Player Matchup

Bellona
Bellona
 
Bellona
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Nate D Law
Athena
Level 134
God Stats
2W - 4L
1,651 SR
Queue Stats
112W - 102L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Oppurix
Nu Wa
Level 47
God Stats
20W - 16L
1,634 SR
Queue Stats
40W - 40L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
Stewey71
Gilgamesh
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 20L
1,393 Elo+
Party 4
Izanami
Izanami
garlicbreadcat
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,393 Elo+
Party 4
Team Averages
Level 85
1,557 SR
1,492 Elo+

VS

Team Averages
Level 78
1,586 SR
1,699 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SinSolo
Artemis
Level 24
God Stats
2W - 1L
1,494 SR
Queue Stats
53W - 22L
1,771 Elo+
Party 3
Nu Wa
Nu Wa
Zombies
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 79L
1,671 Elo+
Party 3
Nemesis
Nemesis
osamabinpluggin
Nemesis
Level 3
God Stats
2W - 0L
1,935 SR
Queue Stats
9W - 12L
1,710 Elo+
Party 1
Cupid
Cupid
vvnf
Cupid
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,841 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
13 / 7 / 8
10,869
604
21,036
16,985
18,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Nate D Law
Athena
14
3 / 7 / 8
9,015
501
6,383
21,415
19,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Oppurix
Nu Wa
13
1 / 9 / 8
8,262
459
12,214
14,177
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Stewey71
Gilgamesh
15
6 / 6 / 8
9,877
549
10,570
15,886
11,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 10 / 3
8,600
478
5,107
13,057
2,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 4 / 10
10,587
588
10,189
19,582
9,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
SinSolo
Artemis
20
15 / 3 / 10
12,597
700
23,955
13,421
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Zombies
Nu Wa
16
6 / 5 / 12
9,676
538
12,237
12,583
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 12
8,070
448
4,797
14,125
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
vvnf
Cupid
14
9 / 6 / 17
10,582
588
11,517
17,787
7,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
26
Kills
39
39
Deaths
26
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
13
7
8
2.43
W
Hercules
 
Hercules
8
4
10
3.25
L
Athena
Nate D Law
Athena
3
7
8
1
L
Nu Wa
Oppurix
Nu Wa
1
9
8
0.56
W
Artemis
SinSolo
Artemis
15
3
10
6.67
L
Gilgamesh
Stewey71
Gilgamesh
6
6
8
1.67
W
Nu Wa
Zombies
Nu Wa
6
5
12
2.4
L
3
10
3
0.45
W
1
8
12
0.88
W
Cupid
vvnf
Cupid
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,310
Damage
62,695
81,520
Taken
77,498
56,060
Mitigated
30,607
8,444
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
21,036
8,638
0
1,301
16,985
18,896
406
2,840
14,145
744
54,875
W
Hercules
 
Hercules
10,189
3,244
120
6,344
19,582
9,515
1,293
3,186
16,156
0
54,682
L
Athena
Nate D Law
Athena
6,383
1,536
370
2,215
21,415
19,362
0
3,679
17,736
28,125
0
L
Nu Wa
Oppurix
Nu Wa
12,214
2,648
0
1,420
14,177
3,475
583
2,681
11,496
46,170
0
W
Artemis
SinSolo
Artemis
23,955
13,079
0
5,206
13,421
5,709
0
2,832
10,433
0
112,786
L
Gilgamesh
Stewey71
Gilgamesh
10,570
3,487
0
2,444
15,886
11,421
0
1,258
14,628
0
65,269
W
Nu Wa
Zombies
Nu Wa
12,237
2,930
0
2,472
12,583
3,926
90
3,100
9,171
61,294
0
L
5,107
2,576
0
694
13,057
2,906
269
1,779
11,278
0
50,342
W
4,797
1,146
0
3,029
14,125
4,428
1,159
1,859
12,074
0
29,664
W
Cupid
vvnf
Cupid
11,517
7,855
2,597
3,958
17,787
7,029
0
6,861
10,736
0
37,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
51,512
354
Minions Killed
453
0
Camps Cleared
0
1,702,589
Distance Traveled
1,750,223
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,869
604
86
5
0
332,129
3
W
Hercules
10,587
588
98
5
0
412,629
0
L
Athena
9,015
501
31
2
0
343,531
5
L
Nu Wa
8,262
459
63
4
0
302,514
2
W
Artemis
12,597
700
172
10
0
322,262
1
L
Gilgamesh
9,877
549
87
5
0
384,316
5
W
Nu Wa
9,676
538
78
4
0
316,866
4
L
Izanami
8,600
478
87
5
0
340,099
0
W
Nemesis
8,070
448
65
4
0
373,892
0
W
Cupid
10,582
588
40
2
0
324,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role