Player Matchup

Hel
Hel
Babie Lynx
Hel
Level 160
God Stats
2W - 1L
1,663 SR
Queue Stats
187W - 119L
1,596 Elo+
Party 2
Athena
Athena
IVI Soul IVI
Athena
Level 56
God Stats
131W - 92L
1,757 SR
Queue Stats
574W - 565L
1,586 Elo+
Solo
Bellona
Bellona
Synjia
Bellona
Level 160
God Stats
6W - 0L
1,701 SR
Queue Stats
94W - 37L
1,694 Elo+
Party 2
Serqet
Serqet
Two3asyCody
Serqet
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,544 Elo+
Party 2
Charybdis
Charybdis
soBenshii
Charybdis
Level 160
God Stats
27W - 6L
1,863 SR
Queue Stats
1,426W - 415L
1,747 Elo+
Party 2
Team Averages
Level 139
1,697 SR
1,634 Elo+

VS

Team Averages
Level 129
1,540 SR
1,545 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Blackclues
Anhur
Level 158
God Stats
3W - 4L
1,568 SR
Queue Stats
119W - 102L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chachiiperry
Morgan Le Fay
Level 158
God Stats
31W - 21L
1,601 SR
Queue Stats
400W - 387L
1,517 Elo+
Solo
Chaac
Chaac
DarkHomieC
Chaac
Level 107
God Stats
9W - 10L
1,588 SR
Queue Stats
119W - 139L
1,512 Elo+
Solo
Awilix
Awilix
DarkxMayhem
Awilix
Level 66
God Stats
1W - 1L
1,441 SR
Queue Stats
52W - 34L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
11,002
1,100
9,004
5,248
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
17
1 / 1 / 15
11,448
1,145
6,863
14,761
20,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Synjia
Bellona
17
5 / 1 / 10
11,170
1,117
11,799
18,360
23,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
17
1 / 0 / 13
10,378
1,038
5,583
15,085
15,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
soBenshii
Charybdis
18
6 / 0 / 9
11,947
1,195
23,823
4,686
2,603
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

306

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 0 / 1
10,497
1,050
6,553
6,650
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
15
1 / 1 / 1
10,268
1,027
7,546
5,440
2,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Chachiiperry
Morgan Le Fay
15
0 / 4 / 2
9,924
992
15,332
10,572
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
0 / 5 / 1
10,264
1,026
12,160
21,139
24,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
15
0 / 6 / 1
9,586
959
9,860
16,601
6,494
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
16
Kills
2
2
Deaths
16
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
1
1.5
W
3
0
12
9
L
Anhur
1
1
1
1.5
L
Morgan Le Fay
Chachiiperry
Morgan Le Fay
0
4
2
0.25
L
Chaac
0
5
1
0.1
L
Awilix
0
6
1
0.08
W
Athena
1
1
15
8.5
W
Bellona
Synjia
Bellona
5
1
10
10
W
Serqet
1
0
13
7.5
W
Charybdis
soBenshii
Charybdis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,072
Damage
51,451
58,140
Taken
60,402
64,986
Mitigated
46,554
17,833
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,553
310
0
593
6,650
7,534
0
1,718
4,788
8,302
0
W
9,004
367
7,534
2,904
5,248
3,131
0
2,877
2,371
23,403
0
L
Anhur
7,546
4,289
0
350
5,440
2,989
0
1,823
3,383
0
34,954
L
Morgan Le Fay
Chachiiperry
Morgan Le Fay
15,332
1,072
466
689
10,572
4,687
0
3,325
7,247
31,902
0
L
Chaac
12,160
731
834
2,754
21,139
24,850
0
3,210
17,510
0
24,192
L
Awilix
9,860
2,937
0
0
16,601
6,494
0
5,791
10,516
0
22,793
W
Athena
6,863
1,483
2,787
1,880
14,761
20,366
0
5,701
9,060
14,508
0
W
Bellona
Synjia
Bellona
11,799
4,302
0
617
18,360
23,414
0
6,999
11,361
0
25,544
W
Serqet
5,583
1,663
197
656
15,085
15,472
0
4,444
10,641
0
11,826
W
Charybdis
soBenshii
Charybdis
23,823
11,869
0
1,258
4,686
2,603
0
1,864
2,822
0
62,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
50,539
200
Minions Killed
179
9
Camps Cleared
7
955,215
Distance Traveled
893,351
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,497
1,050
0
0
0
177,985
0
W
Hel
11,002
1,100
45
5
1
196,979
0
L
Anhur
10,268
1,027
88
9
1
175,596
1
L
Morgan Le Fay
9,924
992
28
3
4
175,256
0
L
Chaac
10,264
1,026
39
4
1
195,580
0
L
Awilix
9,586
959
24
2
1
168,934
0
W
Athena
11,448
1,145
11
1
1
201,862
4
W
Bellona
11,170
1,117
31
3
1
207,023
0
W
Serqet
10,378
1,038
15
2
2
177,284
0
W
Charybdis
11,947
1,195
98
10
4
172,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role