Player Matchup

Achilles
Achilles
Gold IV
Crippn
Achilles
Gold IV
Level 86
God Stats
4W - 6L
1,397 SR
Queue Stats
287W - 396L
1,417 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Dekom
Ah Muzen Cab
Gold II
Level 148
God Stats
4W - 4L
1,556 SR
Queue Stats
141W - 160L
1,526 MMR
Solo
He Bo
He Bo
Gold V
WhereIsUFrom
He Bo
Gold V
Level 115
God Stats
7W - 26L
1,411 SR
Queue Stats
393W - 508L
1,385 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,455 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,611 SR
1,410 MMR
Erlang Shen
Erlang Shen
Gold V
Breggery
Erlang Shen
Gold V
Level 128
God Stats
0W - 1L
1,849 SR
Queue Stats
20W - 23L
1,669 MMR
Party 1
King Arthur
King Arthur
Silver III
CapN Cronch266
King Arthur
Silver III
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 15L
1,093 MMR
Solo
Tiamat
Tiamat
Silver III
PandaSlatt
Tiamat
Silver III
Level 63
God Stats
12W - 7L
1,701 SR
Queue Stats
19W - 16L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crippn
Achilles
20
9 / 1 / 10
16,136
733
22,514
28,650
52,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Dekom
Ah Muzen Cab
20
8 / 7 / 13
16,545
752
35,611
21,335
8,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 14
15,070
685
27,990
18,794
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetAtlasGilgameshGebFenrir

VS

Bans
PersephoneMulanCabrakanGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Breggery
Erlang Shen
15
2 / 7 / 6
12,713
578
11,647
29,358
25,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
CapN Cronch266
King Arthur
17
2 / 11 / 5
12,827
583
10,991
38,542
24,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
PandaSlatt
Tiamat
20
9 / 3 / 3
17,423
792
29,678
27,587
22,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
21
Kills
13
13
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Breggery
Erlang Shen
2
7
6
0.71
L
King Arthur
CapN Cronch266
King Arthur
2
11
5
0.41
W
Achilles
Crippn
Achilles
9
1
10
14
W
Ah Muzen Cab
Dekom
Ah Muzen Cab
8
7
13
2.07
L
Tiamat
PandaSlatt
Tiamat
9
3
3
3.5
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,115
Damage
52,316
68,779
Taken
95,487
70,434
Mitigated
72,862
21,663
Healing
22,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Breggery
Erlang Shen
11,647
2,431
297
6,002
29,358
25,996
76
7,837
21,182
497
21,804
L
King Arthur
CapN Cronch266
King Arthur
10,991
1,056
462
7,532
38,542
24,738
109
11,258
26,849
0
28,001
W
Achilles
Crippn
Achilles
22,514
6,689
692
10,184
28,650
52,448
578
10,690
17,960
0
40,850
W
Ah Muzen Cab
Dekom
Ah Muzen Cab
35,611
18,185
0
5,337
21,335
8,750
2,135
10,181
11,154
0
114,060
L
Tiamat
PandaSlatt
Tiamat
29,678
2,006
0
8,636
27,587
22,128
144
8,518
18,695
107,309
0
W
27,990
1,137
262
5,188
18,794
9,236
329
9,746
9,048
78,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
42,963
268
Minions Killed
252
12
Camps Cleared
8
1,182,040
Distance Traveled
1,108,314
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,713
578
22
1
0
313,813
4
L
King Arthur
12,827
583
41
2
0
344,241
11
W
Achilles
16,136
733
29
1
1
426,123
4
W
Ah Muzen Cab
16,545
752
127
6
2
375,554
2
L
Tiamat
17,423
792
189
9
8
450,260
2
W
He Bo
15,070
685
112
5
9
380,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role