14,106
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
AshRomale
Cu Chulainn
16
6 / 4 / 13
10,293
936
9,378
18,595
23,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
FourDiamonds
Guan Yu
16
1 / 2 / 18
8,780
798
4,947
16,694
17,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Jastrocol
Scylla
18
5 / 2 / 16
10,574
961
14,486
6,446
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Lemoncholly
Cabrakan
14
5 / 5 / 9
9,124
829
7,481
10,763
7,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
16
Kills
24
24
Deaths
16
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
5
1.1
W
Chiron
 
Chiron
7
3
14
4.67
W
Cu Chulainn
AshRomale
Cu Chulainn
6
4
13
3.13
L
Anhur
Croik
Anhur
5
3
9
3.17
W
Guan Yu
FourDiamonds
Guan Yu
1
2
18
5
L
Chang'e
Giv3m3Pipe
Chang'e
3
5
11
1.7
L
Persephone
Jakugara
Persephone
3
6
7
1.08
W
Scylla
Jastrocol
Scylla
5
2
16
6.5
W
Cabrakan
Lemoncholly
Cabrakan
5
5
9
1.9
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
55,805
61,586
Taken
66,604
27,627
Mitigated
57,507
21,727
Healing
31,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,750
1,991
549
1,708
13,941
9,471
185
5,593
8,348
0
13,325
W
Chiron
 
Chiron
19,513
7,992
2,613
5,236
14,106
6,494
1,505
6,952
7,109
0
38,163
W
Cu Chulainn
AshRomale
Cu Chulainn
9,378
1,498
1,808
3,040
18,595
23,491
386
7,999
10,596
278
23,011
L
Anhur
Croik
Anhur
11,927
6,818
2,183
4,581
15,155
6,257
1,279
4,637
10,518
0
25,650
W
Guan Yu
FourDiamonds
Guan Yu
4,947
472
8,276
7,985
16,694
17,854
198
7,603
9,091
0
8,532
L
Chang'e
Giv3m3Pipe
Chang'e
12,889
1,922
6,442
4,035
12,399
4,315
196
4,087
8,312
21,705
0
L
Persephone
Jakugara
Persephone
5,988
640
512
992
10,617
3,766
0
4,371
6,240
11,054
0
W
Scylla
Jastrocol
Scylla
14,486
794
1,738
947
6,446
2,516
1,972
4,385
2,061
39,319
0
W
Cabrakan
Lemoncholly
Cabrakan
7,481
657
0
331
10,763
7,152
402
4,327
6,436
9,012
0
L
12,434
952
531
194
9,474
3,818
0
3,554
5,920
34,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,591
Gold Earned
48,853
116
Minions Killed
122
0
Camps Cleared
0
956,716
Distance Traveled
1,069,576
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,321
756
9
1
0
212,900
2
W
Chiron
10,082
917
44
4
0
213,417
2
W
Cu Chulainn
10,293
936
23
2
0
218,316
3
L
Anhur
9,906
901
38
3
0
190,853
3
W
Guan Yu
8,780
798
6
1
0
239,966
3
L
Chang'e
9,269
843
26
2
0
180,026
2
L
Persephone
8,817
802
6
1
0
180,523
0
W
Scylla
10,574
961
47
4
0
201,095
3
W
Cabrakan
9,124
829
2
0
0
196,782
0
L
Merlin
8,278
753
37
3
0
192,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role