Player Matchup

Cthulhu
Cthulhu
Crashmaga
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 1
Serqet
Serqet
Hécatonchires
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,339 Elo+
Party 1
Thor
Thor
Krataxios
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,339 Elo+

VS

Team Averages
Level 42
1,525 SR
1,468 Elo+
Danzaburou
Danzaburou
martination27
Danzaburou
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,655 Elo+
Party 2
Sol
Sol
warinn
Sol
Level 64
God Stats
1W - 2L
1,574 SR
Queue Stats
3W - 10L
1,094 Elo+
Solo
Artemis
Artemis
xXcardiokarmXx
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crashmaga
Cthulhu
18
4 / 7 / 10
12,949
647
16,234
31,396
24,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
5 / 7 / 9
13,026
651
14,488
18,866
10,775
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
19
7 / 4 / 9
14,066
703
10,613
22,909
9,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
martination27
Danzaburou
19
5 / 5 / 11
14,422
721
16,333
17,458
6,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
warinn
Sol
20
5 / 1 / 13
14,319
716
21,456
12,414
3,687
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 10 / 9
14,472
724
23,034
20,985
6,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
16
Kills
18
18
Deaths
16
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crashmaga
Cthulhu
4
7
10
1.29
L
5
7
9
1.36
L
Thor
7
4
9
2.88
W
Danzaburou
martination27
Danzaburou
5
5
11
2.1
W
Sol
warinn
Sol
5
1
13
11.5
W
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,335
Damage
60,823
73,171
Taken
50,857
44,964
Mitigated
16,817
17,624
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crashmaga
Cthulhu
16,234
1,082
2,282
8,446
31,396
24,776
396
8,407
22,989
44,437
0
L
14,488
2,103
0
713
18,866
10,775
0
6,723
12,143
0
27,828
L
Thor
10,613
1,424
704
5,479
22,909
9,413
1,208
8,147
14,762
0
51,964
W
Danzaburou
martination27
Danzaburou
16,333
6,308
529
3,602
17,458
6,441
990
5,377
11,274
0
72,841
W
Sol
warinn
Sol
21,456
6,130
930
5,955
12,414
3,687
1,058
3,992
7,071
66,057
0
W
23,034
12,276
0
5,793
20,985
6,689
802
6,953
12,663
0
42,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
43,213
165
Minions Killed
225
7
Camps Cleared
8
991,127
Distance Traveled
959,395
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,949
647
39
2
0
315,751
0
L
Serqet
13,026
651
31
2
3
343,490
0
L
Thor
14,066
703
95
5
4
331,886
2
W
Danzaburou
14,422
721
103
5
4
300,103
4
W
Sol
14,319
716
78
4
2
397,567
4
W
Artemis
14,472
724
44
2
2
261,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role