Player Matchup

Thanatos
Thanatos
Bdotti
Thanatos
Level 28
God Stats
1W - 0L
1,288 SR
Queue Stats
45W - 23L
1,666 Elo+
Party 1
Hera
Hera
Czar_Ken
Hera
Level 126
God Stats
2W - 0L
1,663 SR
Queue Stats
68W - 49L
1,662 Elo+
Party 1
Shiva
Shiva
PlzCuy
Shiva
Level 48
God Stats
18W - 6L
1,810 SR
Queue Stats
44W - 38L
1,624 Elo+
Party 1
Thoth
Thoth
VuIani
Thoth
Level 64
God Stats
52W - 38L
1,670 SR
Queue Stats
145W - 102L
1,570 Elo+
Party 1
Olorun
Olorun
Zelxes
Olorun
Level 29
God Stats
47W - 10L
1,930 SR
Queue Stats
58W - 15L
1,840 Elo+
Party 1
Team Averages
Level 59
1,672 SR
1,672 Elo+

VS

Team Averages
Level 99
1,544 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Darkothirteen
Sun Wukong
Level 26
God Stats
4W - 6L
1,786 SR
Queue Stats
411W - 480L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
DragonDad219
Baron Samedi
Level 133
God Stats
29W - 36L
1,297 SR
Queue Stats
801W - 959L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MermaidMama219
Ah Muzen Cab
Level 149
God Stats
12W - 9L
1,673 SR
Queue Stats
1,507W - 1,749L
1,447 Elo+
Party 2
Ymir
Ymir
StagierArrow798
Ymir
Level 105
God Stats
22W - 26L
1,462 SR
Queue Stats
291W - 363L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bdotti
Thanatos
15
5 / 3 / 9
9,700
511
11,720
13,203
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
18
10 / 0 / 12
12,033
633
17,404
9,783
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
PlzCuy
Shiva
16
8 / 2 / 17
10,985
578
11,924
15,875
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
VuIani
Thoth
16
5 / 4 / 4
10,062
530
10,287
6,899
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Zelxes
Olorun
18
12 / 4 / 5
11,498
605
14,202
13,333
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 7 / 1
9,609
506
4,674
15,618
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Darkothirteen
Sun Wukong
16
4 / 6 / 2
9,990
526
7,570
20,249
14,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DragonDad219
Baron Samedi
14
3 / 11 / 2
9,251
487
8,570
17,710
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
MermaidMama219
Ah Muzen Cab
14
3 / 7 / 2
9,500
500
5,512
13,598
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 9 / 2
7,925
417
3,221
20,518
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
40
Kills
12
13
Deaths
40
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
7
1
0.36
W
Thanatos
Bdotti
Thanatos
5
3
9
3.17
W
Hera
10
0
12
16
L
Sun Wukong
Darkothirteen
Sun Wukong
4
6
2
0.83
L
Baron Samedi
DragonDad219
Baron Samedi
3
11
2
0.36
L
Ah Muzen Cab
MermaidMama219
Ah Muzen Cab
3
7
2
0.57
W
Shiva
PlzCuy
Shiva
8
2
17
8.25
L
0
9
2
0.11
W
Thoth
VuIani
Thoth
5
4
4
1.75
W
Olorun
Zelxes
Olorun
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,537
Damage
29,547
59,093
Taken
87,693
32,270
Mitigated
43,463
26,171
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,674
1,491
0
2,301
15,618
6,213
0
4,854
10,764
0
78,580
W
Thanatos
Bdotti
Thanatos
11,720
3,297
0
10,752
13,203
4,349
0
2,939
10,264
0
60,298
W
Hera
17,404
4,072
0
2,890
9,783
3,670
1,501
3,963
5,820
94,294
6,044
L
Sun Wukong
Darkothirteen
Sun Wukong
7,570
1,461
0
5,790
20,249
14,750
416
11,814
8,435
0
47,955
L
Baron Samedi
DragonDad219
Baron Samedi
8,570
583
61
2,228
17,710
6,061
0
8,352
9,358
54,614
0
L
Ah Muzen Cab
MermaidMama219
Ah Muzen Cab
5,512
1,549
0
2,664
13,598
3,458
804
7,274
6,324
0
54,323
W
Shiva
PlzCuy
Shiva
11,924
2,687
1,329
4,330
15,875
16,692
361
2,276
13,399
689
33,170
L
3,221
751
295
2,792
20,518
12,981
0
8,778
11,740
38,576
0
W
Thoth
VuIani
Thoth
10,287
350
0
250
6,899
2,185
1,266
0
6,899
59,809
0
W
Olorun
Zelxes
Olorun
14,202
7,820
830
5,790
13,333
5,374
2,869
2,789
10,379
82,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
46,275
545
Minions Killed
462
0
Camps Cleared
0
1,965,717
Distance Traveled
1,580,103
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,609
506
132
7
0
399,998
3
W
Thanatos
9,700
511
85
4
0
428,069
1
W
Hera
12,033
633
165
9
0
394,803
3
L
Sun Wukong
9,990
526
90
5
0
322,336
0
L
Baron Samedi
9,251
487
78
4
0
288,851
1
L
Ah Muzen Cab
9,500
500
110
6
0
290,470
2
W
Shiva
10,985
578
41
2
0
403,925
0
L
Ymir
7,925
417
52
3
0
278,448
2
W
Thoth
10,062
530
109
6
0
379,441
2
W
Olorun
11,498
605
145
8
0
359,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role