Player Matchup

Kukulkan
Kukulkan
KngsideCstl
Kukulkan
Level 65
God Stats
12W - 19L
1,458 SR
Queue Stats
96W - 85L
1,500 Elo+
Solo
Charybdis
Charybdis
TheMattStark
Charybdis
Level 65
God Stats
37W - 46L
1,343 SR
Queue Stats
128W - 153L
1,316 Elo+
Party 1
Sol
Sol
VanillaVersace
Sol
Level 101
God Stats
50W - 39L
1,444 SR
Queue Stats
104W - 104L
1,314 Elo+
Solo
Loki
Loki
XXMizukii
Loki
Level 62
God Stats
7W - 12L
1,200 SR
Queue Stats
76W - 79L
1,189 Elo+
Party 1
Freya
Freya
peacemakerA94
Freya
Level 116
God Stats
414W - 383L
1,456 SR
Queue Stats
479W - 509L
1,293 Elo+
Solo
Team Averages
Level 82
1,380 SR
1,322 Elo+

VS

Team Averages
Level 96
1,531 SR
1,387 Elo+
Fenrir
Fenrir
Ambztion
Fenrir
Level 119
God Stats
16W - 9L
1,644 SR
Queue Stats
145W - 136L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Andre_Lima27
Aphrodite
Level 122
God Stats
25W - 16L
1,395 SR
Queue Stats
473W - 545L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Kcfresh1998
Sun Wukong
Level 48
God Stats
15W - 12L
1,518 SR
Queue Stats
204W - 222L
1,327 Elo+
Solo
Bacchus
Bacchus
King_Otar
Bacchus
Level 82
God Stats
8W - 5L
1,500 SR
Queue Stats
314W - 355L
1,434 Elo+
Solo
Hachiman
Hachiman
Tedthe5head
Hachiman
Level 108
God Stats
14W - 9L
1,599 SR
Queue Stats
353W - 416L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KngsideCstl
Kukulkan
18
4 / 10 / 2
11,444
498
10,970
15,703
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TheMattStark
Charybdis
18
3 / 6 / 2
11,871
516
14,284
19,512
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 1
10,072
438
13,735
19,201
11,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
13
1 / 8 / 3
9,268
403
6,336
14,715
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 2
9,102
396
7,165
12,338
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ambztion
Fenrir
20
14 / 1 / 7
13,349
580
15,787
20,857
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Andre_Lima27
Aphrodite
17
4 / 4 / 13
11,082
482
9,035
17,584
9,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Kcfresh1998
Sun Wukong
19
6 / 1 / 5
11,945
519
12,693
20,021
14,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
King_Otar
Bacchus
17
10 / 2 / 11
12,354
537
12,420
16,908
23,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Tedthe5head
Hachiman
19
7 / 2 / 4
12,116
527
11,372
15,355
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
10
Kills
41
41
Deaths
10
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ambztion
Fenrir
14
1
7
17.5
W
Aphrodite
Andre_Lima27
Aphrodite
4
4
13
2.63
W
Sun Wukong
Kcfresh1998
Sun Wukong
6
1
5
8.5
W
Bacchus
King_Otar
Bacchus
10
2
11
7.75
L
Kukulkan
KngsideCstl
Kukulkan
4
10
2
0.5
W
Hachiman
Tedthe5head
Hachiman
7
2
4
4.5
L
Charybdis
TheMattStark
Charybdis
3
6
2
0.67
L
1
9
1
0.17
L
Loki
1
8
3
0.31
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,490
Damage
61,307
81,469
Taken
90,725
30,764
Mitigated
60,758
20,449
Healing
38,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ambztion
Fenrir
15,787
4,674
152
7,736
20,857
10,561
609
7,172
13,575
0
93,703
W
Aphrodite
Andre_Lima27
Aphrodite
9,035
1,922
5,102
10,334
17,584
9,165
956
8,840
8,408
48,175
0
W
Sun Wukong
Kcfresh1998
Sun Wukong
12,693
1,476
0
5,636
20,021
14,056
2,714
6,018
13,963
9,865
66,263
W
Bacchus
King_Otar
Bacchus
12,420
1,985
0
3,829
16,908
23,161
474
5,901
10,857
42,027
0
L
Kukulkan
KngsideCstl
Kukulkan
10,970
881
0
1,028
15,703
5,583
486
4,619
10,834
66,056
0
W
Hachiman
Tedthe5head
Hachiman
11,372
8,575
107
5,132
15,355
3,815
2,709
2,392
12,929
0
77,008
L
Charybdis
TheMattStark
Charybdis
14,284
7,195
0
7,604
19,512
5,493
516
5,642
13,780
0
93,536
L
13,735
5,297
0
5,770
19,201
11,064
2,439
3,197
15,874
63,850
0
L
Loki
6,336
833
0
3,639
14,715
4,571
0
3,710
10,845
0
45,910
L
7,165
2,226
17
2,391
12,338
4,053
114
4,853
7,483
34,669
5,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
60,846
506
Minions Killed
570
0
Camps Cleared
0
1,788,592
Distance Traveled
2,243,443
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,349
580
150
7
0
522,529
0
W
Aphrodite
11,082
482
106
5
0
390,677
2
W
Sun Wukong
11,945
519
126
5
0
503,193
7
W
Bacchus
12,354
537
61
3
0
416,684
7
L
Kukulkan
11,444
498
124
5
0
392,794
0
W
Hachiman
12,116
527
127
6
0
410,360
4
L
Charybdis
11,871
516
139
6
0
401,329
4
L
Sol
10,072
438
107
5
0
333,399
0
L
Loki
9,268
403
67
3
0
371,606
3
L
Freya
9,102
396
69
3
0
289,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role