Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Antoniazog493
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Pele
Pele
MeridianMoons
Pele
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 322L
1,488 Elo+
Party 1
Bacchus
Bacchus
Sbstokely
Bacchus
Level 36
God Stats
5W - 2L
1,757 SR
Queue Stats
35W - 57L
1,432 Elo+
Solo
Merlin
Merlin
Syphilissss
Merlin
Level 149
God Stats
5W - 9L
1,539 SR
Queue Stats
361W - 324L
1,544 Elo+
Party 1
Team Averages
Level 116
1,559 SR
1,463 Elo+

VS

Team Averages
Level 106
1,627 SR
1,702 Elo+
Persephone
Persephone
Deathguy
Persephone
Level 159
God Stats
6W - 2L
1,618 SR
Queue Stats
350W - 267L
1,769 Elo+
Party 2
Gilgamesh
Gilgamesh
Gabeethan
Gilgamesh
Level 160
God Stats
2W - 0L
1,524 SR
Queue Stats
245W - 128L
1,874 Elo+
Party 2
Anhur
Anhur
LunchBox
Anhur
Level 121
God Stats
13W - 7L
1,668 SR
Queue Stats
202W - 152L
1,675 Elo+
Party 2
Ymir
Ymir
MataNoooBB
Ymir
Level 64
God Stats
17W - 22L
1,529 SR
Queue Stats
75W - 98L
1,377 Elo+
Solo
Izanami
Izanami
SHEluvsBOOGS
Izanami
Level 28
God Stats
36W - 17L
1,796 SR
Queue Stats
368W - 247L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 4 / 3
7,426
530
4,612
11,220
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
9
0 / 6 / 1
5,490
392
2,336
9,471
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
6,505
465
1,796
9,313
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sbstokely
Bacchus
9
1 / 5 / 3
6,368
455
3,470
12,545
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
13
2 / 3 / 1
7,802
557
2,976
4,884
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deathguy
Persephone
16
5 / 1 / 8
9,997
714
8,631
5,491
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Gabeethan
Gilgamesh
13
9 / 3 / 4
8,409
601
12,324
9,272
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
LunchBox
Anhur
16
7 / 0 / 1
9,788
699
7,723
7,598
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 0
4,857
347
399
1,322
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
SHEluvsBOOGS
Izanami
14
1 / 2 / 3
8,518
608
2,802
5,836
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
22
23
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
4
3
1.13
L
Cthulhu
0
6
1
0.08
W
Persephone
Deathguy
Persephone
5
1
8
9
W
Gilgamesh
Gabeethan
Gilgamesh
9
3
4
3.67
W
Anhur
LunchBox
Anhur
7
0
1
7.5
W
0
1
0
0
L
1
5
1
0.3
W
Izanami
SHEluvsBOOGS
Izanami
1
2
3
1.25
L
Bacchus
Sbstokely
Bacchus
1
5
3
0.5
L
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
31,879
47,433
Taken
29,519
19,341
Mitigated
10,603
10,809
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,612
3,346
0
3,617
11,220
2,483
0
3,417
7,803
0
41,629
L
Cthulhu
2,336
290
0
1,464
9,471
2,914
0
1,121
8,350
19,728
0
W
Persephone
Deathguy
Persephone
8,631
710
0
1,291
5,491
1,656
0
2,140
3,241
66,649
0
W
Gilgamesh
Gabeethan
Gilgamesh
12,324
5,694
0
3,142
9,272
4,214
945
3,000
6,047
0
42,762
W
Anhur
LunchBox
Anhur
7,723
3,716
0
3,144
7,598
2,559
2,143
1,621
5,796
0
72,216
W
399
181
0
340
1,322
369
0
364
958
2,319
0
L
1,796
212
0
2,949
9,313
1,856
0
1,265
8,048
0
25,802
W
Izanami
SHEluvsBOOGS
Izanami
2,802
2,208
0
2,122
5,836
1,805
1,100
1,141
4,695
0
56,385
L
Bacchus
Sbstokely
Bacchus
3,470
698
0
2,387
12,545
10,839
116
1,764
10,781
15,148
0
L
Merlin
2,976
160
0
392
4,884
1,249
0
1,463
3,421
46,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
41,569
307
Minions Killed
440
0
Camps Cleared
0
1,327,646
Distance Traveled
1,152,975
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,426
530
87
6
0
266,943
5
L
Cthulhu
5,490
392
33
2
0
243,648
2
W
Persephone
9,997
714
131
9
0
290,635
4
W
Gilgamesh
8,409
601
64
5
0
302,417
2
W
Anhur
9,788
699
132
9
0
259,330
1
W
Ymir
4,857
347
7
1
0
40,358
0
L
Pele
6,505
465
58
4
0
276,105
4
W
Izanami
8,518
608
106
8
0
260,235
0
L
Bacchus
6,368
455
22
2
0
274,046
4
L
Merlin
7,802
557
107
8
0
266,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role