Player Matchup

Atlas
Atlas
Kaiki-_-Deishu
Atlas
Level 41
God Stats
16W - 3L
1,648 SR
Queue Stats
180W - 91L
1,633 Elo+
Party 4
Sol
Sol
MettkitBoy
Sol
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 96L
1,679 Elo+
Party 2
Serqet
Serqet
Tack_44
Serqet
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 85L
1,789 Elo+
Party 2
Fenrir
Fenrir
WxngedDrxgonOfRa
Fenrir
Level 29
God Stats
8W - 2L
1,967 SR
Queue Stats
276W - 92L
1,748 Elo+
Party 2
Jing Wei
Jing Wei
Your1Last1Shadow
Jing Wei
Level 105
God Stats
7W - 10L
1,579 SR
Queue Stats
687W - 555L
1,544 Elo+
Party 4
Team Averages
Level 97
1,639 SR
1,679 Elo+

VS

Team Averages
Level 79
1,561 SR
1,582 Elo+
Zeus
Zeus
Dr-DayDreamer
Zeus
Level 19
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 1
Chang'e
Chang'e
I-FoxyLady-I
Chang'e
Level 121
God Stats
0W - 2L
1,465 SR
Queue Stats
31W - 27L
1,488 Elo+
Party 1
Athena
Athena
ItsTheCris_m
Athena
Level 124
God Stats
13W - 8L
1,840 SR
Queue Stats
65W - 69L
1,703 Elo+
Party 3
Bellona
Bellona
TIBUTELLI
Bellona
Level 124
God Stats
5W - 1L
1,718 SR
Queue Stats
98W - 86L
1,552 Elo+
Party 3
Artemis
Artemis
Viesor
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
4,835
604
2,507
5,100
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 0 / 2
6,333
792
697
3,572
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Tack_44
Serqet
9
4 / 1 / 3
5,607
701
4,524
5,889
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
5,701
713
2,918
5,443
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 0 / 1
5,413
677
2,082
3,195
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,316
665
4,529
3,535
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
I-FoxyLady-I
Chang'e
8
0 / 5 / 0
4,375
547
1,951
4,839
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
2
0 / 2 / 0
3,248
406
0
1,795
613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
TIBUTELLI
Bellona
9
0 / 2 / 1
4,932
617
3,204
5,525
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Viesor
Artemis
9
1 / 2 / 1
5,017
627
1,799
3,687
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Chang'e
I-FoxyLady-I
Chang'e
0
5
0
0
L
Athena
0
2
0
0
W
1
1
3
2.5
W
2
0
2
3
L
Bellona
TIBUTELLI
Bellona
0
2
1
0.25
W
Serqet
Tack_44
Serqet
4
1
3
5.5
L
Artemis
Viesor
Artemis
1
2
1
0.75
W
2
1
0
2
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
11,483
23,199
Taken
19,381
8,723
Mitigated
7,012
9,745
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,529
1,190
0
1,483
3,535
733
0
818
2,717
29,919
0
L
Chang'e
I-FoxyLady-I
Chang'e
1,951
0
147
513
4,839
1,007
0
621
3,872
16,778
0
L
Athena
0
0
0
60
1,795
613
0
642
1,153
767
0
W
2,507
1,201
0
1,176
5,100
2,354
0
1,099
3,973
9,536
856
W
697
367
0
1,475
3,572
1,019
1,994
877
2,639
37,903
0
L
Bellona
TIBUTELLI
Bellona
3,204
838
0
1,868
5,525
3,711
0
680
4,845
0
21,002
W
Serqet
Tack_44
Serqet
4,524
924
0
2,755
5,889
1,813
0
2,028
3,719
0
23,656
L
Artemis
Viesor
Artemis
1,799
449
0
1,048
3,687
948
0
427
3,260
0
20,762
W
2,918
767
0
3,027
5,443
2,668
480
775
4,668
0
26,271
W
2,082
1,264
0
1,312
3,195
869
418
1,475
1,720
0
28,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
22,888
261
Minions Killed
200
0
Camps Cleared
0
894,391
Distance Traveled
718,998
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,316
665
65
8
0
185,304
2
L
Chang'e
4,375
547
30
4
0
168,448
3
L
Athena
3,248
406
2
0
0
31,768
0
W
Atlas
4,835
604
15
2
0
185,007
0
W
Sol
6,333
792
92
12
0
177,569
2
L
Bellona
4,932
617
57
7
0
169,004
3
W
Serqet
5,607
701
44
6
0
209,926
3
L
Artemis
5,017
627
46
6
0
164,474
1
W
Fenrir
5,701
713
57
7
0
162,852
2
W
Jing Wei
5,413
677
53
7
0
159,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role