Player Matchup

Bakasura
Bakasura
Dr_Bubbles_000
Bakasura
Level 149
God Stats
21W - 19L
1,546 SR
Queue Stats
36W - 30L
1,590 Elo+
Party 1
Fafnir
Fafnir
MystiKTitan
Fafnir
Level 133
God Stats
2W - 5L
1,506 SR
Queue Stats
56W - 54L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
Ski_Meme_Trash42
Amaterasu
Level 128
God Stats
3W - 1L
1,903 SR
Queue Stats
39W - 35L
1,546 Elo+
Party 1
Scylla
Scylla
TYxREAPER
Scylla
Level 121
God Stats
4W - 6L
1,367 SR
Queue Stats
619W - 615L
1,493 Elo+
Solo
Medusa
Medusa
sukunasvessel_
Medusa
Level 61
God Stats
0W - 1L
1,298 SR
Queue Stats
55W - 51L
1,520 Elo+
Party 1
Team Averages
Level 118
1,524 SR
1,534 Elo+

VS

Team Averages
Level 111
1,555 SR
1,496 Elo+
Thanatos
Thanatos
CBJORDAHL12
Thanatos
Level 136
God Stats
6W - 4L
1,427 SR
Queue Stats
182W - 140L
1,405 Elo+
Solo
Mercury
Mercury
Davestar101
Mercury
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 37L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
NickyPuu
Nu Wa
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 22L
1,518 Elo+
Party 2
Horus
Horus
Vidron Said
Horus
Level 106
God Stats
11W - 10L
1,675 SR
Queue Stats
226W - 219L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Yokai Akemi2387
Heimdallr
Level 103
God Stats
17W - 15L
1,675 SR
Queue Stats
149W - 159L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 5 / 5
8,300
519
9,243
14,177
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
11
1 / 5 / 6
7,669
479
4,129
12,932
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
13
0 / 3 / 0
7,487
468
2,181
13,334
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TYxREAPER
Scylla
13
6 / 5 / 3
8,591
537
8,486
9,999
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 1
7,224
452
2,814
11,136
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CBJORDAHL12
Thanatos
16
11 / 4 / 5
9,679
605
11,547
11,260
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Davestar101
Mercury
14
5 / 1 / 5
8,695
543
8,191
11,873
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
NickyPuu
Nu Wa
13
0 / 4 / 7
7,895
493
7,765
9,334
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 0
9,195
575
6,950
7,327
4,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Yokai Akemi2387
Heimdallr
16
4 / 1 / 9
9,596
600
11,476
8,256
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
11
Kills
23
23
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CBJORDAHL12
Thanatos
11
4
5
3.38
W
Mercury
Davestar101
Mercury
5
1
5
7.5
L
Bakasura
3
5
5
1.1
L
Fafnir
1
5
6
0.8
W
Nu Wa
NickyPuu
Nu Wa
0
4
7
0.88
L
Amaterasu
0
3
0
0
L
Scylla
TYxREAPER
Scylla
6
5
3
1.5
W
3
1
0
3
W
Heimdallr
Yokai Akemi2387
Heimdallr
4
1
9
8.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,853
Damage
45,929
61,578
Taken
48,050
32,242
Mitigated
17,209
12,724
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CBJORDAHL12
Thanatos
11,547
4,054
0
10,039
11,260
3,802
0
2,814
7,964
0
58,664
W
Mercury
Davestar101
Mercury
8,191
3,405
0
3,710
11,873
3,752
0
3,761
7,586
0
47,865
L
Bakasura
9,243
5,586
0
3,438
14,177
5,505
0
3,628
10,235
0
45,925
L
Fafnir
4,129
1,363
0
1,796
12,932
13,896
210
975
11,805
17,521
0
W
Nu Wa
NickyPuu
Nu Wa
7,765
642
0
1,613
9,334
2,282
0
2,704
5,564
48,968
0
L
Amaterasu
2,181
219
0
5,850
13,334
7,874
0
1,533
11,709
5,500
39,081
L
Scylla
TYxREAPER
Scylla
8,486
383
0
718
9,999
2,414
0
1,137
8,720
40,270
0
W
6,950
2,361
20
1,044
7,327
4,273
0
1,487
5,730
7,848
43,343
W
Heimdallr
Yokai Akemi2387
Heimdallr
11,476
6,251
0
3,328
8,256
3,100
107
2,203
5,759
0
68,133
L
2,814
1,177
0
922
11,136
2,553
1,396
758
10,239
0
38,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,271
Gold Earned
45,060
370
Minions Killed
491
0
Camps Cleared
0
1,572,169
Distance Traveled
1,596,832
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,679
605
83
5
0
322,170
10
W
Mercury
8,695
543
76
5
0
370,081
2
L
Bakasura
8,300
519
91
6
0
357,097
1
L
Fafnir
7,669
479
17
1
0
294,490
1
W
Nu Wa
7,895
493
99
6
0
296,257
2
L
Amaterasu
7,487
468
96
6
0
281,990
3
L
Scylla
8,591
537
85
5
0
284,910
3
W
Horus
9,195
575
115
7
0
288,670
4
W
Heimdallr
9,596
600
118
7
0
319,654
5
L
Medusa
7,224
452
81
5
0
353,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role