Player Matchup

Mulan
Mulan
AyaKomi
Mulan
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,418 Elo+
Solo
Cerberus
Cerberus
CWGxxbagelxx
Cerberus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,466 Elo+
Solo
Merlin
Merlin
DonBoscoSSJ
Merlin
Level 48
God Stats
37W - 56L
1,299 SR
Queue Stats
201W - 220L
1,326 Elo+
Solo
Ullr
Ullr
HERO_D21_FUNNIE
Ullr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 135L
1,396 Elo+
Solo
Skadi
Skadi
vSwiss Mobv
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,710 Elo+
Solo
Team Averages
Level 71
1,460 SR
1,463 Elo+

VS

Team Averages
Level 122
1,498 SR
1,501 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LaMermeMx
Nu Wa
Level 109
God Stats
50W - 43L
1,539 SR
Queue Stats
89W - 98L
1,471 Elo+
Party 1
Bacchus
Bacchus
XBley124
Bacchus
Level 127
God Stats
39W - 28L
1,734 SR
Queue Stats
282W - 303L
1,512 Elo+
Solo
Kukulkan
Kukulkan
heyatomicwolf
Kukulkan
Level 127
God Stats
12W - 18L
1,393 SR
Queue Stats
64W - 81L
1,435 Elo+
Party 1
Susano
Susano
rettersan
Susano
Level 96
God Stats
1W - 1L
1,323 SR
Queue Stats
90W - 78L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AyaKomi
Mulan
14
0 / 3 / 3
7,356
669
8,662
11,496
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
CWGxxbagelxx
Cerberus
15
2 / 5 / 1
8,460
769
7,065
13,969
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
0 / 4 / 1
7,353
668
5,952
7,746
2,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
7,763
706
3,390
9,041
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 10 / 1
7,360
669
6,934
13,975
4,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 0 / 6
8,996
818
8,199
7,072
2,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
LaMermeMx
Nu Wa
17
5 / 1 / 6
9,347
850
12,150
7,625
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
XBley124
Bacchus
16
3 / 0 / 15
9,543
868
9,474
9,629
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
heyatomicwolf
Kukulkan
15
2 / 3 / 7
8,762
797
8,292
8,954
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
rettersan
Susano
16
8 / 1 / 8
9,454
859
10,489
8,714
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
25
25
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
6
10
L
Mulan
AyaKomi
Mulan
0
3
3
0.5
L
Cerberus
CWGxxbagelxx
Cerberus
2
5
1
0.5
L
Merlin
0
4
1
0.13
L
1
3
0
0.33
W
Nu Wa
LaMermeMx
Nu Wa
5
1
6
8
W
Bacchus
XBley124
Bacchus
3
0
15
10.5
W
Kukulkan
heyatomicwolf
Kukulkan
2
3
7
1.83
W
Susano
rettersan
Susano
8
1
8
12
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
48,604
56,227
Taken
41,994
26,255
Mitigated
24,881
6,278
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,199
1,730
0
1,703
7,072
2,930
43
3,138
3,852
0
25,994
L
Mulan
AyaKomi
Mulan
8,662
960
531
1,295
11,496
6,131
0
7,134
4,234
1,443
16,349
L
Cerberus
CWGxxbagelxx
Cerberus
7,065
303
0
2,469
13,969
10,684
0
6,386
7,361
21,611
0
L
Merlin
5,952
594
124
390
7,746
2,456
0
4,167
3,521
30,134
0
L
3,390
793
0
1,469
9,041
2,574
0
4,854
3,909
0
27,097
W
Nu Wa
LaMermeMx
Nu Wa
12,150
3,450
358
1,988
7,625
2,845
3,481
1,916
5,646
42,635
0
W
Bacchus
XBley124
Bacchus
9,474
911
0
2,458
9,629
11,837
62
3,550
5,956
18,050
0
W
Kukulkan
heyatomicwolf
Kukulkan
8,292
577
338
1,421
8,954
3,813
583
2,963
5,805
36,792
0
W
Susano
rettersan
Susano
10,489
1,269
0
993
8,714
3,456
233
1,874
6,747
0
31,600
L
6,934
2,721
0
0
13,975
4,410
0
6,609
7,286
0
17,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
46,102
209
Minions Killed
254
0
Camps Cleared
0
1,016,680
Distance Traveled
1,133,793
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,996
818
54
5
0
221,241
1
L
Mulan
7,356
669
34
3
0
235,163
1
L
Cerberus
8,460
769
49
4
0
213,105
3
L
Merlin
7,353
668
56
5
0
211,631
0
L
Ullr
7,763
706
49
4
0
163,509
0
W
Nu Wa
9,347
850
81
7
0
201,597
0
W
Bacchus
9,543
868
13
1
0
235,219
4
W
Kukulkan
8,762
797
72
7
0
212,406
2
W
Susano
9,454
859
34
3
0
263,330
5
L
Skadi
7,360
669
21
2
0
193,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role