Player Matchup

Hades
Hades
Nickopz
Hades
Level 62
God Stats
2W - 1L
1,505 SR
Queue Stats
89W - 83L
1,401 Elo+
Party 1
Shiva
Shiva
Poctw0101
Shiva
Level 25
God Stats
3W - 1L
1,693 SR
Queue Stats
24W - 28L
1,431 Elo+
Solo
Bacchus
Bacchus
TavoOpz
Bacchus
Level 7
God Stats
17W - 18L
1,370 SR
Queue Stats
18W - 19L
1,373 Elo+
Party 1
Anhur
Anhur
Vitalityy4893
Anhur
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 196L
1,593 Elo+
Solo
Thanatos
Thanatos
Yaczs
Thanatos
Level 37
God Stats
2W - 5L
1,123 SR
Queue Stats
76W - 110L
1,402 Elo+
Solo
Team Averages
Level 33
1,438 SR
1,440 Elo+

VS

Team Averages
Level 58
1,372 SR
1,412 Elo+
Izanami
Izanami
CoochiPop
Izanami
Level 26
God Stats
4W - 8L
1,455 SR
Queue Stats
61W - 78L
1,361 Elo+
Party 3
The Morrigan
The Morrigan
GrandButler
The Morrigan
Level 127
God Stats
2W - 8L
1,308 SR
Queue Stats
64W - 75L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
MsAndraste
Nu Wa
Level 37
God Stats
16W - 19L
1,296 SR
Queue Stats
88W - 110L
1,405 Elo+
Party 3
Pele
Pele
jehsassy
Pele
Level 26
God Stats
5W - 11L
1,299 SR
Queue Stats
21W - 26L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
startush
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nickopz
Hades
20
15 / 2 / 14
12,274
877
28,610
23,348
19,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Poctw0101
Shiva
20
9 / 2 / 10
12,188
871
16,038
15,189
15,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TavoOpz
Bacchus
18
4 / 1 / 21
11,451
818
9,398
13,015
20,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 5 / 12
10,121
723
6,499
14,466
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Yaczs
Thanatos
16
1 / 1 / 10
9,933
710
6,133
12,392
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoochiPop
Izanami
16
2 / 8 / 4
9,830
702
10,994
17,325
6,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
GrandButler
The Morrigan
18
4 / 2 / 4
10,799
771
14,069
7,138
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
0 / 8 / 6
8,992
642
10,411
13,594
6,243
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
1 / 7 / 3
8,971
641
3,663
13,058
4,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
startush
Gilgamesh
17
4 / 5 / 5
10,838
774
10,015
21,349
19,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
30
Kills
11
11
Deaths
30
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
CoochiPop
Izanami
2
8
4
0.5
L
The Morrigan
GrandButler
The Morrigan
4
2
4
3
L
Nu Wa
0
8
6
0.38
W
Hades
Nickopz
Hades
15
2
14
11
W
Shiva
Poctw0101
Shiva
9
2
10
7
W
Bacchus
TavoOpz
Bacchus
4
1
21
14.5
W
1
5
12
1.4
W
Thanatos
Yaczs
Thanatos
1
1
10
6
L
Pele
1
7
3
0.36
L
Gilgamesh
startush
Gilgamesh
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,678
Damage
49,152
78,410
Taken
72,464
67,937
Mitigated
38,391
28,138
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CoochiPop
Izanami
10,994
4,386
203
2,230
17,325
6,053
0
8,905
8,420
0
23,884
L
The Morrigan
GrandButler
The Morrigan
14,069
1,529
65
1,005
7,138
2,527
416
5,377
1,761
44,515
0
L
Nu Wa
10,411
2,653
613
809
13,594
6,243
0
6,103
7,491
26,045
0
W
Hades
Nickopz
Hades
28,610
1,830
1,623
10,224
23,348
19,815
1,541
6,247
16,917
58,917
0
W
Shiva
Poctw0101
Shiva
16,038
3,405
524
3,121
15,189
15,545
382
4,184
10,971
0
69,929
W
Bacchus
TavoOpz
Bacchus
9,398
398
637
1,471
13,015
20,348
519
4,206
8,563
18,123
0
W
6,499
1,356
0
2,326
14,466
6,282
1,342
5,646
8,625
0
35,213
W
Thanatos
Yaczs
Thanatos
6,133
492
0
8,212
12,392
5,947
1,274
3,592
8,684
0
36,290
L
Pele
3,663
95
0
338
13,058
4,052
0
8,197
4,861
0
8,776
L
Gilgamesh
startush
Gilgamesh
10,015
1,825
1,247
3,747
21,349
19,516
0
9,426
11,923
0
28,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
49,430
300
Minions Killed
197
0
Camps Cleared
0
1,573,424
Distance Traveled
1,287,032
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,830
702
29
2
0
253,821
2
L
The Morrigan
10,799
771
84
6
0
283,770
5
L
Nu Wa
8,992
642
26
2
0
235,396
0
W
Hades
12,274
877
64
5
0
304,155
1
W
Shiva
12,188
871
100
7
0
352,271
1
W
Bacchus
11,451
818
16
1
0
303,041
0
W
Anhur
10,121
723
56
4
0
285,322
0
W
Thanatos
9,933
710
64
5
0
328,635
2
L
Pele
8,971
641
17
1
0
266,301
2
L
Gilgamesh
10,838
774
41
3
0
247,744
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role