Player Matchup

Ymir
Ymir
Lego_HanSolo
Ymir
Level 57
God Stats
1W - 2L
1,496 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 2
Fenrir
Fenrir
Lego_IG-88
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lego_R2-D2
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,187 SR
Queue Stats
6W - 10L
1,508 Elo+
Party 2
Ra
Ra
Lego_RebelFriend
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
Lego__Bossk
Sun Wukong
Level 106
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 2L
1,614 Elo+
Party 2
Team Averages
Level 83
1,431 SR
1,487 Elo+

VS

Team Averages
Level 97
1,750 SR
1,653 Elo+
Aphrodite
Aphrodite
Biofrostwurm
Aphrodite
Level 32
God Stats
6W - 3L
1,765 SR
Queue Stats
115W - 42L
1,660 Elo+
Party 1
Ullr
Ullr
Iam-DB-amI
Ullr
Level 160
God Stats
99W - 21L
1,870 SR
Queue Stats
1,067W - 373L
1,734 Elo+
Party 3
Tyr
Tyr
KV2IsLife
Tyr
Level 77
God Stats
10W - 5L
1,643 SR
Queue Stats
606W - 281L
1,683 Elo+
Party 1
Khepri
Khepri
chufaflaimer
Khepri
Level 160
God Stats
5W - 1L
1,765 SR
Queue Stats
61W - 29L
1,608 Elo+
Party 3
Rama
Rama
x Mairon
Rama
Level 57
God Stats
33W - 30L
1,708 SR
Queue Stats
712W - 723L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
10,564
1,056
3,103
20,064
24,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Lego_IG-88
Fenrir
15
0 / 4 / 2
9,638
964
5,352
18,189
16,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Lego_R2-D2
Ah Muzen Cab
16
5 / 5 / 1
12,069
1,207
19,339
17,702
8,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 4
10,054
1,005
5,482
17,767
7,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Lego__Bossk
Sun Wukong
15
1 / 5 / 4
10,186
1,019
7,437
23,173
21,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

154

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Biofrostwurm
Aphrodite
18
2 / 0 / 17
11,549
1,155
13,691
7,247
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 15
12,717
1,272
27,407
7,046
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 16
11,667
1,167
17,216
10,173
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
17
4 / 2 / 17
11,719
1,172
9,309
11,183
16,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
17
7 / 4 / 14
12,143
1,214
25,412
12,784
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
7
Kills
27
27
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Biofrostwurm
Aphrodite
2
0
17
10.5
W
8
1
15
15.5
W
6
0
16
14
L
0
5
5
0.5
L
Fenrir
Lego_IG-88
Fenrir
0
4
2
0.25
L
Ah Muzen Cab
Lego_R2-D2
Ah Muzen Cab
5
5
1
1.1
L
1
8
4
0.38
L
Sun Wukong
Lego__Bossk
Sun Wukong
1
5
4
0.6
W
Khepri
4
2
17
6.25
W
Rama
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
93,035
96,895
Taken
48,433
78,987
Mitigated
40,937
9,021
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Biofrostwurm
Aphrodite
13,691
13
5,140
5,614
7,247
4,339
0
1,894
5,353
29,948
0
W
27,407
12,747
0
346
7,046
2,913
0
1,055
5,991
0
53,249
W
17,216
1,981
0
1,877
10,173
13,111
0
1,810
8,363
0
31,662
L
3,103
224
251
978
20,064
24,268
0
3,439
16,209
6,561
0
L
Fenrir
Lego_IG-88
Fenrir
5,352
1,053
0
108
18,189
16,636
0
6,408
11,603
0
8,011
L
Ah Muzen Cab
Lego_R2-D2
Ah Muzen Cab
19,339
7,707
111
4,099
17,702
8,497
0
3,440
14,262
0
68,311
L
5,482
460
1,018
1,147
17,767
7,797
0
3,739
13,808
10,621
0
L
Sun Wukong
Lego__Bossk
Sun Wukong
7,437
958
17
1,292
23,173
21,789
0
5,974
16,876
0
20,887
W
Khepri
9,309
888
399
2,808
11,183
16,498
0
1,595
9,588
15,439
0
W
Rama
25,412
22,528
0
2,772
12,784
4,076
0
2,231
10,553
0
33,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
59,795
157
Minions Killed
183
6
Camps Cleared
7
935,472
Distance Traveled
1,061,468
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,549
1,155
41
4
2
245,250
1
W
Ullr
12,717
1,272
76
8
3
190,597
0
W
Tyr
11,667
1,167
29
3
1
246,557
0
L
Ymir
10,564
1,056
6
1
0
171,996
1
L
Fenrir
9,638
964
14
1
0
205,058
0
L
Ah Muzen Cab
12,069
1,207
88
9
4
185,743
0
L
Ra
10,054
1,005
14
1
1
171,905
0
L
Sun Wukong
10,186
1,019
35
4
1
200,770
0
W
Khepri
11,719
1,172
14
1
1
209,381
2
W
Rama
12,143
1,214
23
2
0
169,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role