Player Matchup

Sol
Sol
CPTALAN1
Sol
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 31L
1,247 Elo+
Party 3
Anubis
Anubis
Dragon91952
Anubis
Level 27
God Stats
17W - 35L
1,288 SR
Queue Stats
29W - 53L
1,306 Elo+
Party 3
Bastet
Bastet
Gapctorion
Bastet
Level 143
God Stats
2W - 2L
1,840 SR
Queue Stats
122W - 125L
1,571 Elo+
Solo
Cerberus
Cerberus
MrtheJMANperson
Cerberus
Level 110
God Stats
1W - 2L
1,249 SR
Queue Stats
28W - 48L
1,337 Elo+
Party 3
Neith
Neith
NaturallyYeah
Neith
Level 120
God Stats
6W - 6L
1,243 SR
Queue Stats
29W - 49L
1,338 Elo+
Party 3
Team Averages
Level 94
1,424 SR
1,360 Elo+

VS

Team Averages
Level 67
1,558 SR
1,570 Elo+
Ganesha
Ganesha
Detrocity
Ganesha
Level 147
God Stats
20W - 6L
1,737 SR
Queue Stats
66W - 36L
1,674 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RNscope07
Morgan Le Fay
Level 14
God Stats
2W - 4L
1,672 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sarmonus
Baron Samedi
Level 63
God Stats
2W - 2L
1,434 SR
Queue Stats
46W - 52L
1,498 Elo+
Party 2
Neith
Neith
Tanukí
Neith
Level 48
God Stats
3W - 1L
1,449 SR
Queue Stats
29W - 13L
1,690 Elo+
Party 1
Nu Wa
Nu Wa
Xeddikus
Nu Wa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
9,590
872
13,250
12,641
4,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
14
0 / 4 / 3
7,953
723
4,049
7,621
3,540
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Gapctorion
Bastet
14
7 / 8 / 1
9,328
848
7,121
13,519
6,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
16
3 / 7 / 9
9,128
830
11,168
18,615
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 9 / 11
8,219
747
9,330
11,961
4,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Detrocity
Ganesha
16
0 / 1 / 27
10,004
909
10,817
17,307
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
RNscope07
Morgan Le Fay
16
3 / 4 / 3
9,196
836
6,717
8,185
2,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Sarmonus
Baron Samedi
18
15 / 3 / 9
10,841
986
13,280
9,211
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Tanukí
Neith
17
13 / 5 / 8
10,732
976
16,636
10,782
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Xeddikus
Nu Wa
16
4 / 4 / 11
9,458
860
8,065
8,939
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
17
Kills
35
35
Deaths
17
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Ganesha
Detrocity
Ganesha
0
1
27
13.5
L
Anubis
0
4
3
0.38
L
Bastet
Gapctorion
Bastet
7
8
1
0.94
L
Cerberus
3
7
9
1.07
L
1
9
11
0.72
W
Morgan Le Fay
RNscope07
Morgan Le Fay
3
4
3
1.13
W
Baron Samedi
Sarmonus
Baron Samedi
15
3
9
6.5
W
Neith
Tanukí
Neith
13
5
8
3.4
W
Nu Wa
Xeddikus
Nu Wa
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
55,515
64,357
Taken
54,424
27,762
Mitigated
30,378
11,090
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,250
4,199
0
2,570
12,641
4,098
0
7,555
4,884
27,890
0
W
Ganesha
Detrocity
Ganesha
10,817
1,742
494
4,480
17,307
17,636
311
8,260
9,047
20,120
0
L
Anubis
4,049
208
0
1,348
7,621
3,540
158
6,026
1,505
28,090
0
L
Bastet
Gapctorion
Bastet
7,121
2,333
0
849
13,519
6,767
0
7,043
6,314
0
20,597
L
Cerberus
11,168
191
454
4,122
18,615
9,213
0
10,788
7,436
27,298
0
L
9,330
2,819
558
1,189
11,961
4,144
0
6,354
5,339
0
18,195
W
Morgan Le Fay
RNscope07
Morgan Le Fay
6,717
492
0
1,280
8,185
2,112
967
5,769
2,416
34,473
0
W
Baron Samedi
Sarmonus
Baron Samedi
13,280
1,662
3,076
3,082
9,211
4,339
818
4,039
5,172
27,233
0
W
Neith
Tanukí
Neith
16,636
9,636
446
2,526
10,782
3,673
2,018
4,284
6,498
0
40,748
W
Nu Wa
Xeddikus
Nu Wa
8,065
1,326
436
1,186
8,939
2,618
2,142
6,115
2,824
18,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
50,231
173
Minions Killed
213
0
Camps Cleared
0
967,549
Distance Traveled
1,050,355
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,590
872
36
3
0
188,373
0
W
Ganesha
10,004
909
8
1
0
245,633
2
L
Anubis
7,953
723
45
4
0
184,447
0
L
Bastet
9,328
848
17
2
0
187,662
1
L
Cerberus
9,128
830
53
5
0
209,873
1
L
Neith
8,219
747
22
2
0
197,194
0
W
Morgan Le Fay
9,196
836
63
6
0
195,481
0
W
Baron Samedi
10,841
986
46
4
0
210,442
0
W
Neith
10,732
976
58
5
0
203,347
0
W
Nu Wa
9,458
860
38
3
0
195,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role