Player Matchup

Nemesis
Nemesis
FlxpRxggy
Nemesis
Level 14
God Stats
0W - 1L
1,488 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Achilles
Achilles
N0Nuu
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
jaxponsyt
Kukulkan
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Nu Wa
Nu Wa
juanchitofuenla
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,864 Elo+
Solo
Loki
Loki
ouscalendari
Loki
Level 83
God Stats
6W - 4L
1,721 SR
Queue Stats
8W - 6L
1,725 Elo+
Party 1
Team Averages
Level 40
1,586 SR
1,753 Elo+

VS

Team Averages
Level 81
1,619 SR
1,519 Elo+
Rama
Rama
ChujKutas
Rama
Level 91
God Stats
14W - 3L
1,841 SR
Queue Stats
138W - 51L
1,748 Elo+
Party 2
Zhong Kui
Zhong Kui
Clegane2
Zhong Kui
Level 148
God Stats
2W - 4L
1,676 SR
Queue Stats
117W - 129L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
DurzyKutas
Tsukuyomi
Level 17
God Stats
9W - 4L
1,649 SR
Queue Stats
161W - 67L
1,694 Elo+
Party 2
Guan Yu
Guan Yu
Pritipsyko1
Guan Yu
Level 103
God Stats
6W - 5L
1,428 SR
Queue Stats
146W - 172L
1,454 Elo+
Solo
Vulcan
Vulcan
swedenboi69
Vulcan
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 29L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlxpRxggy
Nemesis
18
5 / 8 / 8
13,298
1,209
15,438
20,711
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
N0Nuu
Achilles
19
11 / 6 / 8
15,276
1,389
25,169
26,685
35,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
jaxponsyt
Kukulkan
19
4 / 12 / 12
13,203
1,200
15,878
22,865
9,865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 11 / 12
12,499
1,136
8,364
16,433
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 0 / 2
10,024
911
205
300
69
Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 3 / 14
14,394
1,309
26,818
12,004
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Clegane2
Zhong Kui
19
7 / 3 / 17
14,125
1,284
12,238
12,328
11,268
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
DurzyKutas
Tsukuyomi
20
14 / 6 / 16
15,349
1,395
31,268
20,377
8,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Pritipsyko1
Guan Yu
19
3 / 2 / 13
12,158
1,105
5,499
14,289
13,600
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
19
2 / 7 / 15
12,223
1,111
7,585
11,765
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
21
Kills
37
37
Deaths
21
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Rama
11
3
14
6
W
Zhong Kui
Clegane2
Zhong Kui
7
3
17
5.17
W
Tsukuyomi
DurzyKutas
Tsukuyomi
14
6
16
3.67
L
Nemesis
FlxpRxggy
Nemesis
5
8
8
1.13
L
Achilles
N0Nuu
Achilles
11
6
8
2.5
W
Guan Yu
Pritipsyko1
Guan Yu
3
2
13
4.75
L
Kukulkan
jaxponsyt
Kukulkan
4
12
12
0.83
L
1
11
12
0.64
L
0
0
2
1
W
Vulcan
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,054
Damage
83,408
86,994
Taken
70,763
59,530
Mitigated
43,335
5,808
Healing
18,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
26,818
22,653
0
1,917
12,004
5,795
0
2,235
9,769
0
59,927
W
Zhong Kui
Clegane2
Zhong Kui
12,238
840
0
2,282
12,328
11,268
0
4,838
7,490
42,112
0
W
Tsukuyomi
DurzyKutas
Tsukuyomi
31,268
10,115
0
6,067
20,377
8,649
0
4,776
15,601
0
54,713
L
Nemesis
FlxpRxggy
Nemesis
15,438
5,198
0
2,098
20,711
8,669
0
5,183
15,528
0
24,800
L
Achilles
N0Nuu
Achilles
25,169
5,529
0
2,374
26,685
35,837
0
6,702
19,983
0
41,211
W
Guan Yu
Pritipsyko1
Guan Yu
5,499
794
2,820
4,076
14,289
13,600
0
7,043
7,246
0
12,395
L
Kukulkan
jaxponsyt
Kukulkan
15,878
2,040
0
640
22,865
9,865
0
4,426
18,439
48,746
0
L
8,364
2,888
0
696
16,433
5,090
0
3,447
12,986
28,400
0
L
205
66
0
0
300
69
0
65
235
0
848
W
Vulcan
7,585
3,832
253
998
11,765
4,023
0
5,350
6,415
24,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,300
Gold Earned
68,249
167
Minions Killed
240
6
Camps Cleared
8
817,233
Distance Traveled
950,117
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,394
1,309
69
6
3
168,299
0
W
Zhong Kui
14,125
1,284
56
5
2
187,804
2
W
Tsukuyomi
15,349
1,395
47
4
3
217,995
0
L
Nemesis
13,298
1,209
24
2
0
212,070
1
L
Achilles
15,276
1,389
23
2
3
227,051
0
W
Guan Yu
12,158
1,105
21
2
0
219,036
0
L
Kukulkan
13,203
1,200
91
8
2
201,210
3
L
Nu Wa
12,499
1,136
29
3
1
135,829
0
L
Loki
10,024
911
0
0
0
41,073
0
W
Vulcan
12,223
1,111
47
4
0
156,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role