Player Matchup

Medusa
Medusa
Kush92i
Medusa
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 47L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
MacManus92i
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,435 Elo+
Party 1
Discordia
Discordia
VZLA_GamesYT
Discordia
Level 98
God Stats
1W - 3L
1,491 SR
Queue Stats
122W - 128L
1,460 Elo+
Solo
Nu Wa
Nu Wa
X Th3 Seeker X
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,405 Elo+
Solo
Bakasura
Bakasura
pap1shampooito8
Bakasura
Level 69
God Stats
6W - 6L
1,836 SR
Queue Stats
192W - 206L
1,468 Elo+
Solo
Team Averages
Level 88
1,565 SR
1,435 Elo+

VS

Team Averages
Level 68
1,461 SR
1,626 Elo+
Merlin
Merlin
BremerAldair
Merlin
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 60L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Otts Shots
Danzaburou
Level 64
God Stats
2W - 1L
1,304 SR
Queue Stats
10W - 8L
1,716 Elo+
Party 2
Charybdis
Charybdis
RevanSeven77
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,716 Elo+
Party 2
Hachiman
Hachiman
iGoNegative4264
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,716 Elo+
Party 2
Izanami
Izanami
ihatepigmen
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kush92i
Medusa
20
7 / 7 / 6
12,063
804
15,803
14,542
6,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
19
5 / 9 / 9
11,196
746
11,464
16,785
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
VZLA_GamesYT
Discordia
20
6 / 9 / 12
12,009
801
20,950
17,459
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
2 / 4 / 3
7,981
532
3,195
4,148
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
17
3 / 8 / 8
10,310
687
6,293
19,980
9,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 15
12,331
822
18,398
11,728
5,087
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Otts Shots
Danzaburou
20
16 / 1 / 12
15,391
1,026
14,935
13,483
7,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
RevanSeven77
Charybdis
15
6 / 8 / 13
11,003
734
9,071
13,718
5,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
20
3 / 5 / 19
11,945
796
8,776
17,035
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ihatepigmen
Izanami
17
6 / 6 / 15
11,210
747
12,663
12,941
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
23
Kills
37
37
Deaths
23
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
3
15
4.5
L
Medusa
Kush92i
Medusa
7
7
6
1.43
L
Ne Zha
5
9
9
1.06
W
Danzaburou
Otts Shots
Danzaburou
16
1
12
22
W
Charybdis
RevanSeven77
Charybdis
6
8
13
1.56
L
Discordia
VZLA_GamesYT
Discordia
6
9
12
1.33
L
2
4
3
0.88
W
Hachiman
3
5
19
2.5
W
Izanami
ihatepigmen
Izanami
6
6
15
2.25
L
Bakasura
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
63,843
72,914
Taken
68,905
30,714
Mitigated
30,558
17,442
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,398
1,505
3,489
4,001
11,728
5,087
796
6,279
5,449
45,745
0
L
Medusa
Kush92i
Medusa
15,803
5,019
379
1,134
14,542
6,500
1,274
3,573
10,807
0
40,116
L
Ne Zha
11,464
2,582
440
3,365
16,785
6,948
104
3,892
12,865
0
25,664
W
Danzaburou
Otts Shots
Danzaburou
14,935
3,283
2,623
4,488
13,483
7,728
980
3,267
10,195
0
42,675
W
Charybdis
RevanSeven77
Charybdis
9,071
2,831
660
1,294
13,718
5,039
686
5,339
8,279
0
12,544
L
Discordia
VZLA_GamesYT
Discordia
20,950
484
1,653
3,112
17,459
7,203
552
4,217
12,894
37,480
0
L
3,195
572
0
145
4,148
1,001
0
733
3,387
6,003
0
W
Hachiman
8,776
2,657
2,805
3,878
17,035
7,751
1,203
6,350
10,674
0
24,355
W
Izanami
ihatepigmen
Izanami
12,663
5,762
598
1,381
12,941
4,953
1,642
2,910
9,753
0
25,104
L
Bakasura
6,293
2,975
1,614
5,600
19,980
9,062
0
5,983
13,730
0
8,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
61,880
140
Minions Killed
190
0
Camps Cleared
0
1,069,145
Distance Traveled
1,304,687
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,331
822
55
4
0
270,053
3
L
Medusa
12,063
804
49
3
0
246,456
0
L
Ne Zha
11,196
746
26
2
0
240,960
0
W
Danzaburou
15,391
1,026
67
4
0
292,456
0
W
Charybdis
11,003
734
13
1
0
227,460
0
L
Discordia
12,009
801
41
3
0
226,918
0
L
Nu Wa
7,981
532
3
0
0
93,369
0
W
Hachiman
11,945
796
22
1
0
274,215
0
W
Izanami
11,210
747
33
2
0
240,503
2
L
Bakasura
10,310
687
21
1
0
261,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role