Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IIALiASII
Vulcan
Level 146
God Stats
31W - 34L
1,559 SR
Queue Stats
128W - 162L
1,744 Elo+
Solo
Da Ji
Da Ji
spectre1x9
Da Ji
Level 160
God Stats
55W - 49L
1,734 SR
Queue Stats
892W - 753L
1,705 Elo+
Solo
Team Averages
Level 154
1,598 SR
1,650 Elo+

VS

Team Averages
Level 124
1,693 SR
1,736 Elo+
Ullr
Ullr
HerEyesAndMew
Ullr
Level 154
God Stats
4W - 8L
1,529 SR
Queue Stats
79W - 50L
1,759 Elo+
Party 1
Hel
Hel
LuWay-Kuro
Hel
Level 159
God Stats
2W - 3L
1,840 SR
Queue Stats
112W - 74L
1,800 Elo+
Party 1
Susano
Susano
SimpleSuicide
Susano
Level 58
God Stats
1W - 2L
1,708 SR
Queue Stats
5W - 7L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 2 / 4
8,997
900
5,424
10,701
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
IIALiASII
Vulcan
12
5 / 1 / 7
8,379
838
5,941
4,809
2,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
4 / 1 / 8
8,156
816
5,551
7,718
4,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,057
806
3,582
7,355
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 7 / 2
7,864
786
6,296
9,005
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 2 / 0
6,772
677
4,429
3,908
1,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
4
3.5
L
1
5
3
0.5
W
Vulcan
IIALiASII
Vulcan
5
1
7
8.5
L
2
7
2
0.43
L
1
2
0
0.5
W
Da Ji
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
14,307
23,228
Taken
20,268
19,894
Mitigated
7,162
7,064
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,424
273
336
3,526
10,701
12,576
725
2,347
8,217
19,204
0
L
3,582
1,112
0
144
7,355
2,612
0
4,091
3,264
0
20,784
W
Vulcan
IIALiASII
Vulcan
5,941
749
0
1,638
4,809
2,382
1,030
2,255
2,554
27,134
0
L
6,296
182
521
1,736
9,005
3,299
0
5,945
3,060
30,263
0
L
4,429
700
0
220
3,908
1,251
0
1,707
2,201
0
8,102
W
Da Ji
5,551
1,528
0
1,564
7,718
4,936
1,525
1,983
5,735
0
16,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
22,693
96
Minions Killed
100
6
Camps Cleared
3
573,673
Distance Traveled
429,350
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,997
900
19
2
1
191,850
3
L
Ullr
8,057
806
48
5
2
183,536
0
W
Vulcan
8,379
838
56
6
2
204,165
1
L
Hel
7,864
786
41
4
0
164,767
1
L
Susano
6,772
677
11
1
1
81,047
1
W
Da Ji
8,156
816
21
2
3
177,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role