Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BlueVices
Vulcan
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 43L
1,420 Elo+
Solo
Hachiman
Hachiman
Maxwellington07
Hachiman
Level 122
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 10L
1,208 Elo+
Party 2
Hel
Hel
grave-askew
Hel
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 348L
1,490 Elo+
Party 2
Team Averages
Level 149
1,445 SR
1,424 Elo+

VS

Team Averages
Level 98
1,324 SR
1,539 Elo+
Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chuckmansbeard
Danzaburou
Level 83
God Stats
0W - 2L
1,259 SR
Queue Stats
97W - 91L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
Dudemanchu
Aphrodite
Level 120
God Stats
3W - 3L
1,185 SR
Queue Stats
282W - 276L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
Emeldiex
Hun Batz
Level 59
God Stats
0W - 3L
1,176 SR
Queue Stats
66W - 53L
1,506 Elo+
Solo
Loki
Loki
Sylvali
Loki
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 82L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 5 / 16
11,902
850
20,432
13,767
8,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ares
 
Ares
18
3 / 2 / 21
11,331
809
10,018
21,707
35,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
BlueVices
Vulcan
19
8 / 2 / 13
11,599
829
20,810
11,516
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
20
6 / 1 / 20
11,650
832
21,690
16,300
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 3 / 14
10,489
749
7,867
16,476
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 6 / 5
9,940
710
17,048
19,688
24,477
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Chuckmansbeard
Danzaburou
14
1 / 7 / 8
9,280
663
10,799
15,998
10,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Dudemanchu
Aphrodite
17
2 / 6 / 6
10,160
726
11,072
17,930
12,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Emeldiex
Hun Batz
15
0 / 8 / 5
9,173
655
10,048
17,167
20,308
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Sylvali
Loki
20
6 / 2 / 2
11,060
790
13,841
20,107
8,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
29
Kills
13
13
Deaths
29
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
5
16
3.2
W
Ares
 
Ares
3
2
21
6.75
L
Osiris
 
Osiris
4
6
5
1.08
W
Vulcan
BlueVices
Vulcan
8
2
13
7.25
L
Danzaburou
Chuckmansbeard
Danzaburou
1
7
8
0.71
L
Aphrodite
Dudemanchu
Aphrodite
2
6
6
0.83
L
Hun Batz
Emeldiex
Hun Batz
0
8
5
0.31
W
Hachiman
6
1
20
16
L
Loki
Sylvali
Loki
6
2
2
3.5
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,817
Damage
62,808
79,766
Taken
90,890
69,223
Mitigated
76,671
43,911
Healing
32,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,432
9,357
1,323
1,766
13,767
8,244
2,852
2,055
11,712
0
38,558
W
Ares
 
Ares
10,018
596
564
2,318
21,707
35,211
127
3,688
18,019
12,591
0
L
Osiris
 
Osiris
17,048
5,801
617
3,532
19,688
24,477
766
8,147
11,485
1,642
23,905
W
Vulcan
BlueVices
Vulcan
20,810
9,336
1,765
1,928
11,516
6,948
652
2,259
9,257
42,849
0
L
Danzaburou
Chuckmansbeard
Danzaburou
10,799
4,353
1,149
2,613
15,998
10,454
0
7,224
8,720
0
23,423
L
Aphrodite
Dudemanchu
Aphrodite
11,072
1,489
7,150
7,647
17,930
12,607
906
8,759
9,120
29,702
0
L
Hun Batz
Emeldiex
Hun Batz
10,048
855
1,602
930
17,167
20,308
582
6,532
10,589
0
21,508
W
Hachiman
21,690
11,679
1,297
8,247
16,300
9,341
2,243
2,351
13,949
0
44,380
L
Loki
Sylvali
Loki
13,841
549
450
6,444
20,107
8,825
906
7,810
12,281
0
38,447
W
7,867
481
14,917
9,786
16,476
9,479
34
1,778
14,698
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
49,613
170
Minions Killed
150
0
Camps Cleared
0
1,406,343
Distance Traveled
1,233,069
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,902
850
44
3
0
246,518
2
W
Ares
11,331
809
7
1
0
299,249
1
L
Osiris
9,940
710
10
1
0
250,086
0
W
Vulcan
11,599
829
47
3
0
296,546
0
L
Danzaburou
9,280
663
24
2
0
230,932
0
L
Aphrodite
10,160
726
54
4
0
255,319
0
L
Hun Batz
9,173
655
27
2
0
231,915
1
W
Hachiman
11,650
832
59
4
0
270,465
4
L
Loki
11,060
790
35
3
0
264,817
0
W
Hel
10,489
749
13
1
0
293,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role