Player Matchup

Nu Wa
Nu Wa
BoogieMaster99
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,463 Elo+
Party 2
Ymir
Ymir
Razamit
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 2
Anhur
Anhur
ppf16
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,463 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,463 Elo+

VS

Team Averages
Level 76
1,477 SR
1,462 Elo+
Cernunnos
Cernunnos
ChewwyOfBacca
Cernunnos
Level 49
God Stats
1W - 1L
1,612 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
JamaBear
Cthulhu
Level 29
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 5L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xKiFuLx
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,468
747
4,805
8,948
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Razamit
Ymir
10
0 / 6 / 2
6,639
664
3,255
12,053
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
ppf16
Anhur
10
1 / 5 / 1
6,489
649
3,483
9,508
1,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChewwyOfBacca
Cernunnos
14
11 / 0 / 9
9,418
942
13,436
6,356
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JamaBear
Cthulhu
12
4 / 1 / 12
8,519
852
4,384
12,032
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
xKiFuLx
Morgan Le Fay
12
5 / 2 / 13
8,335
834
7,716
8,144
2,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
20
20
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Cernunnos
ChewwyOfBacca
Cernunnos
11
0
9
15.5
W
Cthulhu
JamaBear
Cthulhu
4
1
12
10
L
Ymir
Razamit
Ymir
0
6
2
0.17
L
Anhur
ppf16
Anhur
1
5
1
0.3
W
Morgan Le Fay
xKiFuLx
Morgan Le Fay
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,543
Damage
25,536
30,509
Taken
26,532
9,346
Mitigated
16,677
2,936
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,805
1,656
0
250
8,948
1,899
12
3,952
4,996
18,377
0
W
Cernunnos
ChewwyOfBacca
Cernunnos
13,436
5,596
0
1,837
6,356
3,109
1,751
2,182
4,174
0
41,137
W
Cthulhu
JamaBear
Cthulhu
4,384
231
747
3,537
12,032
10,950
203
1,852
10,180
11,765
0
L
Ymir
Razamit
Ymir
3,255
371
164
2,430
12,053
5,615
0
6,418
5,635
8,107
0
L
Anhur
ppf16
Anhur
3,483
1,042
0
92
9,508
1,832
0
2,535
6,973
0
22,424
W
Morgan Le Fay
xKiFuLx
Morgan Le Fay
7,716
977
66
1,799
8,144
2,618
643
4,200
3,944
29,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
26,272
71
Minions Killed
134
2
Camps Cleared
6
448,222
Distance Traveled
571,820
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,468
747
24
2
2
133,158
0
W
Cernunnos
9,418
942
68
7
1
196,764
1
W
Cthulhu
8,519
852
21
2
1
185,423
3
L
Ymir
6,639
664
8
1
0
150,470
1
L
Anhur
6,489
649
39
4
0
164,594
3
W
Morgan Le Fay
8,335
834
45
5
4
189,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role