Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AlphaKJ
Shiva
Level 109
God Stats
2W - 0L
1,762 SR
Queue Stats
10W - 3L
1,888 Elo+
Party 1
Raijin
Raijin
EnCiph3r
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 14L
2,095 Elo+
Party 1
Arachne
Arachne
bhdh
Arachne
Level 156
God Stats
19W - 2L
1,992 SR
Queue Stats
327W - 129L
1,916 Elo+
Party 1
Persephone
Persephone
jupinlyf12
Persephone
Level 47
God Stats
3W - 1L
1,412 SR
Queue Stats
321W - 68L
1,974 Elo+
Party 1
Team Averages
Level 100
1,633 SR
1,875 Elo+

VS

Team Averages
Level 77
1,753 SR
1,550 Elo+
Janus
Janus
ChaoticDeaths_
Janus
Level 37
God Stats
4W - 11L
1,620 SR
Queue Stats
346W - 375L
1,401 Elo+
Solo
Freya
Freya
Fear7641
Freya
Level 38
God Stats
12W - 4L
1,837 SR
Queue Stats
33W - 42L
1,451 Elo+
Solo
Bakasura
Bakasura
Leeky_Busta32
Bakasura
Level 44
God Stats
15W - 5L
1,967 SR
Queue Stats
185W - 146L
1,759 Elo+
Party 2
Nike
Nike
Manuels919
Nike
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 183L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
ÅżèÍfŅèóş
Sun Wukong
Level 160
God Stats
2W - 1L
1,838 SR
Queue Stats
232W - 238L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 1 / 3
7,025
703
9,693
6,289
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
AlphaKJ
Shiva
10
1 / 1 / 1
5,724
572
3,499
5,237
3,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
EnCiph3r
Raijin
11
5 / 0 / 9
7,195
720
4,374
6,060
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
bhdh
Arachne
10
4 / 2 / 2
6,308
631
5,225
7,588
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
jupinlyf12
Persephone
10
4 / 2 / 5
6,745
675
6,569
4,839
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,431
543
3,993
6,471
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Fear7641
Freya
8
0 / 3 / 0
4,509
451
1,065
5,750
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Leeky_Busta32
Bakasura
9
2 / 3 / 1
5,343
534
3,160
8,406
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 1
5,783
578
4,410
8,086
3,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
5
0 / 6 / 0
3,965
397
1,092
10,474
2,278
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
6
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
3
6.5
W
Shiva
AlphaKJ
Shiva
1
1
1
1.5
L
1
4
2
0.5
W
Raijin
EnCiph3r
Raijin
5
0
9
9.5
L
Freya
Fear7641
Freya
0
3
0
0
L
Bakasura
Leeky_Busta32
Bakasura
2
3
1
0.83
L
2
3
1
0.83
W
Arachne
bhdh
Arachne
4
2
2
2.5
W
Persephone
jupinlyf12
Persephone
4
2
5
3.25
L
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
13,720
30,013
Taken
39,187
13,543
Mitigated
10,328
11,336
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,693
4,903
0
3,098
6,289
2,019
0
1,430
4,809
0
51,660
W
Shiva
AlphaKJ
Shiva
3,499
647
264
1,021
5,237
3,791
650
0
5,237
0
25,915
L
3,993
447
0
750
6,471
1,458
0
4,322
2,149
33,262
0
W
Raijin
EnCiph3r
Raijin
4,374
1,386
0
1,999
6,060
3,247
0
1,481
4,289
24,244
0
L
Freya
Fear7641
Freya
1,065
525
0
1,763
5,750
665
0
419
5,331
19,780
0
L
Bakasura
Leeky_Busta32
Bakasura
3,160
2,332
0
1,332
8,406
2,427
0
1,792
6,614
0
18,292
L
4,410
728
0
1,250
8,086
3,500
0
1,612
6,474
0
27,584
W
Arachne
bhdh
Arachne
5,225
3,268
0
3,265
7,588
3,210
0
647
6,518
0
39,665
W
Persephone
jupinlyf12
Persephone
6,569
646
0
1,689
4,839
1,276
0
1,499
3,338
36,595
0
L
Sun Wukong
1,092
159
0
2,309
10,474
2,278
0
2,798
7,676
0
12,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
25,031
304
Minions Killed
230
0
Camps Cleared
0
979,555
Distance Traveled
971,983
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,025
703
95
10
0
189,512
0
W
Shiva
5,724
572
50
5
0
185,949
2
L
Janus
5,431
543
61
6
0
183,094
2
W
Raijin
7,195
720
32
3
0
182,406
1
L
Freya
4,509
451
40
4
0
193,887
1
L
Bakasura
5,343
534
54
5
0
228,242
0
L
Nike
5,783
578
54
5
0
201,934
2
W
Arachne
6,308
631
70
7
0
225,552
2
W
Persephone
6,745
675
57
6
0
196,136
0
L
Sun Wukong
3,965
397
21
2
0
164,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role