Player Matchup

Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BlazenKit
Ra
Level 126
God Stats
3W - 0L
1,523 SR
Queue Stats
181W - 139L
1,562 Elo+
Party 3
Izanami
Izanami
ProperVixen
Izanami
Level 29
God Stats
55W - 36L
1,679 SR
Queue Stats
80W - 54L
1,605 Elo+
Party 3
Jormungandr
Jormungandr
Red x8478
Jormungandr
Level 109
God Stats
8W - 4L
1,717 SR
Queue Stats
167W - 96L
1,578 Elo+
Party 3
Freya
Freya
iWannaSymourButz
Freya
Level 14
God Stats
3W - 4L
1,079 SR
Queue Stats
5W - 8L
1,186 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,486 Elo+

VS

Team Averages
Level 45
1,496 SR
1,251 Elo+
Baron Samedi
Baron Samedi
Iceberg_Slim4174
Baron Samedi
Level 27
God Stats
9W - 20L
1,500 SR
Queue Stats
14W - 32L
1,135 Elo+
Party 1
Chaac
Chaac
RB42228
Chaac
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
246W - 256L
1,472 Elo+
Solo
Ares
Ares
Ytryme23-YT
Ares
Level 66
God Stats
0W - 1L
1,721 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 1
Zeus
Zeus
fakeGangsterYT
Zeus
Level 5
God Stats
4W - 8L
1,260 SR
Queue Stats
4W - 8L
1,135 Elo+
Party 1
Cupid
Cupid
srrudiver264
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 0 / 9
10,263
1,283
11,350
6,973
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 0 / 10
10,694
1,337
11,253
4,477
2,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ProperVixen
Izanami
15
0 / 0 / 8
8,471
1,059
5,760
4,919
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Red x8478
Jormungandr
15
3 / 1 / 14
9,626
1,203
10,434
8,515
6,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 7
8,958
1,120
3,961
3,469
1,221
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

399

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iceberg_Slim4174
Baron Samedi
13
0 / 5 / 0
7,854
982
5,724
13,678
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
RB42228
Chaac
13
0 / 8 / 0
8,011
1,001
8,004
15,508
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
8,033
1,004
1,296
4,159
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 0
7,879
985
4,551
6,119
2,293
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 0
8,346
1,043
3,738
6,774
2,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
1
19
Kills
1
1
Deaths
19
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
9
12.5
W
6
0
10
11
L
Baron Samedi
Iceberg_Slim4174
Baron Samedi
0
5
0
0
W
Izanami
ProperVixen
Izanami
0
0
8
4
L
Chaac
RB42228
Chaac
0
8
0
0
W
Jormungandr
Red x8478
Jormungandr
3
1
14
10
L
0
1
0
0
L
0
3
0
0
W
2
0
7
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
23,313
28,353
Taken
46,238
14,705
Mitigated
24,773
8,506
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,350
3,637
0
1,855
6,973
2,968
0
2,888
3,958
0
23,045
W
11,253
2,088
1,628
2,096
4,477
2,283
0
1,854
2,585
27,202
0
L
Baron Samedi
Iceberg_Slim4174
Baron Samedi
5,724
1,220
444
540
13,678
6,175
0
7,786
5,892
11,301
0
W
Izanami
ProperVixen
Izanami
5,760
2,958
0
990
4,919
1,750
0
2,629
2,226
0
22,363
L
Chaac
RB42228
Chaac
8,004
1,359
0
2,190
15,508
11,423
0
7,036
8,472
130
18,683
W
Jormungandr
Red x8478
Jormungandr
10,434
2,734
0
500
8,515
6,483
0
2,964
5,390
21,923
0
L
1,296
36
124
543
4,159
2,602
0
1,591
2,568
8,477
0
L
4,551
847
0
0
6,119
2,293
0
4,256
1,863
11,933
0
W
3,961
957
0
1,437
3,469
1,221
0
1,366
2,032
13,427
0
L
3,738
775
117
185
6,774
2,280
0
4,979
1,795
0
12,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,012
Gold Earned
40,123
164
Minions Killed
89
3
Camps Cleared
3
769,660
Distance Traveled
518,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,263
1,283
25
3
1
175,938
0
W
Ra
10,694
1,337
48
6
1
171,748
0
L
Baron Samedi
7,854
982
6
1
0
112,169
0
W
Izanami
8,471
1,059
34
4
0
138,738
0
L
Chaac
8,011
1,001
25
3
2
128,476
0
W
Jormungandr
9,626
1,203
33
4
1
146,124
0
L
Ares
8,033
1,004
10
1
1
56,647
1
L
Zeus
7,879
985
21
3
0
88,463
0
W
Freya
8,958
1,120
24
3
0
137,112
0
L
Cupid
8,346
1,043
27
3
0
133,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role