Player Matchup

Hercules
Hercules
Angrygerbil
Hercules
Level 160
God Stats
6W - 11L
1,435 SR
Queue Stats
374W - 384L
1,526 Elo+
Solo
Cthulhu
Cthulhu
NarutoUchiha420
Cthulhu
Level 153
God Stats
11W - 9L
1,190 SR
Queue Stats
369W - 331L
1,559 Elo+
Solo
Thor
Thor
Troddenclock67
Thor
Level 120
God Stats
0W - 4L
1,261 SR
Queue Stats
245W - 222L
1,564 Elo+
Solo
Mulan
Mulan
jworby8Dan
Mulan
Level 107
God Stats
2W - 3L
1,186 SR
Queue Stats
257W - 243L
1,492 Elo+
Solo
Cernunnos
Cernunnos
romanalan
Cernunnos
Level 160
God Stats
0W - 1L
1,454 SR
Queue Stats
13W - 7L
1,710 Elo+
Solo
Team Averages
Level 140
1,305 SR
1,570 Elo+

VS

Team Averages
Level 120
1,620 SR
1,579 Elo+
Persephone
Persephone
DavetheShadow
Persephone
Level 93
God Stats
2W - 1L
1,501 SR
Queue Stats
77W - 72L
1,560 Elo+
Party 1
Fafnir
Fafnir
JNava8
Fafnir
Level 107
God Stats
1W - 0L
1,810 SR
Queue Stats
213W - 158L
1,623 Elo+
Party 1
Agni
Agni
bs1_mann
Agni
Level 118
God Stats
2W - 0L
1,854 SR
Queue Stats
89W - 77L
1,563 Elo+
Solo
Anhur
Anhur
clutchgonzalez
Anhur
Level 157
God Stats
1W - 6L
1,434 SR
Queue Stats
246W - 201L
1,625 Elo+
Party 1
Hera
Hera
destructor1010
Hera
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 90L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Angrygerbil
Hercules
18
4 / 5 / 5
10,122
779
7,192
16,607
15,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 5 / 10
10,040
772
12,709
15,626
18,662
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 3 / 6
9,018
694
7,598
9,297
4,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
14
2 / 8 / 4
8,707
670
5,949
14,627
15,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
romanalan
Cernunnos
16
5 / 6 / 5
9,516
732
14,054
15,889
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DavetheShadow
Persephone
14
3 / 6 / 7
9,193
707
10,656
9,278
3,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
JNava8
Fafnir
19
8 / 2 / 15
11,859
912
7,322
17,291
23,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
3 / 5 / 15
9,415
724
16,043
10,358
4,228
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 5 / 15
10,488
807
13,313
13,901
5,893
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 4 / 12
10,636
818
14,062
9,378
4,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
21
Kills
27
27
Deaths
22
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
Angrygerbil
Hercules
4
5
5
1.3
W
Persephone
DavetheShadow
Persephone
3
6
7
1.08
W
Fafnir
JNava8
Fafnir
8
2
15
7.75
L
7
5
10
2.4
L
3
3
6
2
W
Agni
3
5
15
2.1
W
6
5
15
2.7
W
7
4
12
3.25
L
Mulan
2
8
4
0.5
L
Cernunnos
romanalan
Cernunnos
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
61,396
72,046
Taken
60,206
59,387
Mitigated
40,863
22,894
Healing
22,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Angrygerbil
Hercules
7,192
1,572
564
5,274
16,607
15,037
0
11,420
5,187
0
16,623
W
Persephone
DavetheShadow
Persephone
10,656
991
0
707
9,278
3,127
165
1,854
7,308
21,837
0
W
Fafnir
JNava8
Fafnir
7,322
1,436
1,014
5,982
17,291
23,165
6
1,435
15,593
10,936
0
L
12,709
41
3,015
2,689
15,626
18,662
234
10,852
4,774
21,012
0
L
7,598
882
2,996
2,185
9,297
4,914
120
4,525
4,772
0
15,532
W
Agni
16,043
1,215
2,132
3,323
10,358
4,228
33
3,469
6,556
21,925
0
W
13,313
7,743
1,660
4,943
13,901
5,893
77
3,209
10,531
0
32,480
W
14,062
4,117
1,471
1,030
9,378
4,450
1,010
1,793
7,506
29,019
0
L
Mulan
5,949
335
881
735
14,627
15,384
0
9,754
4,873
0
14,682
L
Cernunnos
romanalan
Cernunnos
14,054
6,469
387
4,168
15,889
5,390
1,628
11,532
4,357
0
30,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
51,591
107
Minions Killed
122
0
Camps Cleared
0
1,132,111
Distance Traveled
1,134,483
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,122
779
20
2
0
265,180
1
W
Persephone
9,193
707
21
2
0
208,675
0
W
Fafnir
11,859
912
8
1
0
247,324
0
L
Cthulhu
10,040
772
20
2
0
242,462
0
L
Thor
9,018
694
17
1
0
226,287
1
W
Agni
9,415
724
8
1
0
230,459
0
W
Anhur
10,488
807
42
3
0
225,339
0
W
Hera
10,636
818
43
3
0
222,686
0
L
Mulan
8,707
670
12
1
0
207,770
1
L
Cernunnos
9,516
732
38
3
0
190,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role