Player Matchup

Horus
Horus
Gold V
EBGChamp
Horus
Gold V
Level 129
God Stats
14W - 7L
1,516 SR
Queue Stats
198W - 184L
1,550 MMR
Solo
Apollo
Apollo
Silver II
Ráyyz
Apollo
Silver II
Level 159
God Stats
0W - 1L
1,328 SR
Queue Stats
40W - 28L
1,592 MMR
Party 2
Chronos
Chronos
Bronze IV
Tyłer
Chronos
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 MMR
Party 2
Camazotz
Camazotz
Gold IV
Wizardean
Camazotz
Gold IV
Level 160
God Stats
114W - 128L
1,563 SR
Queue Stats
889W - 903L
1,554 MMR
Solo
Cabrakan
Cabrakan
Gold III
icZWH
Cabrakan
Gold III
Level 109
God Stats
2W - 5L
1,669 SR
Queue Stats
232W - 245L
1,561 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,515 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,488 SR
1,551 MMR
Anhur
Anhur
Silver I
Acervate
Anhur
Silver I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,546 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Chronosphere666
Nu Wa
Platinum IV
Level 159
God Stats
53W - 46L
1,852 SR
Queue Stats
618W - 628L
1,564 MMR
Solo
Tyr
Tyr
Gold IV
IMataius
Tyr
Gold IV
Level 158
God Stats
2W - 2L
1,121 SR
Queue Stats
73W - 79L
1,546 MMR
Solo
Atlas
Atlas
Gold II
Jedî
Atlas
Gold II
Level 149
God Stats
11W - 12L
1,468 SR
Queue Stats
189W - 190L
1,555 MMR
Solo
Vamana
Vamana
Silver I
SEXYSMITEMAMA
Vamana
Silver I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EBGChamp
Horus
12
2 / 4 / 5
9,030
430
5,071
15,641
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Ráyyz
Apollo
17
1 / 8 / 5
10,963
522
5,067
17,420
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Tyłer
Chronos
19
6 / 6 / 6
11,714
558
17,615
17,284
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Wizardean
Camazotz
16
5 / 6 / 4
10,811
515
9,174
18,990
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
icZWH
Cabrakan
18
4 / 3 / 3
11,435
545
6,871
17,507
26,921
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArtioPersephoneBastetAchilles

VS

Bans
ThothEsetCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acervate
Anhur
20
6 / 3 / 7
13,250
631
11,468
13,568
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 8
12,953
617
20,489
9,219
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 5
11,521
549
11,423
21,165
15,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
Jedî
Atlas
15
1 / 5 / 7
10,805
515
6,339
16,069
15,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 2 / 7
14,748
702
17,691
17,420
9,038
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
18
Kills
26
27
Deaths
18
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Acervate
Anhur
6
3
7
3.17
W
4
3
8
2.67
L
Horus
EBGChamp
Horus
2
4
5
1.13
W
0
5
5
0.5
W
Atlas
Jedî
Atlas
1
5
7
0.9
L
Apollo
Ráyyz
Apollo
1
8
5
0.44
W
15
2
7
9.25
L
Chronos
Tyłer
Chronos
6
6
6
1.5
L
Camazotz
Wizardean
Camazotz
5
6
4
1.17
L
Cabrakan
icZWH
Cabrakan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,798
Damage
67,410
86,842
Taken
77,441
53,319
Mitigated
47,770
23,321
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Acervate
Anhur
11,468
4,749
0
5,510
13,568
4,978
2,726
3,444
10,124
0
108,678
W
20,489
3,443
549
1,351
9,219
2,823
938
2,754
6,465
112,432
0
L
Horus
EBGChamp
Horus
5,071
1,979
1,683
3,813
15,641
12,921
0
5,668
9,973
0
16,608
W
11,423
1,693
0
7,813
21,165
15,475
122
10,446
10,719
0
72,298
W
Atlas
Jedî
Atlas
6,339
1,206
0
2,062
16,069
15,456
96
6,310
9,221
27,012
0
L
Apollo
Ráyyz
Apollo
5,067
4,020
0
3,168
17,420
3,329
693
4,003
13,417
0
74,961
W
17,691
8,987
0
2,643
17,420
9,038
3,610
4,868
12,552
0
125,111
L
Chronos
Tyłer
Chronos
17,615
8,888
0
3,137
17,284
4,922
0
6,998
10,286
109,771
0
L
Camazotz
Wizardean
Camazotz
9,174
3,298
0
6,473
18,990
5,226
0
6,781
12,209
0
63,390
L
Cabrakan
icZWH
Cabrakan
6,871
1,157
0
5,047
17,507
26,921
0
3,378
14,129
72,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,953
Gold Earned
63,277
591
Minions Killed
659
0
Camps Cleared
0
1,887,236
Distance Traveled
2,142,191
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,250
631
178
8
0
369,916
8
W
Nu Wa
12,953
617
169
8
0
432,414
9
L
Horus
9,030
430
20
1
0
332,788
3
W
Tyr
11,521
549
116
6
0
431,332
7
W
Atlas
10,805
515
29
1
0
418,541
6
L
Apollo
10,963
522
154
7
0
376,408
5
W
Vamana
14,748
702
167
8
0
489,988
7
L
Chronos
11,714
558
166
8
0
392,791
3
L
Camazotz
10,811
515
104
5
0
392,875
5
L
Cabrakan
11,435
545
147
7
0
392,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role